Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 11657683597921138312 547 xzanthius the Conjurer (level 7, -3/46 HPs) Began as a Barachi Conjurer on Dec 29, 2024. Slain by Pikel ... wielding a +1 whip of freezing (10 damage) ... on level 4 of the Dungeon. The game lasted 00:07:52 (4538 turns). xzanthius the Conjurer (Barachi Conjurer) Turns: 4538, Time: 00:07:52 Health: -3/46 AC: 3 Str: 8 XL: 7 Next: 28% Magic: 12/14 EV: 11 Int: 20 God: Gold: 104 SH: 0 Dex: 11 Spells: 5/16 levels left rFire . . . p - +4 spear rCold . . . (no shield) rNeg . . . a - +0 robe rPois . t - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.14/turn %: no passive effects @: unable to hop, very slightly contaminated, hasted, quick A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 104 gold pieces. Inventory: Hand Weapons p - a +4 spear (weapon) r - a +2 dagger of speed s - a +2 whip of venom u - a +2 dagger of speed Missiles c - 73 stones h - 5 poisoned darts Armour a - a +0 robe (worn) m - the +3 robe of the Hot Ocelot {rC- rN+ Dex+4} (You found it on level 2 of the Dungeon) Dex+4: It affects your dexterity (+4). rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. t - a +0 helmet (worn) Talismans j - a blade talisman Scrolls d - 5 scrolls of identify {unknown} e - a scroll of torment {unknown} f - a scroll of fear {unknown} g - a scroll of fog {unknown} l - a scroll of enchant weapon {unknown} n - a scroll of amnesia {unknown} o - a scroll of poison {unknown} v - a scroll of blinking {unknown} Potions i - a potion of might {unknown} k - a potion of haste q - a potion of brilliance {unknown} w - 2 potions of cancellation {unknown} x - a potion of attraction {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth * Level 5.3 Spellcasting * Level 6.9 Conjurations + Level 1.8 Translocations + Level 2.0 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 19% 4 d - Fulminant Prism Conj/Alch 11% 3d9 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 92% 1d8 1% 1 Mercury Vapours Alch/Air 18% N/A 11% 2 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Arcjolt Conj/Air 9% 1d19 58% 5 Summon Lightning Spire Summ/Air 5% 3d4 75% 4 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 ( Annotations: D:4 Pikel Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Pikel hits you with a +1 whip of freezing! Pikel freezes you. Pikel barely misses you. There is an open door here. Pikel says, "Hell isn't that bad." Pikel attacks as he pursues you! Pikel barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +1 whip of freezing and wearing a +0 robe (moderately wounded, 76% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Pikel hits you with a +1 whip of freezing! Pikel freezes you. Unknown command. Hop to where? Press: ? - help, Dir - move target, p - Pikel Boing! Magic courses through your body. Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Pikel Aim: Pikel, wielding a +1 whip of freezing and wearing a +0 robe (moderately wounded, 76% to hit) The searing ray misses Pikel. The searing ray hits the lemure! The lemure is moderately wounded. (Press . to maintain the ray.) Pikel hits you with a +1 whip of freezing! * * * LOW HITPOINT WARNING * * * Pikel freezes you. * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of haste. You feel yourself speed up. Pikel hits you with a +1 whip of freezing! You die... Pikel says, "See you in Hell!" #..........#####.......##.#..# ###......#.##...)......+..#... #......#.##........).####.## #......#.#####....)..# #.# #......#.#.55'5.5...... #......#.##5##.......## ########.##5##.......# #.##K##..55†..# #.##@###+##.(#.. #.##.# ..# . #.# ... #+# ..( You could see Pikel and 4 lemures. Vanquished Creatures Grinder (D:3) A bombardier beetle (D:2) 2 orc priests Jessica (D:3) 2 orc wizards (D:3) Robin (D:2) 2 adders 4 gnolls (D:2) A dart slug (D:3) 2 ribbon worms 12 orcs 6 ball pythons 3 bats (D:3) 7 endoplasms 5 giant cockroaches 16 goblins 9 hobgoblins 4 kobolds A quokka (D:2) 2 frilled lizards 9 rats 91 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xzanthius the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 479 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 482 | D:1 | Learned a level 2 spell: Searing Ray 1200 | D:2 | Identified the +3 robe of the Hot Ocelot {rC- rN+ Dex+4} 1393 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/7 1497 | D:2 | Reached skill level 5 in Conjurations 1497 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/9 1645 | D:2 | Found Biffum's Antique Weapon Shop. 1815 | D:2 | Reached XP level 5. HP: 35/35 MP: 5/10 2025 | D:2 | Noticed Robin 2059 | D:2 | Reached skill level 6 in Conjurations 2684 | D:2 | Killed Robin 2846 | D:2 | Found Biffum's Antique Weapon Shop. 3250 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 3255 | D:2 | Learned a level 4 spell: Fulminant Prism 3362 | D:3 | Noticed Jessica 3364 | D:3 | Killed Jessica 3371 | D:3 | Reached XP level 6. HP: 41/41 MP: 5/12 3985 | D:3 | Reached skill level 1 in Alchemy 4065 | D:3 | Reached skill level 1 in Translocations 4157 | D:3 | Noticed Grinder 4166 | D:3 | Paralysed by Grinder for 2 turns 4168 | D:3 | Killed Grinder 4169 | D:3 | Reached skill level 5 in Spellcasting 4169 | D:3 | Reached XP level 7. HP: 41/46 MP: 3/14 4522 | D:4 | Noticed Pikel 4538 | D:4 | Slain by Pikel Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_basic, roderic_serpentine_path D:2: layout_loops_ring, serial_shops, shop, chequers_serial_rivers_small_b, minmay_between, uniq_robin D:3: layout_loops_ring, uniq_jessica, uniq_grinder D:4: layout_basic, grunt_qazlal_clouds, uniq_pikel Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 5 | 5.3 Conjurations | 5 6 | 6.9 Alchemy | 2 | 2.0 Translocations | 1 | 1.8 Dodging | | 2.1 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Spear | | 18 | 1 || 19 Throw: Dart | | 2 | 1 || 3 Cast: Magic Dart | 37 | 86 | 11 || 134 Searing Ray | 1 | 15 | 3 || 19 Ability: Hop | | 2 | 1 || 3 Use: Potion | | | 2 || 2 Stab: Sleeping | | | 1 || 1 Armour: Robe | | 27 | 5 || 32 Dodge: Dodged | | 30 | 2 || 32