ASSERT(!invalid_monster(&mons)) in 'mon-death.cc' at line 2285 failed. Version: Dungeon Crawl Stone Soup 0.33.1-12-g363e1cdcc9 Platform: unix Bits: 64 Game mode: sprint Tiles: online Seed: 7912029496531218051, deterministic pregen: 1 Command line: /usr/games/crawl-0.33 -name yokomohoyo -rc /dgldir/rcfiles/crawl-0.33/yokomohoyo.rc -macro /dgldir/rcfiles/crawl-0.33/yokomohoyo.macro -morgue /dgldir/morgue/yokomohoyo/ -sprint -webtiles-socket /crawl-master/webserver/sockets/yokomohoyo:2025-12-31.01:35:26.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 18 stack frames. /usr/games/crawl-0.33(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x583fa24fdf5e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.33(_Z13do_crash_dumpv+0x43a) [0x583fa250bfea]: do_crash_dump() /usr/games/crawl-0.33(_Z20crash_signal_handleri+0x1fa) [0x583fa24fe43a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x42910) [0x75a43fc42910]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11b) [0x75a43fc9999b]: /lib/x86_64-linux-gnu/libc.so.6(raise+0x16) [0x75a43fc42866]: /usr/games/crawl-0.33(+0x4d83bd) [0x583fa250b3bd]: /usr/games/crawl-0.33(_Z12AssertFailedPKcS0_iS0_z+0x1c7) [0x583fa250b8c7]: AssertFailed(char const*, char const*, int, char const*, ...) /usr/games/crawl-0.33(_Z11monster_dieR7monster11killer_typeibb+0x4607) [0x583fa28cc2a7]: monster_die(monster&, killer_type, int, bool, bool) /usr/games/crawl-0.33(_Z19handle_monster_moveP7monster+0x165e) [0x583fa287cace]: handle_monster_move(monster*) /usr/games/crawl-0.33(_Z15handle_monstersb+0xbf0) [0x583fa287e9b0]: handle_monsters(bool) /usr/games/crawl-0.33(_Z12world_reactsv+0x147) [0x583fa2c9a327]: world_reacts() /usr/games/crawl-0.33(+0xc699a0) [0x583fa2c9c9a0]: /usr/games/crawl-0.33(+0xc6a355) [0x583fa2c9d355]: /usr/games/crawl-0.33(main+0x1f7) [0x583fa2433b57]: /lib/x86_64-linux-gnu/libc.so.6(+0x280d0) [0x75a43fc280d0]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x89) [0x75a43fc28189]: /usr/games/crawl-0.33(_start+0x25) [0x583fa2434585]: Trying to run gdb. GNU gdb (Ubuntu 14.0.50.20230907-0ubuntu1) 14.0.50.20230907-git Copyright (C) 2023 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000075a43fd0fbf7 in __GI___wait4 (pid=1214506, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000075a43fd0fbf7 in __GI___wait4 (pid=1214506, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x0000583fa24fe60c in call_gdb (file=0x75a43fdff6c0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 1214088\000\000\000\000\000" #2 0x0000583fa250c008 in do_crash_dump () at dbg-asrt.cc:673 t = 1767145665 dir = "/dgldir/morgue/yokomohoyo/" name = "/dgldir/morgue/yokomohoyo/crash-yokomohoyo-20251231-014745.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ASSERT(!invalid_monster(&mons)) in 'mon-death.cc' at line 2285 failed." file = 0x75a43fdff6c0 <_IO_2_1_stderr_> #3 0x0000583fa24fe43a in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #4 No locals. #5 __pthread_kill_implementation (no_tid=0, signo=6, threadid=) at ./nptl/pthread_kill.c:44 tid = ret = 0 pd = old_mask = {__val = {2285}} ret = pd = old_mask = ret = tid = ret = resultvar = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = __private = __oldval = #6 __pthread_kill_internal (signo=6, threadid=) at ./nptl/pthread_kill.c:78 No locals. #7 __GI___pthread_kill (threadid=, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 No locals. #8 0x000075a43fc42866 in __GI_raise (sig=6) at ../sysdeps/posix/raise.c:26 ret = #9 0x0000583fa250b3bd in _BreakStrToDebugger (mesg=mesg@entry=0x7ffeab997e80 "ASSERT(!invalid_monster(&mons)) in 'mon-death.cc' at line 2285 failed.", assert=true) at dbg-asrt.cc:799 No locals. #10 0x0000583fa250b8c7 in AssertFailed (expr=expr@entry=0x583fa2cce86b "!invalid_monster(&mons)", file=file@entry=0x583fa2cce38b "mon-death.cc", line=line@entry=2285, text=text@entry=0x0) at dbg-asrt.cc:837 mesg = "ASSERT(!invalid_monster(&mons)) in 'mon-death.cc' at line 2285 failed.