Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 11386971849705168342 9 wwewewe the Tinkerer (level 2, 0/20 HPs) Began as a Gnoll Forgewright on Dec 22, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:02 (185 turns). wwewewe the Tinkerer (Gnoll Forgewright) Turns: 185, Time: 00:01:02 Health: 0/20 AC: 3 Str: 9 XL: 2 Next: 16% Magic: 0/7 EV: 12 Int: 14 God: Gold: 12 SH: 0 Dex: 10 Spells: 9/10 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . b - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +1 robe (worn) Jewellery f - an amulet of guardian spirit Potions c - a potion of magic d - a potion of haste {unknown} e - 2 potions of attraction {unknown} Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Ranged Weapons + Level 0.3 Throwing + Level 0.3 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 7.0 Forgecraft + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.4 Invocations + Level 0.3 Evocations + Level 0.2 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 46% 2d4 1% 2 Launch Clockwork Bee Frge 23% N/A 3% 3 Forge Blazeheart Golem Fire/Frge 13% N/A 36% 4 Forge Lightning Spire Air/Frge 13% 3d4 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The endoplasm freezes you. You are frozen. The jackal barely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal closely misses you. The jackal bites you but does no damage. The endoplasm misses you. The jackal bites you. The jackal bites you but does no damage. The endoplasm hits you. You hit the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you but does no damage. The jackal closely misses you. The endoplasm barely misses you. The jackal closely misses you. You barely miss the jackal. The jackal is almost dead. The jackal misses you. The jackal barely misses you. The endoplasm freezes you. You are frozen. The jackal misses you. The jackal bites you but does no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is almost dead. The jackal closely misses you. The jackal misses you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The endoplasm closely misses you. The jackal bites you but does no damage. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 70% to hit) The kinetic grapnel misses the jackal. The jackal barely misses you. x2 The endoplasm freezes you. You are frozen. You die... #......#.# #........ ##### #......# ###...## #......# #......# #......# #......# #......### # ##......####.##....#.#### .'..)............h†...... ##......####....@h....... ##......# ####..J.#..... ##........ .........#... ...#.##### #########.# # .#...# .# .....# . .....## . ......##### .. ......#...# You could see an endoplasm and 2 jackals. Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A jackal (D:1) 3 bats (D:1) A goblin (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wwewewe the Gnoll Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 67 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/7 185 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic Action || total ---------------------------++------- Melee: Mace || 11 Cast: Kinetic Grapnel || 17 Use: Scroll || 1 Armour: Robe || 19 Dodge: Dodged || 34