xzanthius the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, 8, D) a +0 scale mail a +0 buckler a +0 war axe (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 36, D) a +1 orcbow of electrocution (unseen) (59, 37, D) a +7 whip of electrocution (unseen) (59, 44, D) a +0 robe a spriggan corpse (60, 18, D) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (60, 36, D) a +1 great mace of holy wrath (unseen) (60, 37, D) the +3 ring mail of the Cooper {rElec rN+ Will++ Int-2} Int-2: It affects your intelligence (-2). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. (unseen) (60, 44, D) 2 datura-tipped darts (61, 0, D) a +2 arbalest of draining (61, 3, D) a +0 falchion a draconian corpse (skeletalised by now) (61, 16, D) the +10 morningstar of Fae Honour {venom, ^Fragile Str+5} Str+5: It affects your strength (+5). ^Fragile: It will be destroyed if unequipped. (61, 17, D) a +0 scythe a +2 robe (61, 18, D) a +0 dagger a +0 robe (61, 26, D) a +0 scimitar of protection (61, 36, D) the +6 chain mail of the Reasonable Grue {rElec Regen+ Int-3 Slay-3} Int-3: It affects your intelligence (-3). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. (unseen) (61, 37, D) the +2 scale mail of Weocsixe {rC+ Will+ rCorr Stlth+} rC+: It protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (unseen) (62, 0, D) a +2 leather armour of cold resistance (62, 3, D) a +0 club (62, 8, D) a +0 dagger of venom (62, 17, D) a +0 trident a +0 robe the +3 orcbow "Jelly's Death Toll" {freeze, *Corrode rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. the orc corpse of Blorkula the Orcula (62, 18, D) a +3 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (62, 19, D) a +1 flail of protection a +0 leather armour a +0 short sword a +0 leather armour the elf corpse of Duvessa (skeletalised by now) (62, 26, D) a +0 morningstar of draining (62, 36, D) a +0 helmet of see invisible (unseen) (62, 37, D) a +0 morningstar of holy wrath (unseen) (63, 3, D) a +0 dagger of electrocution a draconian corpse (skeletalised by now) (63, 4, D) a +1 falchion of protection a draconian corpse (skeletalised by now) (63, 8, D) a ring of flight (63, 16, D) a staff of earth (63, 26, D) a +4 rapier of holy wrath (63, 27, D) a +2 arbalest of freezing (63, 31, D) a wolf corpse (63, 36, D) a +2 vampiric halberd (unseen) (63, 37, D) a wand of warping (6) (64, 16, D) a +4 great mace of protection (64, 17, D) a +4 ring of protection a +4 ring of protection a ring of wizardry a ring of wizardry a +6 ring of intelligence a +6 ring of intelligence a +3 buckler the +5 hand axe of Blind Justice {heavy, Will+} Will+: It increases your willpower. (64, 31, D) a wolf corpse (64, 32, D) a +0 short sword a +0 robe a +0 buckler a black bear corpse (67, 2, D) a +0 club (68, 2, D) a +0 dagger a draconian corpse (skeletalised by now) (69, 0, D) a staff of earth (69, 2, D) a +0 trident a draconian corpse (skeletalised by now) (69, 36, D) a +7 heavy falchion (unseen) (70, 39, D) a +0 spear a hornet corpse a spriggan corpse (70, 40, D) a +0 spear a spriggan corpse (70, 41, D) a black bear corpse (71, 31, D) an iguana corpse (skeletalised by now) (71, 37, D) a +0 sling of draining (71, 40, D) a +2 dagger of speed a +0 robe a +0 buckler a wolf corpse (72, 1, D) a +0 giant club a +0 giant spiked club (72, 2, D) 4 large rocks (72, 9, D) a staff of earth (72, 16, D) a +2 sling of draining (72, 27, D) a +1 heavy spear (72, 31, D) a yak corpse (skeletalised by now) a wolf corpse (skeletalised by now) (72, 36, D) a +0 hand axe of electrocution (72, 37, D) a +3 glaive of freezing (72, 40, D) a +0 quarterstaff a +0 robe (72, 41, D) a +0 dagger a +0 robe a spriggan corpse (73, 1, D) a +6 short sword of draining (75, 1, D) a +0 spectral quarterstaff