\000\000\004\000\000\000\000\000\000\000gold\000X\000\000\270\342a@\244u\000\000\000@\002\246\000\b\000\000\330\3752\245?X\000\000 \3752\245?X\000\000 \3752\245?X\000\000 \3752\245?X\000\000 \000\000\000\000\000\000\000\300\a7\245?X\000\000 \3752\245?X\000\000\240\a7\245?X\000\000\350Sa@\244u\000\000 \3752\245?X\000\000NTa@\244u\000\000 \3752\245?X\000\000"... args = {{gp_offset = 2771582240, fp_offset = 22591, overflow_arg_area = 0x583fa53707d0, reg_save_area = 0x75a4406153e8 }} fileName = #11 0x0000583fa28cc2a7 in monster_die (mons=..., killer=KILL_NONE, killer_index=27000, silent=true, mount_death=) at mon-death.cc:2285 was_visible = spectralised = summoned = duration = monster_killed = hard_reset = timeout = gives_player_xp = drop_items = in_transit = was_banished = mons_reset = leaves_corpse = real_death = pet_kill = did_death_message = death_message = exploded = anon = targ_holy = corpse_consumed = corpse = player_xp = mwhere = {x = -1512345312, y = 22591} #12 0x0000583fa28cd05d in monster_die (mons=..., killer=, silent=, mount_death=) at mon-death.cc:2010 ktype = kindex = #13 0x0000583fa287cace in _handle_boulder_movement (boulder=...) at mon-act.cc:1062 blocker = blocker_name = "a stone wall" obstruction = 0x583fa328e4e8 dir = {x = 0, y = 1} targ = {x = 49, y = 39} dir = targ = obstruction = push_targs = pos = i = blocker = blocker_name = solid_count = solid_name = self_dmg = ai = #14 handle_monster_move (mons=0x583fa328e690 ) at mon-act.cc:2051 entry = mmov = {x = 0, y = 0} disabled = old_energy = non_move_energy = old_pos = new_pos = {x = 49, y = 40} #15 0x0000583fa287e9b0 in handle_monsters (with_noise=true) at mon-act.cc:2789 mon = 0x583fa328e690 oldspeed = tries = #16 0x0000583fa2c9a327 in world_reacts () at main.cc:2603 No locals. #17 0x0000583fa2c9c9a0 in _input () at main.cc:1304 player_disabled = {was_disabled = false} #18 0x0000583fa2c9d355 in _launch_game () at main.cc:493 game_start = ccon = {cstate = false} #19 0x0000583fa2433b57 in _launch_game_loop () at main.cc:392 game_ended = false game_ended = ge = fe = #20 main (argc=13, argv=0x7ffeab999608) at main.cc:342 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = {value = maybe_bool::mbool_t::maybe, static maybe = , static t = {value = maybe_bool::mbool_t::t, static maybe = , static t = , static f = {value = maybe_bool::mbool_t::f, static maybe = , static t = , static f = }}, static f = }}} [Inferior 1 (process 1214088) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.33/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.33/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.33/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 0 Level vaults: arena_sprint Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #10, type 0 at (39, 35): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You have entered the arena! You will win if you kill everything that spawns (including allies). If it is a boss round, you only need to kill the boss in order to win. If it is a lightning round, you only need to survive! Welcome, yokomohoyo the Deep Elf Earth Elementalist. [Dungeon Sprint] Press ? for a list of commands and other information. Found 200 gold pieces. Found a staircase leading out of the dungeon. You now have 200 gold pieces. h - a potion of resistance; i - a wand of quicksilver (5) j - a wand of warping (5); e - 4 potions of haste (gained 3) d - 4 potions of heal wounds (gained 3); k - 3 scrolls of fog g - 4 scrolls of blinking (gained 3) There is a staircase leading out of the dungeon here. Found a basalt altar of Yredelemnul. Found a stormy altar of Qazlal. Found a corrupted altar of Lugonu and a shimmering altar of Xom. Get ready! Found Toceaf's Weapon Rack and Beihah's Premium Goods. Found an ancient bone altar of Kikubaaqudgha. Found a burning altar of Makhleb. ROUND 1! FIGHT! Found Zireesoi's Do-It-Yourself Clinic and Tes Daoc's Distillery. Found three altars. A dart slug comes into view. The dart slug launches a dart at you. The slug dart hits you. There is a staircase leading out of the dungeon here. Found an ornate altar of the Wu Jian Council and a glowing silver altar of Zin. The dart slug launches a dart at you. The slug dart misses you. Found a hide-covered altar of Uskayaw and an iron altar of Okawaru. Found an opulent altar of Gozag and a shimmering blue altar of Sif Muna. Found Xyfaeju's Magic Scroll Shop and Deweom's Staff Store. Found a bloodstained altar of Trog and a sacrificial altar of Ru. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Found Wekaf's Magic Scroll Shop and Muaniz's Must-Have Magic. There is a glowing silver altar of Zin here. There is an iron altar of Okawaru here. There is an opulent altar of Gozag here. You kneel at the altar of Gozag. Gozag welcomes you! Gozag waives the service fee. A hobgoblin comes into view. The dart slug launches a dart at you. The slug dart misses you. Aiming: Warp Space Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (wandering, hasn't noticed you, fire blocked by a granite statue, chance to blink: 50%) Your line of fire to Sigmund is blocked by a granite statue. Aiming: Warp Space Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Space twists violently! The rupture engulfs Sigmund! Sigmund blinks! Sigmund is heavily wounded. The hobgoblin shouts! Aiming: Warp Space Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Space twists violently! The rupture engulfs Sigmund! Sigmund blinks! Okay, then. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (82% to hit) The blast of sand hits the hobgoblin! You kill the hobgoblin! The dart slug launches a dart at you. The slug dart hits you. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a dart slug (100% to hit) The blast of sand hits the dart slug. The dart slug is severely wounded. Sigmund gestures at you while chanting. The magic dart hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a dart slug (severely wounded, 100% to hit) The blast of sand hits the dart slug. You kill the dart slug! Sigmund's eyes start glowing with a red light. Aiming: Quicksilver Bolt Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 68% to hit) The bolt of dispelling energy misses Sigmund. Aiming: Quicksilver Bolt Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 68% to hit) The bolt of dispelling energy hits Sigmund! You kill Sigmund! Training target 4.0 for Earth Magic reached! Training target 4.0 for Spellcasting reached! Training target 4.0 for Conjurations reached! Training target 4.0 for Fighting reached! Your Fighting skill gained 4 levels and is now at level 4! Your Spellcasting skill increases to level 4! Your Conjurations skill gained 3 levels and is now at level 4! Your Earth Magic skill increases to level 4! You need to enable at least one skill for training. Training target 6.0 for Earth Magic reached! Training target 6.0 for Conjurations reached! Your Conjurations skill gained 2 levels and is now at level 6! Your Earth Magic skill gained 2 levels and is now at level 6! You need to enable at least one skill for training. Training target 8.0 for Earth Magic reached! Your Earth Magic skill gained 2 levels and is now at level 8! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You have reached level 4! You feel clever. You have reached level 5! This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'b'. You now have 308 gold pieces (gained 108). There are no items here. Found a roughly hewn altar of Beogh. Found Peughont's Timeless Talismans and Plog's Identification Station. Found a radiant altar of Vehumet and a shadowy altar of Dithmenos. Found Xadgh's Jewellery and Bunn's Advanced Armour. You now have 344 gold pieces (gained 36). Things that are here: a +0 scythe; a +0 robe l - a +0 scythe; m - a +0 robe There is an entrance to Xadgh's Jewellery here. n - the amulet "Mikan" {Faith Fly rN+ Will+} o - the amulet of the Nine Tusks {RegenMP+ Int+5} Thank you for shopping at Xadgh's Jewellery! You start putting on your amulet. You continue putting on the amulet of the Nine Tusks {RegenMP+ Int+5}. x4 Magic restored. You continue putting on the amulet of the Nine Tusks {RegenMP+ Int+5}. You finish putting on the amulet of the Nine Tusks {RegenMP+ Int+5}. You feel clever. o - the amulet of the Nine Tusks (worn) {RegenMP+ Int+5} The amulet of the Nine Tusks throbs as it attunes itself to your body. Found Xighezxi's Miscellaneous Merchandise and Xecwil's Basic Armour. There is an entrance to Xecwil's Basic Armour here. p - a +0 troll leather armour Thank you for shopping at Xecwil's Basic Armour! There is an entrance to Toceaf's Weapon Rack here. You start removing your armour. You continue removing