Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 10617790290315684272 103 wreckdit the Chiller (level 4, -1/30 HPs) Began as a Merfolk Ice Elementalist on July 23, 2025. Was an Initiate of Vehumet. Slain by a jelly (2 damage) ... on level 4 of the Dungeon. The game lasted 00:11:10 (3052 turns). wreckdit the Chiller (Merfolk Ice Elementalist) Turns: 3052, Time: 00:11:11 Health: -1/30 AC: -1 Str: 8 XL: 4 Next: 79% Magic: 4/7 EV: 12 Int: 16 God: Vehumet [......] Gold: 215 SH: 0 Dex: 14 Spells: 4/8 levels left rFire . . . g - +0 spear rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . p - +0 hat rElec . o - +0 cloak rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ h - ring of flight HPRegen 0.25/turn n - ring of willpower MPRegen 0.10/turn %: no passive effects @: corroded, flying A: (nimble swimmer 2), mertail a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 215 gold pieces. Inventory: Hand Weapons g - a +0 spear (weapon) Armour a - a +0 robe (worn) o - a +0 cloak (worn) p - a +0 hat (worn) Magical Staves d - a staff of air Jewellery h - a ring of flight (worn) n - a ring of willpower (worn) t - a +4 ring of slaying Scrolls i - a scroll of immolation {unknown} k - a scroll of enchant weapon {unknown} m - 2 scrolls of identify {unknown} q - a scroll of revelation {unknown} r - a scroll of acquirement {unknown} s - a scroll of fog {unknown} Potions b - 2 potions of magic c - 2 potions of enlightenment {unknown} e - 3 potions of mutation {unknown} f - 2 potions of lignification {unknown} j - a potion of curing {unknown} l - a potion of ambrosia {unknown} Skills: + Level 2.2 Polearms - Level 3.2 Dodging - Level 2.7 Stealth + Level 2.5 Spellcasting + Level 1.0 Summonings * Level 5.2 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d8 2% 1 b - Summon Ice Beast Ice/Summ 12% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 36% 1d6 7% 3 Ozocubu's Armour Ice 18% N/A 7% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Vehumet Zin The Shining One Shops: D:2 ( Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You see here a +0 short sword. You see here a quokka skeleton. There is a radiant altar of Vehumet here. You hover solemnly before the altar of Vehumet. Vehumet welcomes you! Done exploring. Things that are here: a +0 dagger; an orc skeleton There is a stone staircase leading down here. You fly downwards. Found a falchion. There is a stone staircase leading up here. Casting: Summon Ice Beast (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jelly (asleep, 100% to hit) You freeze the jelly. The jelly quivers. The jelly is moderately wounded. The jelly hits you. You are splashed with acid! The acid corrodes you! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jelly (moderately wounded, 100% to hit) You freeze the jelly. The jelly is heavily wounded. The jelly hits you. You are splashed with acid. The acid corrodes you! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jelly (heavily wounded, 100% to hit) You freeze the jelly. The jelly is heavily wounded. The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * The jelly hits you. You die... ###.......... ###............ #.............. .............. #............ ........... #.J......# #@.....# #)....## ##...## ..## ..# ### You could see a jelly. Vanquished Creatures An adder (D:2) An orc (D:3) An endoplasm (D:1) 2 hobgoblins (D:2) A quokka (D:2) 3 ball pythons 4 bats 3 frilled lizards A kobold (D:1) 6 rats 23 creatures vanquished. Vanquished Creatures (collateral kills) 2 adders 2 gnolls (D:3) 2 dart slugs 3 orcs (D:3) A ribbon worm (D:2) 4 giant cockroaches (D:3) 3 hobgoblins (D:3) 5 quokkas 3 ball pythons An endoplasm (D:3) 2 frilled lizards A goblin (D:2) 3 kobolds (D:2) 3 rats 35 creatures vanquished. Grand Total: 58 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wreckdit the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 496 | D:2 | Reached XP level 2. HP: 19/19 MP: 3/5 602 | D:2 | Found Kigorhef's Weapon Boutique. 705 | D:2 | Reached skill level 1 in Polearms 824 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 828 | D:2 | Learned a level 3 spell: Summon Ice Beast 1722 | D:3 | Reached skill level 5 in Ice Magic 1792 | D:3 | Reached XP level 4. HP: 30/30 MP: 3/7 1934 | D:3 | Found a blossoming altar of Fedhas. 2105 | D:3 | Found a glowing silver altar of Zin. 2106 | D:3 | Found a radiant altar of Vehumet. 2292 | D:3 | Found a glowing golden altar of the Shining One. 2316 | D:3 | Reached skill level 1 in Summonings 3014 | D:3 | Became a worshipper of Vehumet 3051 | D:4 | HP: 1/30 [acid (10)] 3052 | D:4 | Slain by a jelly Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_rooms D:2: layout_loops_ring, serial_shops, nicolae_shop_statue_plus, st_stairs_13, minmay_fountain_box D:3: wad_woods_stonehenge, layout_basic, marbit_many_paths, grunt_temple_overflow_open, minmay_vboxes D:4: layout_cave_pods, gammafunk_temple_overflow_pools, minmay_temple_entry_purple_smoke, abandoned_shop Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.2 Polearms | 1 2 | 2.2 Ice Magic | 5 | 5.2 Summonings | 1 | 1.0 Stealth | | 2.7 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Spear | 15 | 8 || 23 Cast: Freeze | 27 | 3 || 30 Summon Ice Beast | 12 | 9 || 21 Stab: Sleeping | 1 | || 1 Armour: Robe | 26 | 20 || 46 Dodge: Dodged | 42 | 19 || 61