xenofish Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (10, -18, D:1) a +0 whip (10, -13, D:1) a +0 ring mail (18, -35, D:1) a ball python corpse (skeletalised by now) (19, -10, D:1) a bat skeleton (23, -18, D:1) a +0 club 3 stones (23, -6, D:1) a +0 sling (26, 13, D:1) a +0 vampiric dagger a goblin skeleton a hobgoblin skeleton (28, -39, D:1) a +0 leather armour (30, 10, D:1) a quokka skeleton (34, 14, D:1) a ball python skeleton (40, -34, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (47, -22, D:1) a +0 dagger (48, -7, D:1) a +0 mace (57, -15, D:1) a rat skeleton (58, -11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a scroll of torment (3, -3, D:2) a poisoned dart (6, 1, D:2) a poisoned dart a +0 club (8, -10, D:2) a potion of heal wounds (8, -8, D:2) 6 gold pieces (13, 5, D:2) a +0 hand axe a +0 leather armour (30, -16, D:2) a +0 trident (31, -15, D:2) a dart of disjunction (32, -32, D:2) 13 gold pieces (32, -19, D:2) a dart of disjunction (33, -32, D:2) a staff of necromancy (unseen) (33, -20, D:2) a +0 robe (40, -15, D:2) a +0 club 5 stones a kobold skeleton an adder skeleton (43, 5, D:2) a +0 dagger