xeon11 Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 25, D:1) a +0 dagger a kobold corpse (skeletalised by now) (9, 13, D:1) a rat corpse (skeletalised by now) (9, 14, D:1) a frilled lizard corpse (skeletalised by now) (10, -5, D:1) a bat skeleton (10, -4, D:1) a rat skeleton (10, 2, D:1) a ball python corpse (skeletalised by now) (13, -15, D:1) a hobgoblin skeleton (19, -3, D:1) a bat skeleton (20, -3, D:1) a bat skeleton a bat skeleton (22, -12, D:1) a +0 club (22, 9, D:1) a +0 club (24, -19, D:1) a jackal skeleton (24, -17, D:1) a jackal skeleton a ball python skeleton (26, -12, D:1) a +0 robe (29, -25, D:1) a +0 dagger (38, 0, D:1) a hobgoblin skeleton (40, -12, D:1) a +0 dagger a goblin skeleton (42, -5, D:1) a ball python skeleton (42, -4, D:1) a +0 short sword a kobold skeleton (45, -21, D:1) a +0 dagger a goblin corpse (skeletalised by now) (47, -20, D:1) a +0 whip Level 2 of the Dungeon (4, -20, D:2) a quokka corpse (skeletalised by now) (9, -2, D:2) a +0 club a goblin corpse (skeletalised by now) (14, -2, D:2) a +0 whip (15, -3, D:2) a +0 hand axe (19, -10, D:2) a +2 whip of flaming (24, 14, D:2) a +0 robe (27, 12, D:2) a hobgoblin skeleton (28, 12, D:2) a hobgoblin skeleton (37, -16, D:2) a hobgoblin skeleton (38, 7, D:2) a bat corpse (skeletalised by now) (42, -5, D:2) a +0 leather armour (44, -8, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a kobold skeleton (4, 10, D:3) a rat skeleton (5, 9, D:3) a +0 club a goblin skeleton (6, -7, D:3) an adder corpse (skeletalised by now) (6, 19, D:3) an adder skeleton (10, 33, D:3) a +0 dagger (11, 27, D:3) a ball python corpse (skeletalised by now) (14, -6, D:3) a jackal skeleton a jackal skeleton (16, 19, D:3) a +1 whip of distortion (17, 20, D:3) a +3 dagger of distortion a kobold corpse (skeletalised by now) (17, 21, D:3) a +0 dagger a kobold corpse (skeletalised by now) (24, -3, D:3) a quokka corpse (skeletalised by now) (26, -8, D:3) a +0 short sword of draining (27, -4, D:3) an adder corpse (skeletalised by now) (28, 28, D:3) a hound skeleton a black bear skeleton (36, 0, D:3) a +0 short sword (37, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (51, -8, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (9, 34, D:4) a hobgoblin skeleton (19, 22, D:4) a +3 quarterstaff of chaos (20, 19, D:4) a +0 hammer (20, 41, D:4) a parchment of Inner Flame (21, 37, D:4) a +0 club a kobold skeleton (21, 38, D:4) a +0 halberd (22, 5, D:4) a +0 robe (22, 37, D:4) a +0 whip a +0 chain mail a gnoll skeleton (22, 38, D:4) a +0 flail a gnoll skeleton (23, 37, D:4) a +0 flail a gnoll skeleton (23, 38, D:4) a +0 whip a +0 leather armour a +0 whip a gnoll skeleton (33, 21, D:4) a +2 scythe of entangling a +2 robe of fire resistance the human skeleton of Sigmund (33, 26, D:4) 2 flux baubles Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 leather armour (1, 0, D:5) a +4 flail a +0 hand axe an orc corpse (skeletalised by now) (2, 0, D:5) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (4, -16, D:5) a +0 long sword (9, 20, D:5) a +0 quarterstaff (12, -24, D:5) a +0 short sword (14, -23, D:5) a +0 club (14, -21, D:5) a +0 flail a +0 club a +0 giant spiked club an ogre skeleton (14, 13, D:5) a +0 sling (27, -24, D:5) a +0 robe a +0 dagger a +0 robe a +0 dagger (27, -23, D:5) a +0 robe a +0 dagger an orc skeleton (27, -22, D:5) a +0 ring mail a +0 flail (33, 13, D:5) a +0 giant club (35, -11, D:5) the +5 falchion "Spiderbane" {heavy, rPois Will+ Dex+3} rPois: It protects you from poison. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (39, -29, D:5) a +0 rapier (42, -12, D:5) a +0 quarterstaff (43, -13, D:5) a scroll of identify (48, 12, D:5) a +0 trident a +0 robe a +0 long sword a +0 robe (48, 13, D:5) a +0 hand axe a +0 short sword a +0 robe a +1 dire flail a +0 robe (50, -36, D:5) a +0 war axe (54, -19, D:5) a ring of see invisible Level 6 of the Dungeon (3, 26, D:6) a +0 whip a +0 robe (4, 5, D:6) a parchment of Maxwell's Portable Piledriver (7, -13, D:6) a +0 sling (9, 15, D:6) a +0 dagger a +0 robe (10, 17, D:6) an amulet of regeneration (10, 20, D:6) a +0 quarterstaff (14, 19, D:6) a +0 giant club (17, 21, D:6) a +0 troll leather armour a troll skeleton (22, -21, D:6) an adder corpse (skeletalised by now) (22, 35, D:6) a +0 mace (24, 1, D:6) a +0 club (27, 33, D:6) a rimehorn talisman (33, 26, D:6) a +0 orcbow a centaur corpse (skeletalised by now) (33, 32, D:6) a +3 devious dagger (38, -11, D:6) a river rat skeleton (38, -5, D:6) a river rat skeleton (40, 9, D:6) a +0 hand axe an orc skeleton (42, 7, D:6) a +0 short sword a +0 ring mail (42, 26, D:6) a +0 sling (44, 3, D:6) a +0 spear (47, 7, D:6) the +0 robe of Miejex {rElec Will+++ Str+4 Slay-3} rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. Str+4: It affects your strength (+4). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). It cannot be enchanted further. Level 7 of the Dungeon (0, 0, D:7) a +0 morningstar a +0 leather armour a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 robe a wyvern corpse (skeletalised by now) (3, -1, D:7) a +1 dagger of venom (8, -1, D:7) a parchment of Maxwell's Portable Piledriver (12, -13, D:7) a scarab talisman (17, -17, D:7) a parchment of Freeze (18, -20, D:7) a +0 hand axe (22, -18, D:7) a +0 club a kobold skeleton (25, -16, D:7) a +0 club a +0 whip a +0 club a +0 short sword a +0 short sword a +0 club a +0 short sword a +0 scale mail a +0 club a kobold skeleton a kobold skeleton a hound skeleton (26, 12, D:7) a +0 leather armour (33, -12, D:7) a +0 hand axe a +0 dagger a +0 robe an orc skeleton (33, -11, D:7) a +0 dagger a +0 robe a +0 dire flail a +0 chain mail a +0 short sword a +2 ring mail of positive energy a +5 dagger a +0 robe an orc skeleton (36, -17, D:7) a +0 robe a +4 dagger of venom (39, 7, D:7) a ring of see invisible (40, -27, D:7) an orb of glass (41, 10, D:7) a +0 chain mail (44, 6, D:7) a howler monkey skeleton (44, 7, D:7) a howler monkey skeleton (44, 8, D:7) a +0 giant spiked club (45, 6, D:7) a howler monkey skeleton (56, -19, D:7) a scroll of blinking Level 8 of the Dungeon [Shop] Tiliamnim's Gadget Gallery a wand of warping (8) (288 gold) a wand of warping (6) (216 gold) a wand of polymorph (7) (unknown) (147 gold) a wand of flame (12) (126 gold) a sack of spiders (600 gold) an orb of mesmerism (180 gold) (0, 0, D:8) a +0 club (2, -31, D:8) a +0 robe a +0 dagger (2, -30, D:8) 2 poisoned darts a +0 short sword (2, -29, D:8) an amulet of magic regeneration a +0 hand axe (3, -31, D:8) a +0 whip a kobold corpse (skeletalised by now) (3, -29, D:8) a +0 dagger a +0 dagger 5 stones a +0 dagger a +0 dagger a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (4, -31, D:8) a +0 whip a +0 whip a kobold corpse (skeletalised by now) (20, -18, D:8) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) the Ecumenical Temple the Necropolis (0, 0, Necropolis) 20 gold pieces (1, 0, Necropolis) a +0 chain mail (2, 0, Necropolis) a +0 scimitar (3, 0, Necropolis) the +4 short sword "Udaukhom" {devious, rCorr Int+3 Dex-5} rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (unseen) (4, 0, Necropolis) 23 gold pieces (5, 0, Necropolis) 14 gold pieces (19, 21, Necropolis) the +1 great sword of the Big Fish {flame, Fly rC- rN+} Fly: It grants you flight. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. It cannot be enchanted further. (19, 23, Necropolis) +0 fire dragon scales (33, -3, Necropolis) a +1 short sword of draining