xzanthius the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +10 dark maul {heavy} (10, 1, D) a +0 scale mail a +0 buckler a +0 trident (11, 0, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (38, 0, D) +2 steam dragon scales (unseen) (38, 1, D) a +6 mace of protection (unseen) (39, 0, D) a +7 spectral quarterstaff (unseen) (39, 1, D) a wand of paralysis (4) (40, 0, D) the staff "Anonew" {rPois rCorr Int-4 Necro Air Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-4: It affects your intelligence (-4). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (40, 1, D) a wand of quicksilver (7) (41, 0, D) a phantom mirror (41, 1, D) a +0 pair of boots of stealth (unseen) (42, 0, D) a wand of warping (6) (42, 1, D) the +2 robe "Myg Xuwn" {Int+4} Int+4: It affects your intelligence (+4). (unseen) (47, 27, D) a +6 ring of strength (47, 36, D) a blade talisman a +6 ring of intelligence 4 scrolls of amnesia (48, 0, D) a +1 cloak of stealth (48, 27, D) a +2 rapier of electrocution a +0 cloak the human corpse of Nikola (skeletalised by now) (49, 12, D) a +0 shortbow of draining (49, 24, D) a +2 short sword of venom (49, 28, D) a +1 longbow of flaming a +2 barding of flying the centaur corpse of Nessos (skeletalised by now) (49, 36, D) a ring of fire (49, 37, D) a +2 heavy broad axe (50, 1, D) a staff of fire (50, 13, D) a +1 scale mail of cold resistance (50, 36, D) a +2 bardiche of freezing (50, 37, D) a +0 glaive of freezing (51, 0, D) a staff of alchemy (51, 1, D) the +1 leather armour "Zyk Arr" {^Drain rElec Will+ Str+5} Str+5: It affects your strength (+5). rElec: It insulates you from electricity. Will+: It increases your willpower. ^Drain: It drains your maximum health when unequipped. (51, 24, D) a +0 flail of protection a +2 robe of fire resistance a +0 leather armour (51, 37, D) a +6 dagger of draining (52, 13, D) the staff "Killer Bee's Curse" {Int+3 Dex+2 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (52, 24, D) a +0 robe (52, 36, D) a ring of fire (53, 1, D) a +3 plate armour of fire resistance (53, 12, D) a +1 mace of protection (53, 13, D) the +7 sceptre of Torment {pain, torment} (53, 24, D) a +0 dagger (53, 25, D) a +0 ring mail (53, 26, D) a +0 scythe a +0 robe (53, 27, D) a +2 dagger of distortion the +0 robe of Wysipa Vicri {Str+6} Str+6: It affects your strength (+6). the human corpse of Psyche (skeletalised by now) (53, 29, D) a +0 dagger a +2 robe of positive energy the human corpse of Josephine (skeletalised by now) (53, 32, D) a +2 short sword of flaming a +2 robe of willpower (53, 36, D) the +7 war axe of the Shouting Gods {freeze, rPois rF- Str+2} Str+2: It affects your strength (+2). rF-: It makes you vulnerable to fire. rPois: It protects you from poison. (53, 37, D) a +3 long sword of protection (54, 0, D) an amulet of magic regeneration (54, 13, D) a +1 dire flail of protection (54, 26, D) a staff of alchemy a +0 ring mail (54, 29, D) a +1 dagger of venom a +2 robe of willpower the orc corpse of Nergalle (skeletalised by now) (54, 36, D) a staff of fire (55, 1, D) a staff of air (55, 7, D) a +0 halberd a +0 plate armour a human corpse (55, 9, D) a +1 bardiche a +0 plate armour a human corpse (55, 13, D) a +0 spear of freezing (55, 20, D) a +0 halberd a red draconian corpse (skeletalised by now) (55, 24, D) a +1 heavy spear (56, 8, D) the +6 dagger "Zyicaj" {protect, Stlth+} Stlth+: It makes you more stealthy. a +0 arbalest 5 large rocks a +0 arbalest a +1 long sword a +0 plate armour a +6 ring of dexterity a +0 war axe a +0 chain mail a yaktaur corpse a yaktaur corpse a human corpse (56, 9, D) a +0 long sword a +0 chain mail a +0 kite shield a +0 great sword a +0 chain mail a human corpse (56, 19, D) a +5 broad axe a +5 demon trident of protection (56, 20, D) an amulet of regeneration a +0 battleaxe a +0 dire flail a +0 battleaxe a +0 short sword a +0 hand axe a purple draconian corpse (skeletalised by now) a white draconian corpse (skeletalised by now) a red draconian corpse (skeletalised by now) a purple draconian corpse (skeletalised by now) (56, 21, D) a +0 battleaxe a +2 great mace of protection a +0 cloak a +0 battleaxe a yellow draconian corpse (skeletalised by now) a black draconian corpse (skeletalised by now) a green draconian corpse (skeletalised by now) (57, 8, D) a +0 war axe a +0 chain mail the +12 spear of Modesty {flame, MP+4} MP+4: It affects your magic capacity (+4). a +0 arbalest a +3 battleaxe a +0 plate armour a +0 broad axe a +0 plate armour a human corpse a human corpse (57, 20, D) a +2 dire flail of draining a +0 long sword a +0 hand axe a +0 dagger a +0 cloak a green draconian corpse (skeletalised by now) a black