your +0 robe. x4 50... You continue removing your +0 robe. You finish removing your +0 robe. You start putting on your armour. You continue putting on your +0 troll leather armour. x5 You finish putting on your +0 troll leather armour. The armour cannot attune itself to your injured body. A jackal comes into view. Okay, then. Aiming: Brom's Barrelling Boulder (quite dangerous; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target There's a thick-headed creature in the way. Okay, then. Aiming: Brom's Barrelling Boulder (quite dangerous; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Okay, then. The jackal barks! Aiming: Brom's Barrelling Boulder (quite dangerous; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a jackal (100% to hit) You send a boulder barrelling forward! Your boulder barrels into the jackal! You kill the jackal! Your boulder is destroyed! You now have 128 gold pieces (gained 54). There are no items here. A giant cockroach comes into view. Aiming: Brom's Barrelling Boulder (quite dangerous; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Okay, then. Aiming: Brom's Barrelling Boulder (quite dangerous; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Okay, then. Aiming: Brom's Barrelling Boulder (quite dangerous; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a giant cockroach (100% to hit) You send a boulder barrelling forward! The giant cockroach bites your boulder but does no damage. Your boulder barrels into the giant cockroach! You kill the giant cockroach! Victory! Score multiplier: 2x You now have 12 arena points (gained 12). Your Conjurations skill increases to level 7! Unknown command. You now have 148 gold pieces (gained 20). You now have 202 gold pieces (gained 54). There are no items here. l - a +0 scythe (weapon) There is a staircase leading out of the dungeon here. You drop a +0 robe. You drop a +0 robe. HP restored. Your armour attunes itself to your body, and you begin to regenerate more quickly. Get ready! ROUND 2! FIGHT! LIGHTNING ROUND! 2 adder zombies and a phantom come into view. There is a bloodstained altar of Trog here. The phantom moves out of view. Aiming: Brom's Barrelling Boulder (quite dangerous; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You send a boulder barrelling forward! Your boulder barrels into the adder zombie! The adder zombie is moderately damaged. The adder zombie bites your boulder but does no damage. Your boulder barrels into the adder zombie! The adder zombie is severely damaged. 50... Your boulder barrels into the adder zombie! You destroy the adder zombie! Your boulder crumbles as it rolls away. Aiming: Brom's Barrelling Boulder (quite dangerous; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You send a boulder barrelling forward! A phantom comes into view. Your boulder barrels into the adder zombie! The adder zombie is moderately damaged. Your boulder barrels into the adder zombie! The adder zombie is heavily damaged. The adder zombie bites your boulder but does no damage. Your boulder barrels into the adder zombie! You destroy the adder zombie! The phantom is distracted by your dazzling golden aura. Aiming: Brom's Barrelling Boulder (quite dangerous; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You send a boulder barrelling forward! Your boulder crumbles as it rolls away. Your boulder barrels into the phantom! The phantom is lightly damaged. The phantom is distracted by your dazzling golden aura. Your boulder barrels into the phantom! The phantom is no longer distracted by gold. The phantom is heavily damaged. Your boulder barrels into the phantom! The phantom is almost destroyed. The phantom hits your boulder but does no damage. Your boulder barrels into the phantom! The phantom is almost destroyed. Your boulder barrels into the phantom! You destroy the phantom! Training target 8.0 for Conjurations reached! Your Conjurations skill increases to level 8! You need to enable at least one skill for training. Training target 9.0 for Earth Magic reached! Your Earth Magic skill increases to level 9! Your boulder slams into a wall and falls apart! A phantom comes into view. Aiming: Brom's Barrelling Boulder (quite