xenomilph Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, -11, D:1) a dwarf skeleton (10, -4, D:1) a dwarf skeleton {=k} (13, 7, D:1) a ball python corpse (skeletalised by now) (14, 17, D:1) a +0 club {=k} a goblin corpse (skeletalised by now) (16, 16, D:1) a hobgoblin corpse (skeletalised by now) (21, 15, D:1) a quokka corpse (skeletalised by now) (22, -3, D:1) a dwarf skeleton (22, -2, D:1) a dwarf skeleton {=k} (29, -24, D:1) a frilled lizard skeleton (29, -11, D:1) a hobgoblin corpse (skeletalised by now) (30, -11, D:1) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (33, 10, D:1) a rat corpse (skeletalised by now) (35, 13, D:1) a +0 robe (39, -11, D:1) a bat skeleton (41, -27, D:1) a rat corpse (skeletalised by now) (41, -11, D:1) a +0 ring mail (41, -10, D:1) a quokka skeleton (43, 1, D:1) a +0 mace (44, 3, D:1) a +0 robe (51, 12, D:1) a +0 leather armour (52, -19, D:1) a rat skeleton (53, -16, D:1) a bat skeleton {=k} (55, 7, D:1) a jackal skeleton a jackal skeleton (56, -10, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) an adder corpse (4, -8, D:2) a ball python corpse (7, 10, D:2) a hobgoblin corpse (skeletalised by now) (24, 4, D:2) a +2 short sword of venom (still there?) a kobold corpse (still there?)