xenomilph Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (4, 10, D:1) a +0 club {=k} (15, 13, D:1) a +0 dagger (17, 39, D:1) a rat corpse (skeletalised by now) (20, 35, D:1) a +0 robe a bat corpse (skeletalised by now) (32, 25, D:1) a +0 spear (48, 7, D:1) a hobgoblin skeleton (56, 30, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 spear (9, 35, D:2) a +0 club a +0 robe (11, 4, D:2) a +0 ring mail (11, 35, D:2) a +0 club {=k} (12, 34, D:2) a quokka corpse (skeletalised by now) (25, 34, D:2) a bat skeleton (25, 35, D:2) a +0 dagger (27, 10, D:2) a +0 leather armour (30, 6, D:2) a jackal skeleton (33, 12, D:2) a +0 dagger (34, 11, D:2) a +0 club a kobold skeleton Level 3 of the Dungeon (1, -12, D:3) 12 gold pieces (5, 1, D:3) a +0 club {=k} (7, -5, D:3) a +0 hand axe a +0 ring mail an orc corpse