Dungeon Sprint DCSS version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 13528827465203184383 54 xzanthius the Destroyer (level 6, -10/28 HPs) Began as a Vine Stalker Conjurer on Mar 15, 2025. Was an Initiate of Gozag. Mangled by a killer bee (12 damage) ... in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:06:39 (317 turns). xzanthius the Destroyer (Vine Stalker Conjurer) Turns: 317, Time: 00:06:40 Health: -10/28 AC: 2 Str: 16 XL: 6 Next: 87% Magic: 0/26 EV: 11 Int: 20 God: Gozag Gold: 11 SH: 0 Dex: 12 Spells: 13/24 levels left rFire + . . l - +2 whip (elec) rCold + . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will +.... q - amulet of Scepticism {rPois RegenMP+} Stlth ++ u - ring of Dusk {rF+ MP+7 Str+6 SInv} HPRegen 1.04/turn w - ring "Gyen" {rC+ Will+} MPRegen 0.60/turn %: no teleportation, guardian spirit @: gold aura A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was noncommittal. You visited 1 branch You collected 1018 gold pieces. You spent 1007 gold pieces at shops. Inventory: Hand Weapons l - a +2 whip of electrocution (weapon) Armour a - a +0 robe (worn) z - the +1 pair of boots "Zyipt" {rElec rF+ Str-2 Stlth+} (You bought it in a shop in the Dungeon) Str-2: It affects your strength (-2). rF+: It protects you from fire. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. Jewellery q - the amulet of Scepticism (around neck) {rPois RegenMP+} (You bought it in a shop in the Dungeon) [amulet of magic regeneration] It increases your rate of magic regeneration. rPois: It protects you from poison. RegenMP+: It increases your rate of magic regeneration. s - the ring "Uklofor" {rElec rF- rN+ Dex+6} (You bought it in a shop in the Dungeon) [ring of dexterity] Dex+6: It affects your dexterity (+6). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rN+: It protects you from negative energy. t - the ring "Yschialu Hov" {^Drain Will+++ MP+9 Str+5 Dex-3} (You bought it in a shop in the Dungeon) [ring of magical power] Str+5: It affects your strength (+5). Dex-3: It affects your dexterity (-3). Will+++: It greatly increases your willpower. MP+9: It affects your magic capacity (+9). ^Drain: It drains your maximum health when unequipped. u - the ring of Dusk (left hand) {rF+ MP+7 Str+6 SInv} (You bought it in a shop in the Dungeon) [ring of strength] Str+6: It affects your strength (+6). rF+: It protects you from fire. MP+7: It affects your magic capacity (+7). SInv: It lets you see invisible. v - the ring "Zoacilos" {Fire Will+ Dex+2} (You bought it in a shop in the Dungeon) [ring of fire] Fire: It enhances your fire magic. Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. w - the ring "Gyen" (right hand) {rC+ Will+} (You bought it in a shop in the Dungeon) [ring of willpower] rC+: It protects you from cold. Will+: It increases your willpower. x - the ring "Diuck" {Fire Str+2} (You bought it in a shop in the Dungeon) [ring of fire] Fire: It enhances your fire magic. Str+2: It affects your strength (+2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. y - the ring "Soybajev" {Ice Str+5} (You bought it in a shop in the Dungeon) [ring of ice] Ice: It enhances your ice magic. Str+5: It affects your strength (+5). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. A - the ring "Amuod" {rCorr Str+5 Dex+2} (You bought it in a shop in the Dungeon) [ring of resist corrosion] Str+5: It affects your strength (+5). Dex+2: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. B - the ring "Jeloam Fipsa" {rC+ Int+3 Dex+6} (You bought it in a shop in the Dungeon) [ring of protection from cold] Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). rC+: It protects you from cold. C - the ring of Othroif {*Slow +Blink rN+ Str+3 Dex+6} (You bought it in a shop in the Dungeon) [ring of positive energy] Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). rN+: It protects you from negative energy. +Blink: It lets you blink. *Slow: It may slow you when you take damage. D - the ring of Gir Jirr {rN+ Str+6 Stlth+} (You bought it in a shop in the Dungeon) [ring of strength] Str+6: It affects your strength (+6). rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. Wands g - a wand of quicksilver (2) h - a wand of roots (2) Scrolls f - 4 scrolls of blinking i - 3 scrolls of fog Potions b - 3 potions of magic d - 4 potions of haste e - a potion of berserk rage j - a potion of resistance k - 3 potions of heal wounds {unknown} Skills: - Level 1.5 Dodging - Level 2.4 Stealth * Level 9.8 Spellcasting * Level 10.3 Conjurations + Level 3.0 Translocations + Level 3.0 Alchemy You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 36% 2d9 (+2d4 4% 4 d - Fulminant Prism Conj/Alch 18% 3d11 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Lugonu Shops: D *[=??