Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 9489345505393451777 42 xzanthius the Conjurer (level 3, -8/24 HPs) Began as a Barachi Conjurer on Nov 22, 2024. Mangled by a gnoll ... wielding a +0 flail (12 damage) ... on level 2 of the Dungeon. The game lasted 00:04:07 (1147 turns). xzanthius the Conjurer (Barachi Conjurer) Turns: 1147, Time: 00:04:08 Health: -8/24 AC: 2 Str: 8 XL: 3 Next: 56% Magic: 4/7 EV: 11 Int: 20 God: Gold: 74 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles e - 22 stones n - 2 poisoned darts Armour a - a +0 robe (worn) j - an orb of light Magical Staves q - a staff of conjuration Jewellery l - a ring of fire Scrolls h - 2 scrolls of fear {unknown} k - a scroll of enchant armour {unknown} m - 2 scrolls of identify {unknown} o - 2 scrolls of teleportation {unknown} Potions b - a potion of magic d - a potion of invisibility {unknown} f - a potion of curing {unknown} g - a potion of haste {unknown} i - a potion of might {unknown} p - a potion of heal wounds {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth * Level 3.2 Spellcasting * Level 5.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 6% N/A 22% 2 Maxwell's Portable Pile Tloc 3% (3-9)d2 38% 3 Teleport Other Tloc 3% N/A 38% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Wu Jian Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The gnoll shouts! The gnoll hits you with a +0 club. You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll hits you with a +0 club. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! Your magical contamination has completely faded away. Unknown command. You tear a large gash into the net. The gnoll hits you with a +0 club. You shred the net and break free! The gnoll hits you with a +0 club. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * Hop to where? Press: ? - help, Dir - move target, p - gnoll Boing! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (sparse dust, almost dead, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! Unknown command. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! You see here a throwing net. You struggle against the net. You tear a large gash into the net. You struggle against the net. You shred the net and break free! There is an open door here. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... #......#### ##########g.. #......# ######... #......# #...##g.# #......# #...'...# #....[.# #...##..# ....... +...##... #...##..# ##################.#.... #......@g............... #.######g..>.....#.##... ##'######.........#..#... #.......#.........#..#... #.......#................ #.......#.........#..##.# ##......#.........#..##.# ####.####.#.........#..##.. #....# #.#.........#...... You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) A ribbon worm (D:2) A dart slug (D:1) A bat (D:2) 3 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 4 jackals (D:1) A frilled lizard (D:2) 2 rats (D:2) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xzanthius the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 108 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 111 | D:1 | Learned a level 2 spell: Searing Ray 331 | D:1 | Found a faded altar of an unknown god. 689 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/7 759 | D:2 | Reached skill level 5 in Conjurations 863 | D:2 | Found an ornate altar of the Wu Jian Council. 1147 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_basic, dilly_ecumenical_altar_fadedgnrine D:2: layout_basic, basic_altar, minivault_5 Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.2 Conjurations | 5 | 5.1 Dodging | | 2.1 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Dagger || 15 Throw: Dart || 2 Cast: Magic Dart || 31 Searing Ray || 3 Ability: Hop || 1 Armour: Robe || 19 Dodge: Dodged || 16