Dungeon Sprint DCSS version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 16728698608324997442 558 xzanthius the Destroyer (level 10, -1/49 HPs) Began as a Vine Stalker Conjurer on Mar 15, 2025. Was an Initiate of Gozag. Collided with a rock wall (19 damage) ... after being knocked back by a wind drake ... in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:13:47 (847 turns). xzanthius the Destroyer (Vine Stalker Conjurer) Turns: 847, Time: 00:13:48 Health: -1/49 AC: 7 Str: 13 XL: 10 Next: 8% Magic: 0/35 EV: 12 Int: 38 God: Gozag Gold: 698 SH: 5 Dex: 22 Spells: 19/35 levels left rFire + + . p - staff of conjuration rCold . . . B - +0 buckler "Seolibul" {*Slow rF++ Str+3} rNeg + . . H - +1 leather armour of Beogh's Brutal Revenge {Will+ Regen+ Int+2} rPois . (no helmet) rElec + (no cloak) rCorr . D - +0 pair of gloves "Plog" {SInv} SInv + C - +1 pair of boots of Giroev {Dex+3 SInv} Will +++.. r - amulet "Beymmakh" {Rampage Will+ RegenMP+} Stlth ++ x - ring "Narappobaz" {rN+ MP+7 Int+6 SInv} HPRegen 1.88/turn n - ring of Activism {rElec Int+8 Dex+6} MPRegen 0.64/turn %: no teleportation, slow self (1%), guardian spirit, rampage @: gold aura A: fangs 3, regeneration 1, magic shield, antimagic bite, no potion heal 2 }: 1/15 runes: serpentine a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was pleased with you. You visited 1 branch You collected 4000 gold pieces. You spent 3302 gold pieces at shops. Inventory: Hand Weapons m - a +2 dagger of venom Armour a - a +0 robe B - the +0 buckler "Seolibul" (worn) {*Slow rF++ Str+3} (You bought it in a shop in the Dungeon) Str+3: It affects your strength (+3). rF++: It greatly protects you from fire. *Slow: It may slow you when you take damage. C - the +1 pair of boots of Giroev (worn) {Dex+3 SInv} (You bought it in a shop in the Dungeon) Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. D - the +0 pair of gloves "Plog" (worn) {SInv} (You bought it in a shop in the Dungeon) SInv: It lets you see invisible. H - the +1 leather armour of Beogh's Brutal Revenge (worn) {Will+ Regen+ Int+2} (You bought it in a shop in the Dungeon) Int+2: It affects your intelligence (+2). Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Magical Staves p - a staff of conjuration (weapon) Jewellery l - the ring of the Priest {rF++ rC+ Will+ rCorr} (You bought it in a shop in the Dungeon) [ring of resist corrosion] rF++: It greatly protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. n - the ring of Activism (right hand) {rElec Int+8 Dex+6} (You bought it in a shop in the Dungeon) [ring of dexterity] Int+8: It affects your intelligence (+8). Dex+6: It affects your dexterity (+6). rElec: It insulates you from electricity. o - the amulet "Vinetef" {rPois Regen+} (You bought it in a shop in the Dungeon) [amulet of regeneration] rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. q - the ring "Focown" {rPois rN+ SInv} (You bought it in a shop in the Dungeon) [ring of poison resistance] rPois: It protects you from poison. rN+: It protects you from negative energy. SInv: It lets you see invisible. r - the amulet "Beymmakh" (around neck) {Rampage Will+ RegenMP+} (You bought it in a shop in the Dungeon) [amulet of magic regeneration] It increases your rate of magic regeneration. Will+: It increases your willpower. Rampage: It bestows one free step when moving towards enemies. RegenMP+: It increases your rate of magic regeneration. s - the amulet of Doubts {Reflect rN+ MP+5 Int+3 SH+5} (You bought it in a shop in the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. MP+5: It affects your magic capacity (+5). SH+5: It affects your SH (+5). t - the ring of Vollyor {Ice MP+9 Str+3 Stlth+} (You bought it in a shop in the Dungeon) [ring of ice] Ice: It enhances your ice magic. Str+3: It affects your strength (+3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. u - the ring "Iniryrel" {rElec rPois rF+ Will+} (You bought it in a shop in the Dungeon) [ring of willpower] rF+: It protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. v - the ring "Yluyr" {+Blink rCorr Str-4 Int+3 Dex+6} (You bought it in a shop in the Dungeon) [ring of dexterity] Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. w - the ring of Miracles {rN+ Str+4 Int+2} (You bought it in a shop in the Dungeon) [ring of positive energy] Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. x - the ring "Narappobaz" (left hand) {rN+ MP+7 Int+6 SInv} (You bought it in a shop in the Dungeon) [ring of intelligence] Int+6: It affects your intelligence (+6). rN+: It protects you from negative energy. MP+7: It affects your magic capacity (+7). SInv: It lets you see invisible. y - the ring "Zoafi" {rC+ Str+2 Dex+6 SInv Stlth+} (You bought it in a shop in the Dungeon) [ring of dexterity] Str+2: It affects your strength (+2). Dex+6: It affects your dexterity (+6). rC+: It protects you from cold. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. z - the ring of the Scavenger {rCorr Int+6} (You bought it in a shop in the Dungeon) [ring of resist corrosion] Int+6: It affects your intelligence (+6). rCorr: It protects you from acid and corrosion. A - the ring of Hard Scrabble {rF+ rN+ Wiz Dex+2} (You bought it in a shop in the Dungeon) [ring of wizardry] It improves your spell success rate. Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rN+: It protects you from negative energy. Wiz: It increases the success rate of your magical spells. Wands g - a wand of light (3) h - a wand of roots (3) Scrolls f - 4 scrolls of blinking i - 3 scrolls of fog Potions b - 2 potions of magic c - a potion of curing d - 2 potions of haste e - a potion of berserk rage j - 3 potions of heal wounds {unknown} k - a potion of resistance E - a potion of cancellation F - a potion of might G - a potion of experience I - 6 potions of brilliance Skills: + Level 3.0 Fighting + Level 3.0 Staves + Level 2.7 Armour + Level 3.3 Dodging - Level 2.4 Stealth + Level 2.8 Shields * Level 13.1 Spellcasting * Level 13.5 Conjurations + Level 7.6 Translocations + Level 7.6 Alchemy + Level 2.8 Evocations You had 19 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Searing Ray Conj 100% 2d8 0% 2 c - Iskenderun's Mystic Conj/Tloc 100% 2d19 (+2d11% 4 d - Fulminant Prism Conj/Alch 51% 3d22 1% 4 e - Iskenderun's Battles Conj 100% 2d15 1% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ignite Poison Fire/Alch 53% N/A 5% 4 Sticky Flame Fire/Alch 53% 2d9 5% 4 Bombard Conj/Erth 43% 9d7 24% 6 Spellforged Servitor Conj/Summ 43% N/A 80% 7 Ignition Fire 12% 3d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Lugonu Shops: D [=??*?*:[((!!!! Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You feel a surge of power! The magic dart hits the wind drake! The wind drake is lightly wounded. Your battlesphere fires! The barrage of energy hits the wind drake!! The wind drake is heavily wounded. Your battlesphere expends the last of its energy and dissipates. You feel a surge of power! The magic dart hits the wind drake. The wind drake is heavily wounded. The wind drake flaps its wings at you. The air twists around and strikes you!! The wind drake flaps its wings at you. The air twists around and strikes you!! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Aiming: Fastroot Press: ? - help, Shift-Dir - straight line, f/p - wind drake Aim: a wind drake (heavily wounded, repelling missiles) The roots erupt in riotous growth! Roots grab the wind drake. The grasping roots constrict the wind drake! The wind drake escapes! Unknown command. Unknown command. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wind drake Aim: a wind drake (severely wounded, repelling missiles, 43% to hit) You feel a surge of power! The wind drake repels the searing ray! (Press . to maintain the ray.) Unknown command. Unknown command. The wind drake repels the searing ray! The wind drake exhales a fierce blast of wind! You are knocked back by the gust of wind. You slam into the rock wall!! You die... Your body crumbles into a pile of gold. ###∩........ß.# #.ß........∩### ##.............###.............## #⌠..........###...###..........⌠# #⌠..........# #.<.# #..........⌠# #⌠..........###...###..........⌠# ##.............###.............## ###∩........ß.# #.ß........∩### ##∩___......###......_._∩## ######.ß....@....ß.###### #§.$.........⌠# ###.........### #_...k..._# #........_# #_......._# #∩.......∩# ##∩.....∩## ##.....## You could see a wind drake (repels missiles, catching breath). Vanquished Creatures An anaconda (D) 2 lightning spires (D) 2 air elementals (D) 4 steam dragons (D) 9 sky beasts (D) An ogre (D) 2 jellies (D) 5 endoplasms (D) A frilled lizard (D) 2 goblins (D) 29 creatures vanquished. Vanquished Creatures (others) A wind drake (D) 7 fulminant prisms (D) 8 creatures vanquished. Grand Total: 37 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | xzanthius the Vine Stalker Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 4/4 1 | D | Found an iron altar of Okawaru. 2 | D | Found a shadowy altar of Dithmenos. 2 | D | Found a hide-covered altar of Uskayaw. 3 | D | Found a burning altar of Makhleb. 3 | D | Found a corrupted altar of Lugonu. 4 | D | Found a roughly hewn altar of Beogh. 4 | D | Found a glowing silver altar of Zin. 5 | D | Found Adav's Timeless Talismans. 5 | D | Found a stormy altar of Qazlal. 5 | D | Found an ornate altar of the Wu Jian Council. 5 | D | Found Niba's Identification Station. 5 | D | Round 1. 6 | D | Found Ecurghosh's Jewellery. 6 | D | Found Seur Cun's Advanced Armour. 8 | D | Found a glowing golden altar of the Shining One. 10 | D | Found an opulent altar of Gozag. 11 | D | Found a shimmering altar of Xom. 11 | D | Found a sacrificial altar of Ru. 11 | D | Found a basalt altar of Yredelemnul. 11 | D | Found Lolodew's Premium Goods. 11 | D | Found Omungil's Weapon Rack. 12 | D | Found Ickouqoi's Miscellaneous Merchandise. 12 | D | Found Vojiz's Basic Armour. 18 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 23 | D | Found a snail-covered altar of Cheibriados. 25 | D | Found a shimmering blue altar of Sif Muna. 26 | D | Found Puorill's Do-It-Yourself Clinic. 26 | D | Found an ancient bone altar of Kikubaaqudgha. 26 | D | Found a radiant altar of Vehumet. 26 | D | Found a bloodstained altar of Trog. 26 | D | Found Fyod's Distillery. 27 | D | Found Taxyemn's Bottled Wisdom. 27 | D | Found Husyur's Distillery. 