wolf37 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (49, 36, D) a wand of polymorph (3) (49, 37, D) a +2 heavy flail (unseen) (50, 36, D) 4 potions of heal wounds (50, 37, D) Great Wizards, Vol. VII (51, 36, D) a +0 halberd (51, 37, D) a staff of conjuration (unseen) (51, 42, D) an adder corpse (51, 43, D) a +0 long sword a naga corpse (52, 36, D) a wand of flame (6) (52, 37, D) a staff of alchemy (unseen) (52, 44, D) a guardian serpent corpse (53, 37, D) a wand of warping (3) (53, 44, D) a +0 flail a +0 robe a +0 glaive an amulet of regeneration (54, 36, D) the +0 pair of gloves "Zilac" {Str+4 Int+2 Dex+3} Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). (57, 38, D) a yak corpse (58, 38, D) a polar bear corpse (60, 36, D) the +1 scale mail of the Lair of Beasts {rN+ rCorr Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a cane toad corpse (60, 37, D) a staff of alchemy (61, 16, D) a +1 heavy halberd (61, 19, D) a wolf corpse (62, 0, D) a +1 sling of flaming (unseen) (62, 1, D) a +2 leather armour of fire resistance (62, 8, D) a +3 plate armour of positive energy (62, 16, D) a +0 spear the +4 battleaxe of the Rescuing Messenger {flame, Int+3} Int+3: It affects your intelligence (+3). (62, 27, D) a staff of death (unseen) (62, 36, D) a +2 robe (62, 38, D) a yak corpse a cane toad corpse (62, 39, D) a +0 robe a spriggan corpse (63, 16, D) a +0 arbalest of flaming (63, 17, D) a black bear corpse (63, 26, D) a +3 heavy trident (63, 28, D) a scorpion corpse (63, 36, D) a +1 mace of draining (63, 37, D) a +0 scimitar of draining (64, 16, D) a staff of alchemy (64, 17, D) a staff of earth (64, 18, D) a wolf corpse (64, 26, D) a +1 heavy flail (64, 27, D) a +2 short sword of flaming (64, 28, D) a tarantella corpse (66, 25, D) a scorpion corpse (67, 0, D) a +6 heavy bardiche (unseen) (68, 0, D) a +2 antimagic flail (unseen) (69, 36, D) a staff of conjuration (70, 8, D) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. (70, 9, D) a +3 sling of draining (70, 36, D) the +1 triple crossbow of Enupemoam {freeze, Fly Dex+2} Dex+2: It affects your dexterity (+2). Fly: It grants you flight. (70, 37, D) a +3 scale mail of cold resistance (71, 7, D) a +1 short sword of speed a +0 robe a spriggan corpse (skeletalised by now) (71, 27, D) the +7 spear of Peril {freeze, rN+ Str+5} Str+5: It affects your strength (+5). rN+: It protects you from negative energy. (71, 30, D) a +0 club a draconian corpse (skeletalised by now) (71, 31, D) a +0 club (71, 36, D) a +4 orcbow (71, 37, D) the +1 trident of Anguish {heavy, rC- Will- Int+5 Dex+3} Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). rC-: It makes you vulnerable to cold. Will-: It decreases your willpower. (72, 16, D) a +4 short sword of draining (72, 17, D) a +2 heavy longbow (72, 26, D) a +4 flail of draining (72, 27, D) a +0 halberd the staff of Vus Voar {+Blink rPois Str-4 Int+4 Air Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-4: It affects your strength (-4). Int+4: It affects your intelligence (+4). rPois: It protects you from poison. +Blink: It lets you blink. Air: It increases the power of your Air spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-tentacled weapon. (72, 29, D) a +0 club (72, 31, D) a +0 whip (72, 36, D) a +1 leather armour of poison resistance (73, 16, D) a +4 mace of protection (73, 17, D) the +9 short sword of Lust {freeze, rPois} rPois: It protects you from poison. (73, 26, D) a +5 war axe of distortion (73, 30, D) a +0 club (73, 37, D) a staff of fire (75, 1, D) a staff of fire (75, 7, D) a +0 rapier a +0 robe a spriggan corpse (skeletalised by now)