woodsatchel Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, -26, D:1) a +0 whip (4, -17, D:1) a ball python skeleton (6, -15, D:1) a hobgoblin skeleton (8, -23, D:1) a frilled lizard skeleton (8, 9, D:1) a +0 scale mail (11, -21, D:1) a bat skeleton (11, 7, D:1) a +0 club a kobold skeleton (11, 17, D:1) an orb of glass (12, -7, D:1) a +0 robe (22, 20, D:1) a quokka corpse (skeletalised by now) (23, 18, D:1) a quokka corpse (skeletalised by now) (31, -23, D:1) a kobold skeleton (31, -20, D:1) a +0 dagger (32, -3, D:1) a hobgoblin corpse (skeletalised by now) (34, -5, D:1) a hobgoblin corpse (skeletalised by now) (38, -7, D:1) a ball python corpse (skeletalised by now) (55, -13, D:1) a hobgoblin corpse (skeletalised by now) (61, -13, D:1) a +0 dagger Level 2 of the Dungeon (0, 18, D:2) a +0 dagger (0, 20, D:2) a quokka corpse (skeletalised by now) (5, -3, D:2) a +0 sling (9, 8, D:2) an adder skeleton (11, 52, D:2) the +1 ring mail of the Ancient Bounties {rC+ Slay+3} rC+: It protects you from cold. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (21, 5, D:2) a +0 dagger a goblin skeleton (25, 13, D:2) a +0 club 2 stones a kobold skeleton (26, 13, D:2) a jackal skeleton (30, 4, D:2) a +0 club a goblin skeleton (30, 18, D:2) a jackal skeleton (33, 39, D:2) a +0 quarterstaff (38, 26, D:2) a +0 plate armour (41, 36, D:2) a +0 short sword Level 3 of the Dungeon (4, -11, D:3) a rat corpse (skeletalised by now) (7, 19, D:3) a +0 leather armour (8, 25, D:3) a +0 spear (22, 31, D:3) an adder corpse (skeletalised by now) (23, 16, D:3) a +0 spear (29, 3, D:3) a +0 dagger 5 stones (29, 15, D:3) a +4 whip (30, -5, D:3) a +0 dagger (40, 11, D:3) a centaur skeleton (42, -9, D:3) a +0 dagger (42, 32, D:3) a +0 morningstar (44, 29, D:3) a hobgoblin corpse (skeletalised by now) (46, 11, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a parchment of Freeze (0, 19, D:4) a hound skeleton (9, 20, D:4) a +0 war axe (13, 33, D:4) a +0 whip a +0 chain mail an orc skeleton (13, 34, D:4) a +0 short sword a +0 leather armour a +0 dagger an orc skeleton (21, 19, D:4) a +0 dagger (22, -6, D:4) a +0 dagger (32, 13, D:4) a +0 halberd a +0 giant club (34, 13, D:4) a +0 whip a gnoll corpse (skeletalised by now) (37, 29, D:4) a +0 short sword a +0 leather armour (37, 33, D:4) a +0 dagger an orc skeleton (52, 36, D:4) a parchment of Blink (54, 2, D:4) a hound corpse (skeletalised by now) (54, 40, D:4) a scarab talisman Level 5 of the Dungeon (23, 1, D:5) a +0 leather armour a +0 hand axe an orc skeleton (30, -25, D:5) a +0 orcbow (31, 21, D:5) a black bear skeleton (32, 20, D:5) a +0 club a gnoll skeleton (40, 7, D:5) a gnoll skeleton (50, -4, D:5) a +0 hand axe (50, -3, D:5) a +0 flail a +0 scale mail an orc corpse (skeletalised by now) (50, -1, D:5) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour an orc skeleton Level 6 of the Dungeon (0, 0, D:6) a parchment of Anguish (4, 17, D:6) a +0 robe (5, 15, D:6) a +0 giant club an ogre corpse (skeletalised by now) (9, -14, D:6) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (23, 8, D:6) the fortress talisman of Yesterday {rElec rN+ Int-3 Dex+5} [fortress talisman] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int-3: It affects your intelligence (-3). Dex+5: It affects your dexterity (+5). (unseen) (24, 32, D:6) an adder skeleton (24, 34, D:6) a steam dragon skeleton (27, -10, D:6) a +0 dagger (41, 25, D:6) a staff of alchemy Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (4, 1, D:7) a scorpion corpse (4, 24, D:7) 15 gold pieces (4, 25, D:7) 9 gold pieces the Ecumenical Temple