29 | D | Noticed an ogre 35 | D | Killed an ogre 36 | D | Reached XP level 2. HP: 13/13 MP: 0/10 36 | D | Reached XP level 3. HP: 16/16 MP: 0/11 36 | D | Reached XP level 4. HP: 21/21 MP: 0/13 50 | D | Found a blossoming altar of Fedhas. 52 | D | Found Effid's Staff Store. 54 | D | Found Nydwonni's Magic Scroll Shop. 54 | D | Found Cagep's Must-Have Magic. 54 | D | Found Fousonk's Magic Scroll Shop. 65 | D | Arena points: 12 (+12) [x2] 92 | D | Bought a warped amethyst amulet for 45 gold pieces 92 | D | Identified the amulet "Vinetef" {rPois Regen+} (You bought | it in a shop in the Dungeon) 92 | D | Bought a twitching steel amulet for 45 gold pieces 92 | D | Identified the amulet of Wuefiar {Reflect rN+ SH+5} (You | bought it in a shop in the Dungeon) 92 | D | Bought a wavering bone amulet for 45 gold pieces 92 | D | Identified the amulet "Caomued" {Faith rCorr Int-4 Dex+4 | Stlth+} (You bought it in a shop in the Dungeon) 92 | D | Bought a crude golden amulet for 45 gold pieces 92 | D | Identified the amulet "Beymmakh" {Rampage Will+ RegenMP+} | (You bought it in a shop in the Dungeon) 92 | D | Bought a scorched brass amulet for 45 gold pieces 92 | D | Identified the amulet of Doubts {Reflect rN+ MP+5 Int+3 | SH+5} (You bought it in a shop in the Dungeon) 97 | D | Bought a heavily runed granite ring for 45 gold pieces 97 | D | Identified the ring of Vollyor {Ice MP+9 Str+3 Stlth+} (You | bought it in a shop in the Dungeon) 97 | D | Bought a sparkling turquoise ring for 45 gold pieces 97 | D | Identified the ring "Taopomit" {Wiz Str-2 Dex+4} (You | bought it in a shop in the Dungeon) 97 | D | Bought a heavily runed ivory ring for 45 gold pieces 97 | D | Identified the ring "Yluyr" {+Blink rCorr Str-4 Int+3 | Dex+6} (You bought it in a shop in the Dungeon) 97 | D | Bought a brightly glowing tin ring for 45 gold pieces 97 | D | Identified the ring of Miracles {rN+ Str+4 Int+2} (You | bought it in a shop in the Dungeon) 97 | D | Bought a fine bone ring for 45 gold pieces 97 | D | Identified the ring "Narappobaz" {rN+ MP+7 Int+6 SInv} (You | bought it in a shop in the Dungeon) 97 | D | Bought a glittering granite ring for 45 gold pieces 97 | D | Identified the ring "Zoafi" {rC+ Str+2 Dex+6 SInv Stlth+} | (You bought it in a shop in the Dungeon) 97 | D | Bought a smoking golden ring for 45 gold pieces 97 | D | Identified the ring of the Scavenger {rCorr Int+6} (You | bought it in a shop in the Dungeon) 97 | D | Bought a translucent turquoise ring for 45 gold pieces 97 | D | Identified the ring of Hard Scrabble {rF+ rN+ Wiz Dex+2} | (You bought it in a shop in the Dungeon) 103 | D | Learned a level 2 spell: Searing Ray 108 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 113 | D | Learned a level 4 spell: Fulminant Prism 127 | D | Round 2. 240 | D | Reached XP level 5. HP: 24/24 MP: 15/15 252 | D | Reached skill level 1 in Translocations 252 | D | Reached skill level 1 in Alchemy 252 | D | Arena points: 54 (+42) [x3] 284 | D | Bought a vibrating golden ring for 45 gold pieces 284 | D | Identified the ring of the Priest {rF++ rC+ Will+ rCorr} | (You bought it in a shop in the Dungeon) 284 | D | Bought a vibrating lapis lazuli ring for 45 gold pieces 284 | D | Identified the ring of Activism {rElec Int+8 Dex+6} (You | bought it in a shop in the Dungeon) 284 | D | Bought a vibrating marble ring for 45 gold pieces 284 | D | Identified the ring "Focown" {rPois rN+ SInv} (You bought | it in a shop in the Dungeon) 284 | D | Bought a transparent lapis lazuli ring for 45 gold pieces 284 | D | Identified the ring "Iniryrel" {rElec rPois rF+ Will+} (You | bought it in a shop in the Dungeon) 319 | D | Round 3. 