wolf37 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 22, D) a +0 club a +2 robe the human corpse of Jessica (59, 36, D) a wand of iceblast (8) (59, 37, D) a staff of fire (unseen) (59, 42, D) a +2 dagger of venom (still there?) 4 curare-tipped darts (still there?) a wand of charming (3) (still there?) the kobold corpse of Sonja (still there?) (60, 36, D) a book of Decay (60, 37, D) the +10 plate armour of Rivel {Fly Str+3 Int-5 Stlth+} Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). Fly: It grants you flight. Stlth+: It makes you more stealthy. (unseen) (60, 41, D) a +0 dagger (still there?) a +2 robe of willpower (still there?) (60, 44, D) 3 throwing nets (61, 16, D) a maw talisman (61, 36, D) 4 potions of haste (61, 37, D) a manual of Spellcasting (61, 38, D) a +2 halberd of venom (still there?) 4 javelins (still there?) a +3 chain mail of willpower (still there?) a wand of light (8) (still there?) (61, 40, D) the +7 captain's cutlass {speed, disarm} (still there?) a +1 scale mail of positive energy (still there?) the human corpse of Harold (still there?) (61, 41, D) a +3 spectral lajatang a +0 robe (62, 0, D) a +1 glaive of venom (62, 1, D) the staff of Ibeucij {rC+ Int+2 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). rC+: It protects you from cold. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (62, 8, D) a +0 pair of boots of rampaging (62, 9, D) a staff of alchemy (62, 16, D) a +1 broad axe of distortion (62, 17, D) the serpent talisman of the Hills {Int+3 Slay+6} [serpent talisman] Int+3: It affects your intelligence (+3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). (62, 18, D) a +1 scythe of freezing a +2 robe of willpower (62, 26, D) the +6 halberd "Yfecigru" {venom, rElec rN+ MP+7 Str+4} Str+4: It affects your strength (+4). rElec: It insulates you from electricity. rN+: It protects you from negative energy. MP+7: It affects your magic capacity (+7). (62, 36, D) a +0 war axe (62, 37, D) a +3 plate armour of poison resistance (unseen) (63, 3, D) a +0 flail a +0 robe (63, 8, D) a +0 rapier a +0 chain mail the staff "Killer Bee's Peril" {Will+ Str+3 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). Will+: It increases your willpower. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. an elf corpse (skeletalised by now) (63, 9, D) a shapeshifter corpse (skeletalised by now) (63, 17, D) a +4 quarterstaff of chaos a +0 cloak a +0 heavy morningstar (63, 18, D) a +0 dagger a +0 robe the elf corpse of Dowan (63, 19, D) a +4 flail of holy wrath a +0 leather armour (63, 26, D) a +1 short sword of freezing (63, 27, D) a +0 great sword a +0 robe the +2 cloak "Puabid" {Str+3 Int+4 Dex-2 Slay+2} Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (63, 28, D) a +3 falchion a +0 robe (63, 36, D) a +6 ring of intelligence (63, 37, D) a staff of earth (unseen) (64, 16, D) a +0 robe (64, 17, D) a +2 shortbow of draining (64, 19, D) a +0 scimitar a +0 robe the orc corpse of Blorkula the Orcula (64, 26, D) a +3 war axe of freezing (64, 27, D) a +0 long sword a +0 robe the +0 shortbow of the Harvest {freeze, rF+ Will++} rF+: It protects you from fire. Will++: It greatly increases your willpower. (65, 20, D) a +0 rapier a +4 ring mail the elf corpse of Duvessa (66, 9, D) a +6 mace of protection (67, 0, D) a +0 scimitar of venom (67, 2, D) a +0 short sword a +0 robe a spriggan corpse (skeletalised by now) (68, 2, D) a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (69, 36, D) the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. (70, 37, D) a blade talisman (71, 8, D) a staff of fire (72, 8, D) a +2 quarterstaff of draining (72, 9, D) a +0 dagger of speed (72, 16, D) the +3 arbalest of Lust {penet, rElec Str-4 Int+3} Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. (72, 27, D) a staff of alchemy (72, 28, D) a black mamba corpse (72, 29, D) a bullfrog corpse (72, 36, D) a +0 short sword of electrocution (72, 37, D) a staff of fire (73, 1, D) a +0 quarterstaff of speed a ball python corpse (skeletalised by now) (73, 16, D) a staff of conjuration (73, 17, D) a +2 spectral giant spiked club (73, 27, D) a staff of earth (73, 28, D) a jackal corpse (73, 29, D) a river rat corpse (75, 1, D) an adder corpse (skeletalised by now)