wrongturn Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold skeleton (2, 16, D:1) a +0 club a kobold corpse (skeletalised by now) (12, 43, D:1) a +0 dagger (12, 44, D:1) a quokka corpse (skeletalised by now) (13, 52, D:1) a +0 plate armour (21, 38, D:1) a +0 whip (28, 14, D:1) a bat skeleton (32, 11, D:1) a hobgoblin skeleton (32, 52, D:1) a +0 dagger of freezing (33, 11, D:1) a bat skeleton a bat skeleton (34, 45, D:1) a +0 club (37, 38, D:1) a rat corpse (skeletalised by now) (38, 16, D:1) a +0 robe (42, 15, D:1) a frilled lizard skeleton (42, 27, D:1) a ball python skeleton (43, 43, D:1) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) (44, 16, D:1) a +0 short sword (55, 40, D:1) a bat corpse (skeletalised by now) (56, 38, D:1) a scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 mace (7, -6, D:2) a short sword (13, 5, D:2) a +0 whip (23, -26, D:2) a bat corpse (skeletalised by now) (24, -2, D:2) a +0 pair of gloves (28, 1, D:2) an adder skeleton (31, -15, D:2) a bat skeleton (31, 4, D:2) a +0 club a goblin skeleton (37, -18, D:2) a hobgoblin skeleton (38, -4, D:2) a bat skeleton (40, 0, D:2) a hobgoblin skeleton