Dungeon Sprint DCSS version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 11999988351853335722 8077 xzanthius the Devastator (level 11, -2/95 HPs) Began as a Barachi Conjurer on Dec 1, 2024. Was an Initiate of Gozag. Killed by vampiric draining ... invoked by a vampire knight (15 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:12:48 (1569 turns). xzanthius the Devastator (Barachi Conjurer) Turns: 1569, Time: 00:12:50 Health: -2/95 AC: 11 Str: 10 XL: 11 Next: 25% Magic: 0/28 EV: 19 Int: 25 God: Gozag Gold: 3446 SH: 0 Dex: 12 Spells: 26/37 levels left rFire + . . a - +11 quarterstaff of Nolihi {freeze, *Slow Int+5} rCold . . . (shield currently unavailable) rNeg . . . D - +5 ring mail {rF+} rPois . (no helmet) rElec . C - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + h - +3 ring of evasion HPRegen 0.35/turn j - +3 ring of evasion MPRegen 0.21/turn %: no teleportation, slow self (1%) @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop, Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was most pleased with you. You visited 1 branch You collected 4149 gold pieces. You spent 171 gold pieces at shops. You paid 532 gold pieces to Gozag. Inventory: Hand Weapons a - the +11 quarterstaff of Nolihi (weapon) {freeze, *Slow Int+5} (You bought it in a shop in the Dungeon) Int+5: It affects your intelligence (+5). *Slow: It may slow you when you take damage. d - a +3 whip of holy wrath l - a +0 long sword of flaming m - a +1 dagger of venom s - a +0 whip t - a +3 hand axe of freezing u - a +0 mace v - a +0 spear w - a +2 scimitar of holy wrath x - a +2 halberd of venom z - a +0 halberd A - the +2 rapier of Lies {pain, rC+++ Int-5 Dex+2} (You found it in the Dungeon) Int-5: It affects your intelligence (-5). Dex+2: It affects your dexterity (+2). rC+++: It renders you almost immune to cold. E - a +3 scimitar of freezing G - a +0 spear H - a +0 flail I - a +0 dagger J - a +0 flail of holy wrath L - a +0 orcbow M - a +0 arbalest N - a +0 club O - a +0 club P - a +3 spear R - a +0 whip Missiles r - 10 stones Armour y - a +0 robe B - a +0 robe C - a +0 cloak (worn) D - a +5 ring mail of fire resistance (worn) F - a +0 robe K - a +0 robe Q - a +0 ring mail Jewellery h - a +3 ring of evasion (left hand) j - a +3 ring of evasion (right hand) Scrolls g - a scroll of blinking o - 2 scrolls of vulnerability p - 5 scrolls of amnesia q - a scroll of butterflies Potions b - 4 potions of magic c - 5 potions of curing e - 3 potions of haste f - 4 potions of berserk rage i - 13 potions of heal wounds k - a potion of mutation n - 2 potions of invisibility Skills: + Level 11.8 Fighting + Level 5.8 Staves + Level 11.0 Dodging - Level 1.7 Stealth * Level 13.9 Spellcasting * Level 15.4 Conjurations + Level 9.4 Translocations + Level 9.5 Alchemy You had 26 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 68% 2d14 (+2d71% 4 d - Fulminant Prism Conj/Alch 34% 3d15 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Shops: D ( Annotations: D exclusion: 4 doors Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism explodes! The blast of energy engulfs the vampire knight!! The vampire knight is moderately damaged. You hear a shout! x2 Unknown command. Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The vampire knight misses you. The vampire knight bites you. The vampire knight draws vitality from your injuries! Your fulminant prism crackles loudly. Unknown command. Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the vampire knight but does no damage. The vampire knight is moderately damaged. The vampire knight barely misses you. The vampire knight bites you. The vampire knight draws vitality from your injuries! Your fulminant prism explodes! The blast of energy engulfs the vampire knight!! The vampire knight is heavily damaged. Your fulminant prism crackles loudly. Unknown command. Unknown command. Unknown command. You hit the vampire knight. The vampire knight is severely damaged. The vampire knight hits you with a +0 great mace!! * * * LOW HITPOINT WARNING * * * The vampire knight closely misses you. The vampire knight draws life force from you! You die... Your body crumbles into a pile of gold. ∩....#..#......# ...............+ ...............+ .....#..#......# ...............# ##'#####''###### ......##''# ######## ### ......##..# ##......###...## ......##..###..#@#.........# ..<...##..##..##V##.....#... ......##..##.##...##...## ......##..####...*.##.## ......##...##......# ..# ########....'......' ..'.' ########...##......#...#.# .#....##..####.....##.##.# .#....##..# ##...## .. # You could see a vampire knight (fast, ally target) and a friendly fulminant prism. Vanquished Creatures A sea snake (D) A phantasmal warrior (D) 2 kobold blastminers (D) A molten gargoyle (D) 2 rime drakes (D) An ice devil (D) 2 tarantellas (D) 5 blink frogs (D) 7 dream sheep (D) 3 slime creatures (D) 3 glass eyes (D) A spriggan (D) A wraith (D) A warg (D) A steam dragon (D) Menkaure (D) An ice beast (D) An orc warrior (D) A black bear (D) A centaur (D) A gnoll sergeant (D) 3 wights (D) A crimson imp (D) A jelly (D) An iron imp (D) An iguana (D) An orc wizard (D) 7 gnolls (D) A river rat (D) 2 ufetubi (D) A dart slug (D) An orc (D) A bat skeleton (D) An endoplasm (D) A giant cockroach (D) 2 kobolds (D) A quokka (D) A ball python skeleton (D) A bat (D) 2 frilled lizards (D) 68 creatures vanquished. Vanquished Creatures (others) 18 fulminant prisms (D) 18 creatures vanquished. Grand Total: 86 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | xzanthius the Barachi Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 9 | D | Noticed a glass eye 14 | D | Found a bloodstained altar of Trog. 14 | D | Found a shimmering blue altar of Sif Muna. 14 | D | Found a viscous altar of Jiyva. 14 | D | Found a hazy altar of Hepliaklqana. 14 | D | Found an opulent altar of Gozag. 15 | D | Found a glowing golden altar of the Shining One. 15 | D | Found a glowing silver altar of Zin. 15 | D | Found a basalt altar of Yredelemnul. 15 | D | Found a shimmering altar of Xom. 15 | D | Found an ornate altar of the Wu Jian Council. 15 | D | Found a radiant altar of Vehumet. 15 | D | Found a sacrificial altar of Ru. 15 | D | Found a stormy altar of Qazlal. 15 | D | Found an iron altar of Okawaru. 15 | D | Found a sparkling altar of Nemelex Xobeh. 15 | D | Found a burning altar of Makhleb. 15 | D | Found a corrupted altar of Lugonu. 15 | D | Found a blossoming altar of Fedhas. 15 | D | Found a white marble altar of Elyvilon. 15 | D | Found a shadowy altar of Dithmenos. 15 | D | Found a snail-covered altar of Cheibriados. 15 | D | Found a roughly hewn altar of Beogh. 16 | D | Found a hide-covered altar of Uskayaw. 16 | D | Found an ancient bone altar of Kikubaaqudgha. 16 | D | Found a broken altar of Ashenzari. 