Dungeon Sprint DCSS version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 9985099488293286575 130 xzanthius the Geomancer (level 5, 0/28 HPs) Began as a Gargoyle Earth Elementalist on Nov 17, 2024. Slain by a weeping skull (5 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:44 (26 turns). xzanthius the Geomancer (Gargoyle Earth Elementalist) Turns: 26, Time: 00:00:44 Health: 0/28 AC: 6 Str: 11 XL: 5 Next: 14% Magic: 10/12 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 10 Spells: 12/13 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no teleportation @: on berserk cooldown, slowed, very slow A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 2 potions of magic c - a potion of curing e - a potion of haste Skills: + Level 0.5 Fighting - Level 1.5 Dodging - Level 2.1 Stealth + Level 1.6 Unarmed Combat * Level 4.9 Spellcasting * Level 4.0 Conjurations * Level 9.4 Earth Magic You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 76% 2d16 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 38% N/A 1% 3 Stone Arrow Conj/Erth 56% 3d10 2% 3 Brom's Barrelling Bould Conj/Erth 28% 2d6 9% 4 Petrify Alch/Erth 21% N/A 19% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - weeping skull Aim: a weeping skull (98% to hit) The blast of sand hits the weeping skull! The weeping skull is heavily damaged. The weeping skull touches you. x2 Unknown command. Unknown command. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - weeping skull Aim: a weeping skull (heavily damaged, 98% to hit) The blast of sand hits the weeping skull but does no damage. The weeping skull is heavily damaged. The weeping skull touches you. The weeping skull releases gushing sobs. The wave of grief passes through you. You partially resist. The weeping skull unleashes gushing sobs. The wave of grief passes through the weeping skull. The weeping skull completely resists. The wave of grief passes through you. You partially resist. The weeping skull touches you. * * * LOW HITPOINT WARNING * * * Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Unknown command. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - weeping skull Aim: a weeping skull (excruciating misery, heavily damaged, 98% to hit) The blast of sand hits the weeping skull but does no damage. The weeping skull is heavily damaged. The weeping skull touches you. You die... The weeping skull crumbles to pieces from sheer guilt. # #+# ○## ##.##☼..# +°<@zz# ##.##°.°# #+# ○## # You could see 2 weeping skulls. Vanquished Creatures 2 weeping skulls (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | xzanthius the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 14 | D | Killed a weeping skull 15 | D | Reached skill level 7 in Earth Magic 15 | D | Reached XP level 2. HP: 16/16 MP: 0/7 15 | D | Reached XP level 3. HP: 20/20 MP: 0/8 15 | D | Reached XP level 4. HP: 24/24 MP: 0/10 21 | D | Killed a weeping skull 22 | D | Reached skill level 1 in Unarmed Combat 22 | D | Reached skill level 9 in Earth Magic 22 | D | Reached XP level 5. HP: 5/28 MP: 0/12 26 | D | Slain by a weeping skull Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_7, sprint2_obstacle_5, sprint2_obstacle_3, sprint2_obstacle_2, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.9 Conjurations | 3 4 | 4.0 Earth Magic | 7 9 | 9.4 Unarmed Combat | 1 | 1.6 Fighting | | 0.5 Dodging | | 1.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 9 | 6 || 15 Cast: Sandblast | 3 | 4 || 7 Use: Potion | 1 | 2 || 3 Armour: Robe | 2 | 10 || 12 Dodge: Dodged | 7 | 2 || 9