wolf37 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (61, 0, D) the +7 battleaxe of Somuz {freeze, ^Drain ^Fragile rN++ rCorr} rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. ^Fragile: It will be destroyed if unequipped. (61, 26, D) the +1 chain mail of Fun and Games {rF++} rF++: It greatly protects you from fire. (62, 1, D) the +10 spear "Keiffu" {drain, *Rage Will+ Int+3 Dex+4} Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). Will+: It increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). (62, 8, D) the staff of the Crushed Queens {rPois rF+ rC+ Will+ rCorr Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (62, 9, D) the +1 quarterstaff of Glory {venom, rF+ Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. (62, 16, D) the +3 trident of Living Guile {chaos, rPois} rPois: It protects you from poison. (62, 29, D) a wolf corpse (63, 8, D) a +2 heavy scimitar (63, 10, D) a wolf corpse (skeletalised by now) (63, 16, D) a +0 spear of venom (63, 26, D) a staff of air (63, 29, D) an iguana corpse a wolf corpse (63, 30, D) a bullfrog corpse (64, 16, D) the granite talisman "Yvao" {+Blink rF- rN++ Will+} [granite talisman] rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. +Blink: It lets you blink. (64, 19, D) a hell hound corpse (64, 26, D) a +1 whip of flaming (65, 18, D) a hell hound corpse (66, 20, D) a hell hound corpse (68, 4, D) a hell hound corpse (skeletalised by now) (69, 0, D) a +2 heavy flail (70, 21, D) a +0 dagger a draconian corpse (70, 37, D) the Exposition on Bright Toxicity Spells Type Level a - Foxfire Conjuration/Fire 1 b - Alistair's Intoxication Alchemy 5 c - Spellforged Servitor Conjuration/Summoning 7 (unseen) (71, 8, D) a +2 long sword of flaming (71, 9, D) an ugly thing corpse (skeletalised by now) (71, 12, D) an ugly thing corpse (skeletalised by now) (71, 37, D) 4 potions of haste (72, 8, D) a staff of cold (72, 16, D) the staff "Oraorenk" {rC+ Str+2 Summ Tloc Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). rC+: It protects you from cold. Summ: It increases the power of your Summonings spells. Tloc: It increases the power of your Translocations spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (72, 21, D) a +0 mace a purple draconian corpse (72, 22, D) a +0 dagger a +0 short sword a draconian corpse a draconian corpse (72, 37, D) the +1 ring mail of Ubegeon {*Corrode rElec SInv Stlth+} rElec: It insulates you from electricity. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. (unseen) (73, 20, D) a +0 trident a yellow draconian corpse (73, 26, D) a staff of death (73, 36, D) Elliceqe's Encyclopedia of Heat and Portents Spells Type Level a - Jinxbite Hexes 2 b - Hellfire Mortar Fire/Earth 7 c - Ignition Fire 8 (unseen) (73, 37, D) a Compendium of Siegecraft (74, 3, D) a +0 short sword an orc corpse (skeletalised by now) (74, 20, D) a +0 short sword (75, 2, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (75, 9, D) a shapeshifter corpse (skeletalised by now)