xenosblue Level 1 of the Dungeon (0, 9, D:1) a +0 club (13, 19, D:1) a +0 whip (21, 24, D:1) a ball python skeleton (28, -7, D:1) a +0 sling (28, 1, D:1) a rat skeleton (29, -20, D:1) a bat corpse (skeletalised by now) (32, 11, D:1) a +0 ring mail (34, 26, D:1) a ball python skeleton (36, 17, D:1) a +0 scale mail (38, 9, D:1) 4 poisoned darts (40, 35, D:1) a +0 robe (45, 20, D:1) a +0 leather armour Level 2 of the Dungeon (7, 1, D:2) the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. (12, 2, D:2) a hobgoblin corpse (19, -2, D:2) an adder corpse (skeletalised by now) (24, -19, D:2) a hobgoblin corpse (skeletalised by now) (27, -13, D:2) a bat corpse (skeletalised by now) (28, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (31, -33, D:2) a quokka corpse