wormbird2 Level 1 of the Dungeon (0, 0, D:1) a +0 whip a kobold corpse (skeletalised by now) (1, -14, D:1) a +0 robe (2, -49, D:1) a +0 flail (2, -12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, -43, D:1) a +0 dagger (4, 3, D:1) a bat corpse (skeletalised by now) (8, -1, D:1) a +0 club a kobold skeleton (9, 0, D:1) a quill talisman (10, -48, D:1) a +0 whip a kobold skeleton (10, -4, D:1) a +0 robe (11, -6, D:1) a +0 ring mail (13, -50, D:1) a +0 leather armour (13, -49, D:1) a +1 vampiric spear (14, -36, D:1) a +0 sling (16, -46, D:1) a +0 glaive (20, -4, D:1) a +0 chain mail (22, -44, D:1) a bat corpse (skeletalised by now) (27, -44, D:1) a ball python corpse (skeletalised by now) (28, -2, D:1) a +0 sling (30, -2, D:1) a +0 robe (31, -39, D:1) a +0 leather armour (31, 0, D:1) a rat corpse (skeletalised by now) (32, -27, D:1) a +0 club a goblin corpse (skeletalised by now) (42, -34, D:1) a +0 club a gnoll corpse (skeletalised by now) (45, -3, D:1) a +2 short sword of holy wrath a kobold corpse (skeletalised by now) (50, -10, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (3, 15, D:2) 6 atropa-tipped darts (11, -2, D:2) 6 stones (14, -17, D:2) a +0 scale mail (41, -13, D:2) a +0 short sword (42, -24, D:2) a +0 dagger (42, 18, D:2) a +0 dagger a goblin skeleton (46, -18, D:2) a +0 club (46, -14, D:2) 4 poisoned darts (60, -6, D:2) 4 stones (61, -2, D:2) a +0 dagger 4 stones Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (3, 31, D:3) a +0 dagger a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (4, 39, D:3) a hobgoblin corpse (skeletalised by now) (16, 26, D:3) the +2 robe "Roontoih" {Will+ Str-2 SInv} Will+: It increases your willpower. Str-2: It affects your strength (-2). SInv: It lets you see invisible. (18, 8, D:3) a +0 club a goblin skeleton (18, 12, D:3) a +0 animal skin a +0 helmet a hobgoblin skeleton the hobgoblin skeleton of Robin a hobgoblin skeleton (18, 13, D:3) a +0 dagger a +0 club a +0 club a +0 sling a goblin skeleton a goblin skeleton (19, 25, D:3) a hobgoblin corpse (skeletalised by now) (21, 23, D:3) a +0 club (22, 18, D:3) a +0 club (23, 7, D:3) a +0 plate armour (24, 14, D:3) a +0 short sword a kobold skeleton (24, 34, D:3) a +0 club (25, 11, D:3) a ball python skeleton (25, 13, D:3) a ball python skeleton (25, 14, D:3) a rat skeleton (25, 27, D:3) a +0 dagger (37, 14, D:3) a +0 club (39, 34, D:3) a hobgoblin skeleton Level 4 of the Dungeon (0, 2, D:4) a ball python corpse (skeletalised by now) (15, 13, D:4) a +0 short sword a +0 dagger a +0 robe a +0 mace a +2 dagger of speed a +0 robe an orc skeleton (18, -18, D:4) a +0 flail a +0 scale mail an orc corpse (skeletalised by now) (19, -21, D:4) a +0 dagger (19, -20, D:4) a +0 flail (19, -19, D:4) a +0 dagger a +0 robe a +0 club an orc corpse (skeletalised by now) (19, -17, D:4) a +0 glaive a +0 plate armour an orc corpse (skeletalised by now) (20, -7, D:4) a +0 club (25, -23, D:4) a ball python corpse (skeletalised by now) (25, -21, D:4) a howler monkey skeleton (25, -19, D:4) a hobgoblin skeleton (30, 26, D:4) an adder corpse (skeletalised by now) (38, -18, D:4) a +0 dagger a stone a kobold corpse (skeletalised by now) (40, 3, D:4) a scroll of vulnerability (44, 0, D:4) a +0 club a stone Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (4, 19, D:5) a +0 leather armour (5, 12, D:5) a +0 dagger a +0 robe (12, 21, D:5) a +0 short sword (24, 14, D:5) a jackal skeleton (24, 15, D:5) a jackal skeleton (26, 29, D:5) 5 stones (30, 28, D:5) a +0 mace (32, 18, D:5) a +0 dagger (34, 43, D:5) a +0 quarterstaff (35, 44, D:5) 4 stones (36, 34, D:5) 2 potions of moonshine {!q} (38, 7, D:5) a medusa talisman (42, 20, D:5) a +0 heavy hand axe a +0 leather armour an orc skeleton (42, 41, D:5) a +0 ring mail (46, 3, D:5) a +0 rapier (46, 22, D:5) an adder skeleton (50, 10, D:5) a +0 animal skin a +0 club a human skeleton (50, 17, D:5) a +0 giant club (64, 27, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (2, 3, D:6) a +0 dagger a +0 ring mail (4, 5, D:6) a +0 club (8, -6, D:6) a +0 flail a +0 chain mail (9, 28, D:6) a +0 club (12, 8, D:6) a +0 quarterstaff (14, 21, D:6) a +0 robe a +0 dagger (16, 20, D:6) a +0 hand axe an orc skeleton (18, 0, D:6) a +0 mace a +0 leather armour (20, -7, D:6) a +0 plate armour (21, -6, D:6) a +0 animal skin a +0 mace (24, -6, D:6) a +0 leather armour a +0 sling a human skeleton (25, 33, D:6) a +0 giant club (26, 20, D:6) a +0 short sword (28, -13, D:6) a +0 leather armour (28, -10, D:6) a +0 dagger (28, -9, D:6) a +0 robe (30, -7, D:6) a +0 scale mail a +0 flail a human skeleton (30, -6, D:6) a +0 animal skin a +0 sling a human skeleton (35, 19, D:6) an adder skeleton (36, 21, D:6) a +0 flail (40, 6, D:6) an adder corpse (skeletalised by now) (44, 26, D:6) a +0 giant spiked club (48, 8, D:6) a +0 mace (51, 1, D:6) a +0 rapier (51, 3, D:6) 4 stones (55, 12, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) 19 gold pieces (4, -5, D:7) 8 gold pieces (5, -18, D:7) a +0 whip (6, -22, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (6, -20, D:7) a +0 mace a +0 ring mail (7, -22, D:7) a +3 hand axe a +0 robe a +2 long sword a +0 robe (7, -21, D:7) a +0 dagger a +0 robe a +0 vampiric great sword a +0 robe (7, -20, D:7) a +1 spear a +0 robe (8, -21, D:7) a +0 short sword a +0 robe (23, -25, D:7) a +0 mace (27, -5, D:7) a +0 hand axe (30, -6, D:7) a +2 spear of freezing (38, -14, D:7) a +0 robe the Ecumenical Temple the Necropolis (0, 0, Necropolis) the +3 mace of Conscience {holy, rF++ Dex+2 SInv} (still there?) rF++: It greatly protects you from fire. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. a +3 scale mail (still there?) a +0 dagger (still there?) an orc corpse (still there?) (5, -8, Necropolis) 9 gold pieces (5, 5, Necropolis) 6 gold pieces (6, -7, Necropolis) 17 gold pieces (6, -4, Necropolis) 15 gold pieces (6, -3, Necropolis) a +0 cloak (6, -2, Necropolis) 14 gold pieces (6, -1, Necropolis) 15 gold pieces (6, 0, Necropolis) a +0 helmet (6, 1, Necropolis) a +0 quarterstaff (6, 4, Necropolis) 7 gold pieces (16, 27, Necropolis) the +2 long sword of Malum In Se {drain, Fly Will- Int+5 SInv} Fly: It grants you flight. Will-: It decreases your willpower. Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. (17, 18, Necropolis) a +0 short sword 6 poisoned darts (18, 17, Necropolis) a +0 club (27, 0, Necropolis) 2 stones (27, 1, Necropolis) 8 gold pieces (28, 2, Necropolis) the Vellum of Electrocution Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Silence Hexes/Air 5 c - Maxwell's Capacitive Coupling Air 8 (unseen) (29, 3, Necropolis) a +0 long sword (30, 3, Necropolis) 7 gold pieces (33, -6, Necropolis) 16 gold pieces (34, -6, Necropolis) a scroll of identify (35, -5, Necropolis) a potion of heal wounds (36, -4, Necropolis) a +0 chain mail of willpower (36, -3, Necropolis) a +0 club