wrongturn Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold skeleton (2, 16, D:1) a +0 club a kobold corpse (skeletalised by now) (12, 43, D:1) a +0 dagger (12, 44, D:1) a quokka corpse (skeletalised by now) (13, 52, D:1) a +0 plate armour (21, 38, D:1) a +0 whip (28, 14, D:1) a bat skeleton (32, 11, D:1) a hobgoblin skeleton (32, 52, D:1) a +0 dagger of freezing (33, 11, D:1) a bat skeleton a bat skeleton (34, 45, D:1) a +0 club (37, 38, D:1) a rat corpse (skeletalised by now) (38, 16, D:1) a +0 robe (42, 15, D:1) a frilled lizard skeleton (42, 27, D:1) a ball python skeleton (43, 43, D:1) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) (44, 16, D:1) a +0 short sword (55, 40, D:1) a bat corpse (skeletalised by now) (56, 38, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 mace (7, -6, D:2) a +0 short sword (13, 5, D:2) a +0 whip (23, -26, D:2) a bat corpse (skeletalised by now) (24, -2, D:2) a +0 pair of gloves (28, 1, D:2) an adder skeleton (31, -15, D:2) a bat skeleton (31, 4, D:2) a +0 club a goblin skeleton (37, -18, D:2) a hobgoblin skeleton (38, -4, D:2) a bat skeleton (40, 0, D:2) a hobgoblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 7, D:3) a +0 flail a gnoll corpse (7, 7, D:3) a +0 club (9, -25, D:3) a bat corpse (9, -8, D:3) a poisoned dart (9, -4, D:3) a poisoned dart (11, 0, D:3) a +0 club a +0 leather armour (12, 12, D:3) a +0 robe (13, -25, D:3) a +0 leather armour (14, -24, D:3) a +0 ring mail (15, 17, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (9, -8, D:4) 9 gold pieces (18, 9, D:4) a potion of enlightenment (25, -1, D:4) the +6 quarterstaff of Distant Worlds {antimagic, *Rage rElec rPois rN++} rElec: It insulates you from electricity. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (unseen)