*?*:[((!!!! Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History (Press . to maintain the ray.) You feel sick. The killer bee is no longer distracted by gold. The queen bee calls on the killer bee to defend it! The killer bee goes berserk! Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the queen bee. The queen bee is almost dead. The queen bee is knocked back by the mystic blast. The mystic blast hits the killer bee! The killer bee is heavily wounded. The killer bee is knocked back by the mystic blast. The killer bee buzzes angrily. You feel sick. Unknown command. Unknown command. You feel sick. You are no longer poisoned. The queen bee calls on the killer bee to defend it! The killer bee goes berserk! The killer bee stings you! The killer bee stings you but does no damage. You see here 45 gold pieces. Unknown command. The killer bee barely misses you. The killer bee closely misses you. The killer bee stings you! * * * LOW HITPOINT WARNING * * * You are poisoned. The killer bee poisons you! The killer bee closely misses you. The killer bee stings you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The killer bee poisons you! The killer bee misses you. The killer bee barely misses you. Unknown command. Your system rejects the healing. You feel better. The killer bee stings you! You die... Your body crumbles into a pile of gold. ##### ##⌠⌠⌠## #.....# ##.....## ##∩.....∩## #∩.......∩# #_......._# #...y...._# #_..@.....# ###..yyy....### #⌠...........⌠# ######.ß.........ß.###### ##∩___......###......___∩## ###∩........ß.# #.ß........∩### ##.............###.............# #⌠..........###...###..........⌠ #⌠..........# #.<.# #..........⌠ You could see a queen bee and 3 killer bees. Vanquished Creatures Sigmund (D) Pargi (D) 2 killer bees (D) An iguana (D) 2 river rats (D) An adder (D) A giant cockroach (D) A quokka (D) A kobold (D) 2 rats (D) 13 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D) 2 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | xzanthius the Vine Stalker Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 4/4 1 | D | Found a roughly hewn altar of Beogh. 1 | D | Found a stormy altar of Qazlal. 2 | D | Found a radiant altar of Vehumet. 3 | D | Found an iron altar of Okawaru. 3 | D | Found a shimmering blue altar of Sif Muna. 4 | D | Found a glowing silver altar of Zin. 4 | D | Found Onataece's Magic Scroll Shop. 4 | D | Found Ruhad's Staff Store. 5 | D | Found a basalt altar of Yredelemnul. 5 | D | Round 1. 6 | D | Found Jugoteor's Timeless Talismans. 6 | D | Found a sacrificial altar of Ru. 6 | D | Found a corrupted altar of Lugonu. 6 | D | Found Xohi's Identification Station. 7 | D | Found Taplub's Jewellery. 7 | D | Found Dimut's Advanced Armour. 10 | D | Found an opulent altar of Gozag. 11 | D | Found a shadowy altar of Dithmenos. 12 | D | Found a burning altar of Makhleb. 13 | D | Found Iseuvuan's Premium Goods. 14 | D | Found Kychiof's Miscellaneous Merchandise. 14 | D | Found Oriewy's Basic Armour. 