Dungeon Crawl Stone Soup version 0.32.1-2-g700d293bfd (webtiles) character file. Game seed: 1674463948160764397 48 xzanthius the Conjurer (level 3, 0/24 HPs) Began as a Mummy Conjurer on Nov 9, 2024. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:17 (1211 turns). xzanthius the Conjurer (Mummy Conjurer) Turns: 1211, Time: 00:03:18 Health: 0/24 AC: 2 Str: 10 XL: 3 Next: 50% Magic: 1/8 EV: 11 Int: 19 God: Gold: 30 SH: 0 Dex: 10 Spells: 6/9 levels left rFire x . . d - +0 quarterstaff rCold + . . (shield currently unavailable) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons c - a +1 heavy hand axe d - a +0 quarterstaff (weapon) e - a +0 short sword Missiles f - 4 poisoned darts Armour a - a +0 robe (worn) Scrolls b - a scroll of amnesia {unknown} g - a scroll of fog {unknown} h - a scroll of immolation i - a scroll of identify {unknown} Skills: + Level 1.9 Dodging - Level 2.0 Stealth * Level 3.6 Spellcasting * Level 3.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 6% N/A 22% 2 Dazzling Flash Hex/Fire 6% N/A 41% 3 Sigil of Binding Hex 3% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll closely misses you. Unknown command. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll! The gnoll is heavily wounded. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll! The gnoll is almost dead. The gnoll completely misses you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Unknown command. The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll. You kill the gnoll! The gnoll misses you. Training target 2.0 for Stealth reached! Your Stealth skill increases to level 2! You hit the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. You barely miss the gnoll. The gnoll is almost dead. The gnoll barely misses you. The gnoll hits you with a +0 club. You barely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Found the Incunabulum of Inclement Lamentation. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. You die... ##.####.#......# #.#.#..### #.#.#..# #.####†#.#..### #......#.....<# ######.######## #....)g....# #.#.#####g## #...........#@# #.#.#g#.###.#.# #.#.#... #.# # #.#.### #.# #g#.# #.# #.#.# #.# #.# #.# #:# You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) A dart slug (D:1) 4 ball pythons (D:1) An endoplasm (D:1) A giant cockroach (D:1) 4 goblins (D:1) 2 hobgoblins (D:1) 3 kobolds (D:1) 3 quokkas (D:1) 2 bats 2 frilled lizards (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xzanthius the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 253 | D:1 | Got Erarpher's Octavo of the Maleficium 382 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/6 439 | D:1 | Learned a level 2 spell: Searing Ray 673 | D:1 | Found a faded altar of an unknown god. 1206 | D:2 | Reached XP level 3. HP: 20/24 MP: 1/8 1211 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_loops_cross, hellmonk_ecumenical_altar_blasted, serial_bayou_crossing, chequers_serial_rivers_room_a, minmay_misc_feat_plants D:2: layout_basic, basic_altar Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.6 Stealth | 2 | 2.0 Dodging | | 1.9 Conjurations | | 3.7 Action || total ---------------------------++------- Melee: Quarterstaff || 19 Cast: Magic Dart || 47 Searing Ray || 1 Armour: Robe || 18 Dodge: Dodged || 22