wormbird2 Level 1 of the Dungeon (0, 0, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) (1, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (1, 12, D:1) a +0 whip (6, 28, D:1) a +0 leather armour (19, 9, D:1) a +0 ring mail (19, 11, D:1) a +0 dagger a goblin skeleton (21, 10, D:1) a ball python skeleton (21, 11, D:1) a rat skeleton a quokka skeleton (24, 9, D:1) a +0 dagger a goblin skeleton (30, 19, D:1) a +0 chain mail (30, 34, D:1) a frilled lizard corpse (skeletalised by now) (31, 17, D:1) a +0 leather armour (36, 7, D:1) a bat corpse (skeletalised by now) (36, 32, D:1) a rat corpse (skeletalised by now) (42, 25, D:1) a quokka corpse (skeletalised by now) (43, 27, D:1) a +0 leather armour (43, 36, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (8, 8, D:2) a +0 club a goblin skeleton (11, -12, D:2) a hobgoblin skeleton a ball python skeleton a jackal skeleton (11, 19, D:2) a +0 orcbow (12, 10, D:2) a parchment of Awaken Armour (15, 4, D:2) a rat skeleton (21, 16, D:2) a +0 whip a kobold corpse (skeletalised by now) (29, 18, D:2) a +0 dagger 3 stones (31, -20, D:2) a ball python skeleton (42, 14, D:2) a +0 mace Level 3 of the Dungeon (0, 5, D:3) an adder corpse (skeletalised by now) (3, -1, D:3) a +0 club a +0 scale mail (8, -4, D:3) a +0 dagger of venom a +0 robe (10, 36, D:3) a rat corpse (skeletalised by now) (11, -4, D:3) a +0 club an orc corpse (skeletalised by now) (12, -4, D:3) a +0 short sword a +0 ring mail a +0 whip a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (12, 24, D:3) a ball python corpse (skeletalised by now) (15, 37, D:3) a bat corpse (skeletalised by now) (21, 41, D:3) a +0 whip (22, 21, D:3) a +0 dagger (24, 13, D:3) a +0 short sword a kobold skeleton (25, 9, D:3) a ball python skeleton (27, 25, D:3) 2 stones a +0 dagger (30, 31, D:3) a +0 falchion a +0 ring mail a +0 flail a boomerang a +0 dagger a +0 ring mail a +0 dagger a +0 hand axe an orc skeleton an orc skeleton an orc skeleton an orc skeleton (32, 32, D:3) a +0 robe (38, -5, D:3) a scarf of harm (52, 31, D:3) a +0 club (52, 36, D:3) a +0 club (61, 11, D:3) a +0 hand axe a +0 chain mail (61, 14, D:3) a +0 hand axe a +0 flail an orc corpse (skeletalised by now) (61, 15, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (1, -28, D:4) a +0 pair of boots (2, -21, D:4) a +0 robe (4, -28, D:4) a +0 whip (5, -26, D:4) a +0 club a +0 sling (11, 6, D:4) a quokka corpse (skeletalised by now) (12, 5, D:4) a +0 buckler (25, 5, D:4) a hound corpse (skeletalised by now) (25, 6, D:4) an adder corpse (skeletalised by now) (28, 3, D:4) a +0 club (31, -11, D:4) an adder corpse (skeletalised by now) a howler monkey corpse (skeletalised by now) (31, 3, D:4) a +0 club a goblin corpse (skeletalised by now) (32, 6, D:4) a hobgoblin corpse (skeletalised by now) (33, -22, D:4) an adder corpse (skeletalised by now) (33, -10, D:4) a +0 cloak (33, 7, D:4) a +0 club a +0 scale mail (33, 9, D:4) a +0 club (34, 6, D:4) a +0 club (34, 10, D:4) a +0 dagger a +0 dagger a +0 sling a +0 club a +0 club a +0 helmet a +0 animal skin (35, 10, D:4) a +0 dagger a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (36, 11, D:4) a hobgoblin corpse (skeletalised by now) (46, -12, D:4) a parchment of Searing Ray Level 5 of the Dungeon [Shop] Sareq's Antique Weapon Shoppe the +7 hand axe "Hicacwus" {elec, rElec rPois Str-5} (1004 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Str-5: It affects your strength (-5). It cannot be enchanted further. a +0 shortbow (60 gold) a +2 falchion of electrocution (390 gold) a +0 quarterstaff (100 gold) the +5 glaive of the Guard {elec, spectral} (1140 gold) It cannot be enchanted further. a +0 war axe (70 gold) the +5 sling "Cumotear" {holy, rN+ Will- SInv} (778 gold) rN+: It protects you from negative energy. Will-: It decreases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. a +0 short sword (60 gold) a +1 vampiric great sword (740 gold) a +0 dagger (40 gold) (0, 0, D:5) a +0 short sword an orc corpse (skeletalised by now) (7, -9, D:5) a +0 trident a +0 orcbow (21, -2, D:5) a parchment of Static Discharge (21, -1, D:5) a +0 scale mail (21, 0, D:5) a parchment of Volatile Blastmotes (22, -39, D:5) 2 poisoned darts (22, -2, D:5) 11 gold pieces (22, -1, D:5) 2 flux baubles (22, 0, D:5) a +0 ring mail (23, -2, D:5) a parchment of Mercury Arrow (23, -1, D:5) 14 gold pieces (23, 0, D:5) the +6 dagger "Orb Guardian's Bane" {freeze, rPois rN+ Dex+2 Stlth+} rPois: It protects you from poison. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (26, -5, D:5) a quokka corpse (skeletalised by now) (28, -15, D:5) a +0 robe (30, -20, D:5) a +0 scythe a +0 robe the human skeleton of Sigmund (38, -15, D:5) a +0 long sword (54, -16, D:5) a +0 flail (57, -41, D:5) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 club (3, 8, D:6) a +0 robe (4, -7, D:6) a +0 quarterstaff (7, -2, D:6) 2 poisoned darts (11, 3, D:6) 8 poisoned darts a +0 short sword a +0 whip a +0 dagger a +0 whip (11, 5, D:6) a +4 short sword of venom a +0 club a +0 leather armour (19, 5, D:6) a +0 short sword (19, 13, D:6) a +0 flail a +0 club a +0 dagger a +0 robe (20, 13, D:6) a +0 dagger a +0 robe (20, 22, D:6) a +0 giant spiked club (23, -17, D:6) a +0 robe (24, 5, D:6) a ring of see invisible (27, -7, D:6) a +0 robe (31, 5, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (2, 21, D:7) a +0 ring mail (22, 16, D:7) a +0 club (26, -1, D:7) a +0 short sword (26, 7, D:7) the +7 quarterstaff of Dithmenos {rebuke, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (26, 32, D:7) a +0 scale mail (32, -5, D:7) a +0 whip (34, 0, D:7) a +0 orcbow (34, 1, D:7) 8 poisoned darts a +0 dagger a +0 buckler (34, 15, D:7) a +0 spear (34, 22, D:7) a +1 dagger of holy wrath a +0 robe (35, -6, D:7) a +0 hand axe a +0 ring mail (35, -1, D:7) a +0 mace a +0 leather armour (35, 3, D:7) a +6 mace of protection a +0 plate armour a +0 dagger a +0 cloak (36, 24, D:7) a +0 giant club a +0 giant club (47, 32, D:7) the +1 mace "Orb Guardian's Curse" {spect, rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. (48, 32, D:7) the orb of Fullness {Guile, rC- Regen+ Dex-4 Fire} rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. Dex-4: It affects your dexterity (-4). Fire: It increases the power of your Fire spells. (56, 3, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +2 great sword a +0 robe a +4 hand axe a +0 robe (0, 1, D:8) a +2 dagger a +0 pair of boots a +0 robe a +2 halberd a +0 robe (1, -2, D:8) a +0 giant club a +0 giant spiked club (4, 26, D:8) a scarab talisman a quill talisman a +0 chain mail (5, 6, D:8) a +5 quarterstaff of pain a +0 sling a +0 leather armour (6, 6, D:8) a +0 morningstar a +0 robe (11, 9, D:8) a +0 spear (13, 29, D:8) a +0 whip a +0 whip a +0 dagger (14, 30, D:8) 3 poisoned darts a +0 short sword a +0 dagger 7 stones a +0 whip (22, 5, D:8) a +0 halberd (23, 5, D:8) a +0 flail (24, 4, D:8) a +0 flail (24, 5, D:8) a +0 spear (25, 2, D:8) a +0 spear (25, 3, D:8) a +0 spear 2 throwing nets (25, 4, D:8) a +0 halberd (26, 4, D:8) a +0 flail a +0 club a +0 robe (32, 24, D:8) 3 large rocks (32, 44, D:8) a +0 halberd a +0 robe (32, 45, D:8) a +0 great sword a +0 robe (33, 24, D:8) a +0 giant club a +0 giant club (34, 8, D:8) a +0 whip a +0 leather armour (38, 36, D:8) a +4 short sword a +0 robe (43, 30, D:8) a +0 buckler (51, 5, D:8) a +0 scale mail Level 9 of the Dungeon [Shop] Heski's Book Shoppe a parchment of Infestation (627 gold) a parchment of Gell's Gavotte (375 gold) a parchment of Summon Seismosaurus Egg (195 gold) a parchment of Fulsome Fusillade (627 gold) a parchment of Summon Forest (276 gold) a parchment of Fireball (276 gold) a parchment of Alistair's Intoxication (276 gold) a parchment of Brom's Barrelling Boulder (195 gold) a parchment of Hoarfrost Cannonade (276 gold) a manual of Spellcasting (1200 gold) a parchment of Magnavolt (492 gold) a parchment of Ozocubu's Refrigeration (492 gold) (0, 0, D:9) a parchment of Iskenderun's Mystic Blast (1, 7, D:9) a +6 long sword a +0 robe (2, 7, D:9) a +2 great sword a +0 robe a +0 falchion a +0 robe a +0 orcbow (8, 17, D:9) a +0 mace a +0 robe (20, 6, D:9) a +0 giant club a +0 giant spiked club (21, 7, D:9) a +2 heavy mace (25, 9, D:9) a +0 flail a +0 ring mail (25, 10, D:9) a +0 flail (30, 16, D:9) a +0 club (31, 8, D:9) a +1 whip of venom (35, -1, D:9) a +0 halberd a +0 arbalest a +0 chain mail (45, -1, D:9) 5 datura-tipped darts (45, 0, D:9) a +0 falchion (45, 1, D:9) a +0 flail a +0 ring mail (46, 0, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (1, -2, D:10) a +0 ring mail (5, -3, D:10) a +0 club a +0 chain mail (6, -6, D:10) an amulet of regeneration a +0 hand axe a +0 hand axe (7, -3, D:10) a +0 dagger a +0 robe (7, -2, D:10) a +0 short sword (8, -6, D:10) a +0 hand axe (8, -4, D:10) a +0 hand axe (17, -23, D:10) a +0 leather armour (28, -37, D:10) 3 large rocks (42, -6, D:10) a +0 helmet of light (55, -43, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 scimitar (0, 18, D:11) a +1 dagger of pain (0, 19, D:11) a +1 short sword of freezing a +0 hand axe (1, 19, D:11) a +0 short sword (8, 16, D:11) a +0 hand axe (19, 33, D:11) a +0 ring mail (23, -13, D:11) a +0 leather armour (27, -7, D:11) a staff of fire (33, 14, D:11) a +0 giant club a +0 giant club (40, 7, D:11) a +0 mace the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (10, 5, Lair:1) a +0 plate armour (10, 8, Lair:1) a +2 heavy mace (15, 7, Lair:1) a +0 robe (17, 16, Lair:1) a +0 cloak (22, 29, Lair:1) a +0 whip (34, 8, Lair:1) a +0 dagger Level 2 of the Lair of Beasts [Shop] Kafiavug's General Store a +3 rapier of holy wrath (538 gold) the +4 flail of the Scroll {concuss, *Rage ^Drain rPois rC+++} (1240 gold) *Rage: It berserks you when you make melee attacks (+20% chance). ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rC+++: It renders you almost immune to cold. It cannot be enchanted further. a potion of brilliance (93 gold) the +6 quarterstaff "Spiderbane" {drain, rCorr Dex-4 SInv} (948 gold) rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. It cannot be enchanted further. a scroll of identify (46 gold) a wand of flame (5) (unknown) (81 gold) [Shop] Daqeyw's Distillery a potion of brilliance (86 gold) a potion of curing (64 gold) a potion of lignification (64 gold) a potion of curing (64 gold) a potion of cancellation (172 gold) 2 potions of lignification (129 gold) [Shop] Xyhing's Jewellery Shop the ring "Ehiwisy" {rPois Str+6 Dex+6} (1255 gold) [ring of strength] rPois: It protects you from poison. Str+6: It affects your strength (+6). Dex+6: It affects your dexterity (+6). the amulet of Xeh Ham {-Tele Acrobat rElec rN+ Dex+3} (997 gold) [amulet of the acrobat] -Tele: It prevents most forms of teleportation. Acrobat: It increases your evasion after moving or waiting. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). the ring of Yreabrukk {rPois Will++ rCorr Str-3} (816 gold) [ring of resist corrosion] rPois: It protects you from poison. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). the ring "Ojanad" {rF+ rC+ Str+2 SInv} (995 gold) [ring of protection from fire] rF+: It protects you from fire. rC+: It protects you from cold. Str+2: It affects your strength (+2). SInv: It lets you see invisible. the ring "Vealial" {rF+ Dex+6} (936 gold) [ring of protection from fire] rF+: It protects you from fire. Dex+6: It affects your dexterity (+6). the ring of Nanerph {rF+ rC+ AC+4} (1197 gold) [ring of protection] rF+: It protects you from fire. rC+: It protects you from cold. AC+4: It affects your AC (+4). a ring of poison resistance (unknown) (420 gold) a ring of wizardry (630 gold) a ring of flight (367 gold) (0, 0, Lair:2) a +0 heavy great mace (21, -20, Lair:2) a +0 rapier (39, -21, Lair:2) a +0 robe (44, -7, Lair:2) a +0 rapier (47, -4, Lair:2) a +0 shortbow (64, -13, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (8, -16, Lair:3) a +0 leather armour (10, 6, Lair:3) a parchment of Animate Dead (14, 6, Lair:3) a +0 broad axe (14, 14, Lair:3) a +0 long sword (31, -22, Lair:3) a +0 cloak of poison resistance (41, -2, Lair:3) a +0 flail (48, -13, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) 19 gold pieces (11, 11, Lair:4) 4 gold pieces (12, 11, Lair:4) 8 gold pieces (13, 11, Lair:4) 22 gold pieces (25, 18, Lair:4) a potion of heal wounds (29, 6, Lair:4) 6 gold pieces (30, 5, Lair:4) 6 gold pieces (30, 6, Lair:4) 5 gold pieces (30, 7, Lair:4) 19 gold pieces (34, 7, Lair:4) 13 gold pieces (37, 14, Lair:4) a scroll of identify