321 | D | Noticed a sky beast 321 | D | Noticed a sky beast 323 | D | Noticed a lightning spire 327 | D | Noticed a steam dragon 328 | D | Killed a sky beast 329 | D | Reached XP level 6. HP: 25/28 MP: 17/18 333 | D | Killed a steam dragon 334 | D | Killed a sky beast 335 | D | Reached skill level 10 in Conjurations 335 | D | Reached XP level 7. HP: 29/32 MP: 12/21 365 | D | Killed a lightning spire 366 | D | Reached skill level 5 in Translocations 366 | D | Reached skill level 5 in Alchemy 366 | D | Gained mutation: You have razor-sharp teeth. [Vine Stalker | growth] 366 | D | Reached XP level 8. HP: 28/36 MP: 10/24 384 | D | Arena points: 138 (+84) [x4] 416 | D | Bought a staff of conjuration for 750 gold pieces 417 | D | Bought a book of Power for 294 gold pieces 417 | D | Round 4. 480 | D | Arena points: 278 (+140) [x5] 481 | D | Reached XP level 9. HP: 39/39 MP: 26/26 492 | D | Learned a level 5 spell: Iskenderun's Battlesphere 504 | D | Bought a heavily runed buckler for 332 gold pieces 504 | D | Identified the +0 buckler "Seolibul" {*Slow rF++ Str+3} | (You bought it in a shop in the Dungeon) 504 | D | Bought a pair of polished boots for 332 gold pieces 504 | D | Identified the +1 pair of boots of Giroev {Dex+3 SInv} (You | bought it in a shop in the Dungeon) 504 | D | Bought a pair of bloodstained gloves for 332 gold pieces 504 | D | Identified the +0 pair of gloves "Plog" {SInv} (You bought | it in a shop in the Dungeon) 542 | D | Bought a potion of cancellation for 56 gold pieces 542 | D | Bought a potion of might for 28 gold pieces 547 | D | Round 5. 556 | D | Noticed a giant anaconda 564 | D | Killed a giant anaconda 564 | D | Arena points: 558 (+280) [x7] 565 | D | Reached skill level 1 in Fighting 565 | D | Reached skill level 1 in Staves 565 | D | Reached skill level 1 in Armour 565 | D | Reached skill level 1 in Shields 565 | D | Reached skill level 1 in Evocations 565 | D | Got a serpentine rune of Zot 575 | D | Bought a faintly humming leather armour for 245 gold pieces 575 | D | Identified the +1 leather armour of Beogh's Brutal Revenge | {Will+ Regen+ Int+2} (You bought it in a shop in the | Dungeon) 608 | D | Bought 6 potions of brilliance for 168 gold pieces 764 | D | Round 6. 771 | D | Noticed a lightning spire 777 | D | Killed a lightning spire 781 | D | Paralysed by an air elemental for 1 turns 794 | D | Noticed a wind drake 803 | D | Killed a wind drake 805 | D | Reached XP level 10. HP: 19/48 MP: 6/28 847 | D | Collided with a rock wall Illustrated notes Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Spellcasting | 6 7 8 9 11 12 13 | 13.1 Conjurations | 7 9 10 11 12 13 | 13.5 Translocations | 2 4 5 6 7 | 7.6 Alchemy | 2 4 5 6 7 | 7.6 Fighting | 2 3 | 3.0 Staves | 2 3 | 3.0 Armour | 2 | 2.7 Dodging | 3 | 3.3 Shields | 2 | 2.8 Evocations | 2 | 2.8 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | | 4 | | || 4 Bite | | 2 | 9 | || 11 Dagger | | | 8 | || 8 Staff | | | 1 | || 1 Cast: Magic Dart | 4 | 11 | 2 | 5 || 22 Searing Ray | | 4 | 14 | 1 || 19 Fulminant Prism | | | 8 | || 8 Iskenderun's Myst | | | 4 | 1 || 5 Iskenderun's Batt | | | 2 | 1 || 3 Evoke: Wand | 1 | | 2 | 1 || 4 Use: Potion | | | 3 | || 3 Armour: Robe | | 8 | 19 | || 27 Leather armour | | | 9 | 3 || 12 Dodge: Dodged | | 2 | 14 | || 16