Dungeon Crawl Stone Soup version 0.33-b1-1-ga045eee6d5 (webtiles) character file. Game seed: 8606260630262843676 4 xenomilph the Conjurer (level 1, 0/13 HPs) Began as a Human Conjurer on Apr 29, 2025. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:50 (142 turns). xenomilph the Conjurer (Human Conjurer) Turns: 142, Time: 00:02:51 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 60% Magic: 0/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions b - a potion of magic d - a potion of might {unknown} Skills: + Level 2.1 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You take 3 damage, and have 8/13 hp. MASSIVE DAMAGE!! You now have 2/3 mp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You take 3 damage, and have 5/13 hp. MASSIVE DAMAGE!! You now have 1/3 mp. You hit the endoplasm. The endoplasm is almost dead. The endoplasm barely misses you. You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You take 1 damage, and have 4/13 hp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You now have 0/3 mp. You start resting. Magic restored. You regained 5 hp, and now have 9/13 hp. You regained 2 mp, and now have 2/3 mp. You start resting. HP restored. You regained 2 hp, and now have 11/13 hp. You start resting. Magic restored. MP restored: 3 You start resting. HP restored. Health restored: 13 c - a scroll labelled NEWAEZ ELLAMON; d - a glowing ruby potion You see here a +0 short sword. You see here a +0 short sword. A hobgoblin comes into view. The hobgoblin shouts! A quokka comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is lightly wounded. You now have 2/3 mp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (lightly wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. You now have 1/3 mp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You now have 0/3 mp. The quokka attacks as it pursues you! The quokka bites you. A kobold comes into view. It is wielding a +0 dagger. You take 3 damage, and have 10/13 hp. MASSIVE DAMAGE!! The kobold shouts! You hit the quokka but do no damage. You hear a loud squeak. The quokka bites you. You take 5 damage, and have 5/13 hp. MASSIVE DAMAGE!! You hit the quokka but do no damage. Your off-hand punch misses the quokka. The quokka closely misses you. You hit the quokka but do no damage. The quokka closely misses you. You closely miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka misses you. You take 3 damage, and have 3/13 hp. MASSIVE DAMAGE!! You closely miss the quokka. The quokka bites you. You die... ##. ... ##### ..# ###...######...#.. #####........@rK...... #.).......#######.#### #.#.....### #.#.....# #.#.....# #.#.....# #.......# ####>#### #.)# You could see a quokka and a kobold. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A frilled lizard (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xenomilph the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 141 | D:1 | HP: 3/13 [quokka (3)] 142 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_loops_cross, ebering_ecumenical_altar_hall, minmay_surrounded Action || total ---------------------------++------- Melee: Unarmed || 14 Cast: Magic Dart || 9 Armour: Robe || 8 Dodge: Dodged || 7 Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_loops_cross, ebering_ecumenical_altar_hall, minmay_surrounded Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 142 | 142 | 0 | 42 | 0 | 1 | 142.0 | Dungeon | 142 | 142 | 0 | 42 | 0 | 1 | 142.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 142 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------