18 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 24 | D | Found a bloodstained altar of Trog. 24 | D | Found a shimmering altar of Xom. 24 | D | Found Luloathe's Weapon Rack. 26 | D | Noticed an iguana 27 | D | Noticed Sigmund 29 | D | Killed Sigmund 30 | D | Reached skill level 8 in Conjurations 30 | D | Reached XP level 2. HP: 13/13 MP: 0/12 30 | D | Reached XP level 3. HP: 16/16 MP: 0/13 30 | D | Reached XP level 4. HP: 21/21 MP: 0/15 30 | D | Reached XP level 5. HP: 24/24 MP: 0/16 37 | D | Reached skill level 9 in Conjurations 38 | D | Arena points: 12 (+12) [x2] 76 | D | Bought a heavily runed ruby amulet for 45 gold pieces 76 | D | Identified the amulet "Zuadum" {Faith Harm rPois Int-2} | (You bought it in a shop in the Dungeon) 76 | D | Bought a vibrating emerald amulet for 45 gold pieces 76 | D | Identified the amulet "Azusyatt" {Spirit +Blink rF- Will+ | Dex+3} (You bought it in a shop in the Dungeon) 76 | D | Bought a bound iron amulet for 45 gold pieces 76 | D | Identified the amulet of Scepticism {rPois RegenMP+} (You | bought it in a shop in the Dungeon) 76 | D | Bought a translucent amethyst amulet for 45 gold pieces 76 | D | Identified the amulet of the Byakko {Spirit rElec} (You | bought it in a shop in the Dungeon) 81 | D | Bought a fine granite ring for 45 gold pieces 81 | D | Identified the ring "Uklofor" {rElec rF- rN+ Dex+6} (You | bought it in a shop in the Dungeon) 81 | D | Bought a scintillating platinum ring for 45 gold pieces 81 | D | Identified the ring "Yschialu Hov" {^Drain Will+++ MP+9 | Str+5 Dex-3} (You bought it in a shop in the Dungeon) 81 | D | Bought a shimmering brass ring for 45 gold pieces 81 | D | Identified the ring of Dusk {rF+ MP+7 Str+6 SInv} (You | bought it in a shop in the Dungeon) 81 | D | Bought a coiled lead ring for 45 gold pieces 81 | D | Identified the ring "Zoacilos" {Fire Will+ Dex+2} (You | bought it in a shop in the Dungeon) 81 | D | Bought a shimmering platinum ring for 45 gold pieces 81 | D | Identified the ring "Gyen" {rC+ Will+} (You bought it in a | shop in the Dungeon) 81 | D | Bought a pitted carnelian ring for 45 gold pieces 81 | D | Identified the ring "Diuck" {Fire Str+2} (You bought it in | a shop in the Dungeon) 81 | D | Bought a coiled bone ring for 45 gold pieces 81 | D | Identified the ring "Soybajev" {Ice Str+5} (You bought it | in a shop in the Dungeon) 98 | D | Learned a level 2 spell: Searing Ray 103 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 108 | D | Learned a level 4 spell: Fulminant Prism 109 | D | Round 2. 110 | D | Found an ancient bone altar of Kikubaaqudgha. 112 | D | Found a glowing golden altar of the Shining One. 113 | D | Found a blossoming altar of Fedhas. 113 | D | Found a snail-covered altar of Cheibriados. 114 | D | Found Amnaes Xugeq's Distillery. 114 | D | Found an ornate altar of the Wu Jian Council. 114 | D | Found a hide-covered altar of Uskayaw. 114 | D | Found Ciahojef's Do-It-Yourself Clinic. 115 | D | Found Oziff's Distillery. 115 | D | Found Casmostre's Bottled Wisdom. 116 | D | Noticed Pargi 119 | D | Found Itacuzu's Must-Have Magic. 119 | D | Found Cuamufuin's Magic Scroll Shop. 124 | D | Killed Pargi 125 | D | Reached skill level 1 in Alchemy 125 | D | Reached XP level 6. HP: 28/28 MP: 10/19 228 | D | Arena points: 54 (+42) [x3] 245 | D | Bought a pair of encrusted boots for 332 gold pieces 245 | D | Identified the +1 pair of boots "Zyipt" {rElec rF+ Str-2 | Stlth+} (You bought it in a shop in the Dungeon) 251 | D | Bought a vibrating marble ring for 45 gold pieces 251 | D | Identified the ring "Amuod" {rCorr Str+5 Dex+2} (You bought | it in a shop in the Dungeon) 251 | D | Bought a smoking carnelian ring for 45 gold pieces 251 | D | Identified the ring "Jeloam Fipsa" {rC+ Int+3 Dex+6} (You | bought it in a shop in the Dungeon) 251 | D | Bought a translucent glass ring for 45 gold pieces 251 | D | Identified the ring of Othroif {*Slow +Blink rN+ Str+3 | Dex+6} (You bought it in a shop in the Dungeon) 251 | D | Bought a smoking lapis lazuli ring for 45 gold pieces 251 | D | Identified the ring of Gir Jirr {rN+ Str+6 Stlth+} (You | bought it in a shop in the Dungeon) 299 | D | Round 3. 304 | D | Noticed a queen bee 309 | D | Reached skill level 10 in Conjurations 316 | D | HP: 1/28 [killer bee (5)] 317 | D | Mangled by a killer bee Illustrated notes Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 8 9 | 9.8 Conjurations | 8 9 10 | 10.3 Translocations | 2 3 | 3.0 Alchemy | 1 3 | 3.0 Dodging | | 1.5 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 1 | 4 || 5 Unarmed | 1 | || 1 Bite | | 1 || 1 Cast: Magic Dart | 4 | 7 || 11 Searing Ray | | 5 || 5 Fulminant Prism | | 2 || 2 Iskenderun's Myst | | 1 || 1 Evoke: Wand | 2 | 4 || 6 Use: Potion | | 1 || 1 Armour: Robe | 1 | 13 || 14 Dodge: Dodged | 3 | 8 || 11