draconian corpse (skeletalised by now) a white draconian corpse (skeletalised by now) a purple draconian corpse (skeletalised by now) (57, 43, D) a +0 scimitar a +0 dire flail the ring of Guhyamn {^Contam rElec rPois Int+6} [ring of poison resistance] Int+6: It affects your intelligence (+6). rElec: It insulates you from electricity. rPois: It protects you from poison. ^Contam: It causes magical contamination when unequipped. a +1 vampiric hand axe a +0 great sword of holy wrath a green draconian corpse (skeletalised by now) (58, 42, D) a +0 trident (58, 44, D) a +0 scimitar (59, 17, D) a +3 buckler a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity (59, 21, D) a +0 trident a merfolk corpse (skeletalised by now) (59, 22, D) 5 large rocks a wind drake corpse (skeletalised by now) a cyclops corpse (skeletalised by now) (59, 36, D) a staff of conjuration (59, 37, D) a +2 falchion of electrocution (59, 43, D) a +0 trident a green draconian corpse (skeletalised by now) (60, 21, D) a +0 trident (60, 31, D) a +0 dire flail of draining (60, 36, D) a +0 flail (60, 37, D) a +5 dagger of venom (60, 44, D) a +3 kite shield (61, 8, D) a +1 robe of fire resistance (61, 11, D) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (61, 16, D) a +6 ring of intelligence (61, 23, D) a +0 trident a merfolk corpse (skeletalised by now) (61, 36, D) a +1 hat (62, 1, D) a +2 orcbow of draining (62, 8, D) the +1 plate armour of the Lair of Beasts {-Tele Rampage Int+4} Int+4: It affects your intelligence (+4). -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. (62, 11, D) a +0 club a +0 dagger a +0 scale mail (62, 16, D) a staff of alchemy (62, 26, D) the +0 quarterstaff of the Shimmering Saviour {freeze, rElec rC- Str-5 Dex+8} Str-5: It affects your strength (-5). Dex+8: It affects your dexterity (+8). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. (62, 27, D) a staff of fire (62, 31, D) a +1 trident of protection (62, 36, D) a +0 trident (62, 37, D) a staff of air (63, 0, D) a +2 glaive of venom (63, 8, D) a +2 rapier of venom (63, 12, D) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (63, 17, D) a +0 heavy war axe (63, 26, D) a +3 falchion of electrocution (63, 27, D) a +3 falchion of holy wrath (63, 31, D) a +0 long sword (63, 37, D) a +2 trident of venom (64, 16, D) a staff of alchemy (64, 26, D) a ring of ice (64, 27, D) a +3 spectral lajatang (64, 31, D) a +0 short sword an elf corpse (skeletalised by now) (64, 33, D) a +0 short sword a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (65, 26, D) the +6 dagger "Temnihae" {freeze, ^Drain rF++ rN+++ Dex-2} Dex-2: It affects your dexterity (-2). rF++: It greatly protects you from fire. rN+++: It renders you almost immune to negative energy. ^Drain: It drains your maximum health when unequipped. (65, 31, D) a +0 long sword an elf corpse (skeletalised by now) (68, 3, D) a +0 dagger a +0 robe (69, 36, D) a storm talisman (70, 8, D) a staff of death (unseen) (70, 9, D) a staff of death (unseen) (70, 11, D) a river rat corpse (skeletalised by now) (70, 33, D) a yak corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (70, 36, D) the +12 quarterstaff "Sadghal" {flame, Int+3} Int+3: It affects your intelligence (+3). (70, 37, D) a +2 vampiric spear (70, 43, D) a +0 rapier a +0 leather armour the human skeleton of Eustachio (71, 17, D) a +0 longbow of draining (71, 22, D) a +0 war axe a +0 robe (71, 26, D) a +2 plate armour of poison resistance (71, 27, D) a ring of flight (71, 36, D) a +4 falchion of electrocution (71, 37, D) a +0 dagger a +2 robe of willpower the elf skeleton of Dowan (71, 42, D) a +2 quarterstaff of chaos the gnoll skeleton of Crazy Yiuf (72, 8, D) the staff "Hufral" {rElec rPois rC- Dex+4 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+4: It affects your dexterity (+4). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (72, 9, D) a +2 robe of willpower (72, 16, D) a +1 triple sword of flaming (72, 26, D) a +0 long sword of electrocution (72, 37, D) the +1 mace of Midsummer {venom, Int+8} Int+8: It affects your intelligence (+8). (72, 42, D) a +0 scimitar of flaming a +0 giant club a +2 robe of willpower (73, 3, D) a polar bear corpse (skeletalised by now) (73, 21, D) a +0 hand axe a naga skeleton (73, 27, D) a +1 great sword of holy wrath (73, 35, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. (73, 36, D) a book of Death (73, 37, D) a staff of air (73, 40, D) a +5 club a +0 robe the human skeleton of Jessica (73, 41, D) a +1 spear a +0 animal skin the gnoll skeleton of Grum (73, 42, D) a +0 hand axe a +0 robe (74, 3, D) a polar bear corpse (skeletalised by now) (74, 21, D) a +0 halberd a +0 robe