Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 8237133185435672495 923 xzanthius the Conjurer (level 8, -3/52 HPs) Began as a Barachi Conjurer on Nov 30, 2024. Slain by a green ugly thing (12 damage) ... on level 5 of the Dungeon. The game lasted 00:11:04 (6120 turns). xzanthius the Conjurer (Barachi Conjurer) Turns: 6120, Time: 00:11:05 Health: -3/52 AC: 10 Str: 15 XL: 8 Next: 10% Magic: 4/17 EV: 11 Int: 20 God: Gold: 277 SH: 5 Dex: 13 Spells: 8/19 levels left rFire . . . v - +0 dagger (venom) rCold . . . (no shield) rNeg . . . g - +2 robe of the Dice {rElec rPois Stlth+} rPois + u - +1 hat rElec + (no cloak) rCorr . (no gloves) SInv . p - +0 pair of boots Will +.... l - amulet of Qophutaf {Reflect Harm Will+ Dex+2 SH+5} Stlth +++ e - +4 ring of protection HPRegen 0.28/turn r - +6 ring of strength MPRegen 0.15/turn %: harm (+30% outgoing, +20% incoming), reflection @: unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 277 gold pieces. Inventory: Hand Weapons h - a +2 vampiric dagger v - a +0 dagger of venom (weapon) C - a +3 trident J - a +0 trident of holy wrath Missiles i - 32 stones q - 2 throwing nets Armour a - a +0 robe g - the +2 robe of the Dice (worn) {rElec rPois Stlth+} (You found it on level 4 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth+: It makes you more stealthy. p - a +0 pair of boots (worn) u - a +1 hat (worn) Jewellery e - a +4 ring of protection (left hand) l - the amulet of Qophutaf (around neck) {Reflect Harm Will+ Dex+2 SH+5} (You found it on level 2 of the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. Dex+2: It affects your dexterity (+2). Will+: It increases your willpower. SH+5: It affects your SH (+5). Harm: It increases damage dealt and taken. r - a +6 ring of strength (right hand) x - an amulet of magic regeneration F - a +4 ring of protection M - a ring of fire Talismans o - a flux talisman L - a serpent talisman Wands w - a wand of flame (7) E - a wand of digging (4) Scrolls c - a scroll of blinking {unknown} d - a scroll of brand weapon {unknown} f - 3 scrolls of teleportation {unknown} k - a scroll of revelation {unknown} n - a scroll of vulnerability {unknown} t - a scroll of amnesia {unknown} y - a scroll of acquirement {unknown} G - a scroll of fog {unknown} H - 2 scrolls of fear {unknown} K - a scroll of silence {unknown} Potions b - a potion of magic j - 4 potions of mutation m - a potion of heal wounds s - a potion of attraction z - a potion of cancellation A - 3 potions of curing B - a potion of brilliance {unknown} D - 2 potions of enlightenment I - a potion of invisibility {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth * Level 6.2 Spellcasting * Level 7.8 Conjurations + Level 2.1 Translocations + Level 2.1 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 13% 4 d - Fulminant Prism Conj/Alch 13% 3d9 13% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 88% 2d12 1% 1 Hailstorm Conj/Ice 22% 3d7 6% 3 Freeze Ice 24% 1d4 11% 1 Confusing Touch Hex 6% N/A 30% 3 Frozen Ramparts Ice 12% 1d2 30% 3 Dispel Undead Necr 6% 3d8 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Cheibriados Shops: D:2 * Annotations: D:3 1 runed translucent door, Crazy Yiuf D:6 Edmund Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bombardier beetle, p - green ugly thing Aim: a bombardier beetle (heavily wounded, 88% to hit) The searing ray hits the green ugly thing. The green ugly thing is lightly wounded. The searing ray hits the bombardier beetle! You kill the bombardier beetle! (Press . to maintain the ray.) The green ugly thing closely misses you. Unknown command. The searing ray misses the green ugly thing. The green ugly thing gores you! The searing ray hits the green ugly thing. The green ugly thing is moderately wounded. The green ugly thing closely misses you. The searing ray hits the green ugly thing! The green ugly thing is moderately wounded. You finish channelling your searing ray. The green ugly thing closely misses you. Okay, then. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - green ugly thing Aim: a green ugly thing (moderately wounded, 81% to hit) The searing ray hits the green ugly thing! The green ugly thing is severely wounded. (Press . to maintain the ray.) The green ugly thing gores you! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. The searing ray hits the green ugly thing. The green ugly thing is severely wounded. The green ugly thing gores you but does no damage. The searing ray hits the green ugly thing. The green ugly thing is severely wounded. The green ugly thing gores you! You die... # #..# #.#####..### #.##.#.## # #..# #.# #..# #.#.###.# # #.)###.#####..# #..## ##. # #.............# ###.###.. # #.####.##.#...# ##.#.#. # #.# #..#†..### #..##. # #.# ##>##.## #####.###. # #.# #B##u# ###......... #.# #.##@# #........### #.# #.##.# #.#.###..### #.# #.##.# #.#.# #..... ######.### #.##.#####.#.###.#### #........# #................# # #.####.#.# ####.#######..#### # ##.## #.#.# ##...######..# # #...###.#.# #............# ### ......#.#.# #.....##.##..# #.. You could see a green ugly thing. Vanquished Creatures Grinder (D:3) Menkaure (D:6) A gnoll sergeant (D:5) A scorpion (D:5) 3 bombardier beetles 3 orc priests A sleepcap (D:5) An iguana (D:5) 2 orc wizards Terence (D:3) 3 adders 4 gnolls (D:5) An ufetubus (D:5) 3 dart slugs 2 ribbon worms 9 orcs 10 ball pythons 7 endoplasms 3 giant cockroaches 9 goblins 12 hobgoblins 2 quokkas 4 bats 5 frilled lizards 7 kobolds 4 rats 100 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xzanthius the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 352 | D:1 | Reached XP level 2. HP: 16/19 MP: 0/5 355 | D:1 | Learned a level 2 spell: Searing Ray 915 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/7 1025 | D:1 | Reached skill level 5 in Conjurations 2193 | D:2 | Identified the amulet of Qophutaf {Reflect Harm Will+ Dex+2 | SH+5} 2249 | D:2 | Found Yjautrok's General Store. 2746 | D:2 | Reached XP level 4. HP: 30/30 MP: 7/9 3261 | D:3 | Noticed Grinder 3632 | D:3 | Reached XP level 5. HP: 35/35 MP: 5/11 3637 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3642 | D:3 | Learned a level 4 spell: Fulminant Prism 3671 | D:3 | Found a runed translucent door. 3672 | D:3 | Noticed Crazy Yiuf 3739 | D:3 | Noticed Terence 3840 | D:3 | Killed Terence 3841 | D:3 | Reached skill level 6 in Conjurations 3919 | D:3 | Killed Grinder 3920 | D:3 | Reached skill level 5 in Spellcasting 3920 | D:3 | Reached XP level 6. HP: 22/41 MP: 1/13 4150 | D:3 | Found a snail-covered altar of Cheibriados. 4335 | D:4 | Identified the +2 robe of the Dice {rElec rPois Stlth+} 4385 | D:4 | Reached skill level 7 in Conjurations 4385 | D:4 | Reached XP level 7. HP: 46/46 MP: 6/15 4602 | D:4 | Reached skill level 1 in Translocations 4750 | D:4 | Reached skill level 1 in Alchemy 5033 | D:5 | Entered Level 5 of the Dungeon 6002 | D:6 | Noticed Menkaure 6008 | D:6 | Killed Menkaure 6009 | D:6 | Reached XP level 8. HP: 52/52 MP: 10/17 6059 | D:6 | Noticed Edmund 6097 | D:6 | Noticed a green ugly thing 6120 | D:5 | Slain by a green ugly thing Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_loops_corners, nrook_campfire, minmay_misc_feat_alley, minmay_lizard_pond D:2: cheibrodos_pilgrimage, layout_basic, serial_shops, shop D:3: layout_rooms, mainiacjoe_overflow_brackets, kennysheep_generic_room_15, uniq_crazy_yiuf_cottage, uniq_terence, uniq_grinder D:4: layout_rooms D:5: layout_loops_ring D:6: layout_rooms, mainiacjoe_overflow_alcove_4, nicolae_ru_sacrificial_ziggurat, eat_drink_and_be_merry_uskayaw, bloody_trog, minmay_temple_entry_antechambers, hellmonk_ghost_happy_afterlife, chequers_serial_rivers_micro_e, uniq_edmund, uniq_blorkula_the_orcula, uniq_menkaure Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 5 6 | 6.2 Conjurations | 5 6 7 | 7.8 Translocations | 2 | 2.1 Alchemy | 2 | 2.1 Dodging | | 2.1 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 11 | 4 | || 15 Cast: Magic Dart | 77 | 31 | 43 || 151 Searing Ray | | 12 | 17 || 29 Ability: Hop | | | 1 || 1 Evoke: Wand | | | 3 || 3 Use: Scroll | | | 6 || 6 Potion | | | 2 || 2 Armour: Robe | 7 | 6 | 29 || 42 Dodge: Dodged | 7 | 10 | 28 || 45 Block: Other | 1 | 6 | 6 || 13