19 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 53 | D | Killed a glass eye 54 | D | Reached skill level 5 in Dodging 54 | D | Reached skill level 8 in Conjurations 54 | D | Reached XP level 2. HP: 26/26 MP: 2/9 54 | D | Reached XP level 3. HP: 31/31 MP: 2/10 54 | D | Reached XP level 4. HP: 38/38 MP: 2/12 54 | D | Reached XP level 5. HP: 43/43 MP: 2/13 92 | D | Learned a level 2 spell: Searing Ray 97 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 102 | D | Learned a level 4 spell: Fulminant Prism 108 | D | Noticed a glass eye 116 | D | Killed a glass eye 117 | D | Reached skill level 5 in Fighting 117 | D | Reached skill level 9 in Conjurations 117 | D | Reached XP level 6. HP: 52/52 MP: 1/16 253 | D | Noticed a glass eye 254 | D | Noticed an ice beast 272 | D | Killed a glass eye 272 | D | Killed an ice beast 273 | D | Reached skill level 10 in Conjurations 273 | D | Reached XP level 7. HP: 39/60 MP: 5/19 638 | D | Noticed a rime drake 642 | D | Killed a rime drake 643 | D | Reached skill level 11 in Conjurations 643 | D | Reached skill level 5 in Translocations 643 | D | Reached skill level 5 in Alchemy 643 | D | Reached XP level 8. HP: 56/68 MP: 14/21 684 | D | Noticed Menkaure 687 | D | Killed Menkaure 688 | D | Reached skill level 10 in Spellcasting 718 | D | Noticed a dream sheep 718 | D | Noticed a dream sheep 718 | D | Noticed a dream sheep 718 | D | Noticed a dream sheep 718 | D | Noticed a dream sheep 718 | D | Noticed a dream sheep 719 | D | Noticed a dream sheep 719 | D | Noticed a tarantella 724 | D | Killed a dream sheep 724 | D | Killed a dream sheep 725 | D | Reached skill level 12 in Conjurations 725 | D | Reached XP level 9. HP: 63/75 MP: 10/23 734 | D | Reached skill level 13 in Conjurations 850 | D | Killed a tarantella 902 | D | Got the +2 rapier of Lies {pain, rC+++ Int-5 Dex+2} 993 | D | Bought a transparent quarterstaff for 171 gold pieces 993 | D | Identified the +11 quarterstaff of Nolihi {freeze, *Slow | Int+5} (You bought it in a shop in the Dungeon) 1002 | D | Noticed a molten gargoyle 1004 | D | Killed a molten gargoyle 1005 | D | Reached skill level 1 in Staves 1009 | D | Reached skill level 10 in Fighting 1009 | D | Reached XP level 10. HP: 85/85 MP: 11/26 1146 | D | Reached skill level 10 in Dodging 1146 | D | Reached skill level 14 in Conjurations 1278 | D | Noticed a sea snake 1285 | D | Noticed a phantasmal warrior 1288 | D | Killed a sea snake 1290 | D | Killed a phantasmal warrior 1302 | D | Reached skill level 5 in Staves 1302 | D | Reached XP level 11. HP: 53/93 MP: 1/28 1438 | D | Reached skill level 15 in Conjurations 1550 | D | Noticed a vampire knight 1569 | D | Killed from afar by a vampire knight Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_3, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, crystal_vault_4, iron_vault_5, final_vault] Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Fighting | 4 5 7 8 10 11 | 11.8 Dodging | 5 6 7 8 9 10 11 | 11.0 Spellcasting | 6 7 8 9 10 12 13 | 13.9 Conjurations | 8 9 10 11 12 13 14 15 | 15.4 Translocations | 2 4 5 6 7 9 | 9.4 Alchemy | 2 4 5 6 7 9 | 9.5 Staves | 1 5 | 5.8 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Quarterstaff | 22 | | | 29 || 51 Dagger | | | 8 | || 8 Cast: Magic Dart | 3 | | 6 | 1 || 10 Searing Ray | | 7 | 9 | 9 || 25 Iskenderun's Myst | | | 4 | 16 || 20 Fulminant Prism | | | 6 | 13 || 19 Invoke: Call Merchant | | | 1 | || 1 Use: Potion | | 1 | | 2 || 3 Stab: Distracted | | | | 1 || 1 Armour: Robe | | 14 | | || 14 Ring mail | | | 18 | 20 || 38 Dodge: Dodged | | 19 | 12 | 33 || 64