dangerous; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a phantom (wandering, hasn't noticed you, 100% to hit) You send a boulder barrelling forward! Your boulder barrels into the phantom! The phantom is lightly damaged. The phantom hits your boulder. The phantom blinks! Your boulder blinks! The phantom is distracted by your dazzling golden aura. The phantom is no longer distracted by gold. Aiming: Brom's Barrelling Boulder (quite dangerous; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You send a boulder barrelling forward! Your boulder barrels into the phantom! The phantom is moderately damaged. The phantom hits your boulder but does no damage. Your boulder barrels into the phantom! The phantom is almost destroyed. Your boulder barrels into the phantom! You destroy the phantom! Your boulder slams into a wall and falls apart! Training target 9.0 for Conjurations reached! Your Conjurations skill increases to level 9! You need to enable at least one skill for training. You have reached level 6! 20... Found Yciaqol's Distillery and Zainufom's Bottled Wisdom. 15... Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You send a boulder barrelling forward! Your boulder barrels into the phantom! The phantom is moderately damaged. The phantom hits your boulder but does no damage. Your boulder barrels into the phantom! The phantom is severely damaged. Your boulder barrels into the phantom! You destroy the phantom! Training target 10.0 for Earth Magic reached! Training target 10.0 for Conjurations reached! Your Conjurations skill increases to level 10! Your Earth Magic skill increases to level 10! You need to enable at least one skill for training. Unknown command. A bat zombie comes into view. Your boulder slams into a wall and falls apart! The bat zombie moves out of view. 10... 5... Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Okay, then. 4... Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bat zombie (wandering, hasn't noticed you, 87% to hit) The blast of sand hits the bat zombie! You destroy the bat zombie! Victory! Score multiplier: 3x You now have 54 arena points (gained 42). Unknown command. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. You now have 262 gold pieces (gained 60). You now have 325 gold pieces (gained 63). There are no items here. You now have 361 gold pieces (gained 36). There are no items here. Get ready! ROUND 3! FIGHT! You sense a tension in the east. A rust devil comes into view. The rust devil screeches! Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a rust devil (100% to hit) You send a boulder barrelling forward! Your boulder barrels into the rust devil! The rust devil hits your boulder. The rust devil corrodes your boulder! Your boulder barrels into the rust devil! The rust devil is lightly wounded. Your boulder barrels into the rust devil! The rust devil is heavily wounded. Your boulder crushes the rust devil against a stone wall and falls apart! The rust devil is heavily wounded. Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You send a boulder barrelling forward! Your boulder barrels into the rust devil! The rust devil is severely wounded. The rust devil hits your boulder. The rust devil corrodes your boulder! Your boulder barrels into the rust devil! You kill the rust devil! Training target 11.0 for Conjurations reached! Training target 11.0 for Earth Magic reached! Your Conjurations skill increases to level 11! Your Earth Magic skill increases to level 11! You need to enable at least one skill for training. Training target 12.0 for Earth Magic reached! Training target 12.0 for Conjurations reached! Your Conjurations skill increases to level 12! Your Earth Magic skill increases to level 12! You need to enable at least one skill for training. You have reached level 7! Your boulder slams into a wall and falls apart! You now have 388 gold pieces (gained 27). There are no items here. You now have enough gold to petition Gozag for potion effects. You now have 424 gold pieces (gained 36). There are no items here. You now have 505 gold pieces (gained 81). There are no items here. You now have 586 gold pieces (gained 81). There are no items here. You now have 640 gold pieces (gained 54). There are no items here. A gargoyle comes into view. It is wielding a +0 flail. Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a gargoyle, wielding a +0 flail (100% to hit) You send a boulder barrelling forward! The gargoyle hurls a stone arrow at you. The stone arrow hits your boulder! Your boulder barrels into the gargoyle! Your boulder barrels into the gargoyle! The gargoyle hurls a stone arrow at you. The stone arrow hits your boulder! Your boulder barrels into the gargoyle! Your boulder barrels into the gargoyle! The gargoyle is heavily damaged. Your boulder crushes the gargoyle against a stone wall and falls apart! Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You send a boulder barrelling forward! Your boulder barrels into the gargoyle! The gargoyle is severely damaged. The gargoyle hits your boulder but does no damage. Your boulder barrels into the gargoyle! The gargoyle is almost destroyed. Your boulder barrels into the gargoyle! Your boulder crushes the gargoyle against a stone wall and falls apart! You destroy the gargoyle! Training target 13.0 for Earth Magic reached! Training target 13.0 for Conjurations reached! Your Conjurations skill increases to level 13! Your Earth Magic skill increases to level 13! You need to enable at least one skill for training. You have reached level 8! You feel clever. You now have 694 gold pieces (gained 54). You see here a +0 flail. a - a +0 flail An earth elemental comes into view. Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target There's a thick-headed creature in the way. Okay, then. Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Okay, then. Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target There's a thick-headed creature in the way. Okay, then. Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Okay, then. Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: an earth elemental (100% to hit) You send a boulder barrelling forward! The earth elemental hits your boulder!! Your boulder barrels into the earth elemental! Your boulder crushes the earth elemental against a rock wall and falls apart! Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You send a boulder barrelling forward! The earth elemental hits your boulder but does no damage. Your boulder barrels into the earth elemental! Your boulder crushes the earth elemental against a rock wall and falls apart! The earth elemental is lightly damaged. Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You send a boulder barrelling forward! The earth elemental hits your boulder!! Your boulder barrels into the earth elemental! Your boulder barrels into the earth elemental! Your boulder crushes the earth elemental against a rock wall and falls apart! The earth elemental is lightly damaged. There is an entrance to Bunn's Advanced Armour here. There is an entrance to Bunn's Advanced Armour here. Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: an earth elemental (lightly damaged, 100% to hit) You send a boulder barrelling forward! Your boulder barrels into the earth elemental! The earth elemental is moderately damaged. Your boulder barrels into the earth elemental! The earth elemental is moderately damaged. Your boulder barrels into the earth elemental! The earth elemental is moderately damaged. Your boulder barrels into the earth elemental! The earth elemental is severely damaged. The earth elemental hits your boulder but does no damage. Your boulder barrels into the earth elemental! Your boulder crushes the earth elemental against a granite statue and falls apart! The earth elemental is almost destroyed. Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You send a boulder barrelling forward! Your boulder barrels into the earth elemental! The earth elemental is almost destroyed. Your boulder barrels into the earth elemental! Your boulder crushes the earth elemental against a granite statue and falls apart! Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You send a boulder barrelling forward! Your boulder barrels into the earth elemental! You destroy the earth elemental! Your boulder slams into a statue and falls apart! You now have enough gold to fund merchants seeking to open stores in the dungeon. You now have 847 gold pieces (gained 153). There are no items here. An iron imp and a rust devil come into view. A boulder beetle comes into view. The iron imp shouts! The rust devil screeches! Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You send a boulder barrelling forward! The boulder beetle curls into a ball and begins rolling! Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You send a boulder barrelling forward! Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You send a boulder barrelling forward! Your boulder barrels into the boulder beetle! The boulder beetle hits your boulder!! The boulder beetle stops rolling and uncurls. The rust devil hits your boulder. The rust devil corrodes your boulder! Your boulder barrels into the rust devil! The rust devil is moderately wounded. Your boulder barrels into the iron imp! The iron imp is heavily wounded. Your boulder barrels into the boulder beetle! Your boulder barrels into the boulder beetle! The boulder beetle is lightly wounded. Your boulder barrels into the iron imp! The iron imp is severely wounded. Your boulder barrels into the rust devil! Something bites your boulder. Your boulder is destroyed! The rust devil hits your boulder. Your boulder seems to be corroded for longer. Your boulder barrels into the rust devil! The rust devil is moderately wounded. Your boulder barrels into the iron imp! You kill the iron imp! Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You send a boulder barrelling forward! Your boulder barrels into the rust devil! Your boulder crushes the rust devil against a stone wall and falls apart! The rust devil is heavily wounded. Your boulder slams into a wall and falls apart! You don't have enough magic to cast this spell. Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You send a boulder barrelling forward! Your boulder barrels into the rust devil! The rust devil is severely wounded. The rust devil hits your boulder. The rust devil corrodes your boulder! Your boulder barrels into the rust devil! The rust devil is severely wounded. Your boulder barrels into the rust devil! Your boulder crushes the rust devil against a stone wall and falls apart! The rust devil is severely wounded. Your boulder barrels into the boulder beetle! Magic courses through your body. Your boulder barrels into the boulder beetle! The boulder beetle curls into a ball and begins rolling! Your boulder barrels into the boulder beetle! Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You send a boulder barrelling forward! Your boulder barrels into the boulder beetle! The boulder beetle is moderately wounded. Something hits your boulder!! Your boulder crumbles as it rolls away. The rust devil hits your boulder. The rust devil corrodes your boulder! Your boulder barrels into the rust devil! The rust devil is almost dead. Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You send a boulder barrelling forward! Your boulder barrels into the rust devil! The rust devil hits your boulder. Your boulder seems to be corroded for longer. Your boulder barrels into the rust devil! You kill the rust devil! Training target 14.0 for Earth Magic reached! Training target 14.0 for Conjurations reached! Your Conjurations skill increases to level 14! Your Earth Magic skill increases to level 14! You need to enable at least one skill for training. Your Ice Magic skill increases to level 1! The boulder beetle is distracted by your dazzling golden aura. Your boulder crumbles as it rolls away. Your boulder barrels into the boulder beetle! The boulder beetle is no longer distracted by gold. The boulder beetle is heavily wounded. Your boulder barrels into the boulder beetle! The boulder beetle is severely wounded. The boulder beetle bites your boulder! Your boulder barrels into the boulder beetle! Your boulder barrels into the boulder beetle! Your boulder crushes the boulder beetle against something and falls apart! The boulder beetle is severely wounded. The boulder beetle waves its antennae. Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You send a boulder barrelling forward! The boulder beetle leaps! 50... The boulder beetle curls into a ball and begins rolling! Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You send a boulder barrelling forward! The boulder beetle hits your boulder! The boulder beetle stops rolling and uncurls. Your boulder barrels into the boulder beetle! The boulder beetle is severely wounded. Your boulder barrels into the boulder beetle! The boulder beetle bites your boulder!! Your boulder barrels into the boulder beetle! Your boulder barrels into the boulder beetle! The boulder beetle leaps! Your boulder barrels into the boulder beetle! Your boulder crushes the boulder beetle against a stone wall and falls apart! The boulder beetle is severely wounded. Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You send a boulder barrelling forward! Your boulder barrels into the boulder beetle! The boulder beetle is almost dead. The boulder beetle bites your boulder! Your boulder barrels into the boulder beetle! The boulder beetle is almost dead. Your boulder barrels into the boulder beetle! Your boulder crushes the boulder beetle against a stone wall and falls apart! The boulder beetle leaps! Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You send a boulder barrelling forward! The boulder beetle curls into a ball and begins rolling! Your boulder barrels into the boulder beetle! Your boulder crushes the boulder beetle against a stone wall and falls apart! You kill the boulder beetle! Victory! Score multiplier: 4x You now have 138 arena points (gained 84). >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33.1-12-g363e1cdcc9 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 4, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [yokomohoyo] Species: Deep Elf Job: Earth Elementalist HP: 48/48; mods: 0/0 MP: 7/16; mod: 0 Stats: 5 28 15 Position: (49, 35), god: Gozag (20), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 4 | 707 | 0/353 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/29 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 2 | 151 | 45/106 Stealth | X | 0 | 0 | 2 | 127 | 38/89 Shields | X | 0 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 0 | 0 | 4 | 297 | 0/148 Conjurations | X | 0 | 0 | 14 | 4730 | 0/756 Hexes | X | 0 | 0 | 0 | 0 | 0/29 Summonings | X | 0 | 0 | 0 | 0 | 0/42 Necromancy | X | 0 | 0 | 0 | 0 | 0/35 Translocations | X | 0 | 0 | 0 | 0 | 0/42 Forgecraft | X | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 0 | 0 | 0 | 0 | 0/42 Ice Magic | X | 2 | 100 | 1 | 90 | 48/84 Air Magic | X | 0 | 0 | 0 | 0 | 0/42 Earth Magic | X | 0 | 0 | 14 | 4730 | 0/756 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: #126: 70 Attributes: #12: 1117 #13: 270 #49: 200 Mutations: magic regeneration: 1 (innate) Inventory bugs: Equipment: eq slot #10, inv slot #14: amulet of the Nine Tusks {RegenMP+ Int+5} eq slot #3, inv slot #15: +0 troll leather armour eq slot #1, inv slot #11: +0 scythe eq slot #2, inv slot #11: +0 scythe(overflow) }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #_......._# ##.........### ⌠...........⌠# .ß.........ß$###### .....###......___∩## ...ß.# #.ß........∩### .....###.............## ..###.[.###..........⌠# ..# #.<.# #.....@....⌠# ..###...###..........°# .....###........○....## ...ß.# #.ß......§.∩### .....###......_._∩## .ß.........ß$###### ⌠...........⌠# ##.........### #.........# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< calc_score: CLASS: FunctionWrapper name: arena_sprint_score fn: [type function] arena_style_points: 138 arena_sprint_boss_set: 1: 1: place:Swamp 2: the lernaean hydra / arcanist name:witch n_rpl n_des n_noc col:green hp:130 exp:982 spells:mephitic_cloud.15.wizard;summon_hydra.15.wizard;invisibility.15.wizard;blink_away.15.wizard.emergency 3: decaying rune of zot 2: 1: place:Shoals 2: polyphemus hp:350 exp:2584 / ilsuiw hp:250 exp:1735 / merfolk avatar name:dimme tile:mons_dimme n_rpl n_des n_spe col:lightmagenta hp:300 exp:1343 spells:avatar_song.160.natural;malign_gateway.40.natural 3: barnacled rune of zot 3: 1: place:Elf w:300 / deep elf sorcerer / deep elf blademaster / deep elf master archer / deep elf annihilator / deep elf high priest 2: fannar hp:400 hd:14 exp:2748 / deep elf elementalist hp:400 exp:3574 ; robe ego:fire_resistance | robe ego:cold_resistance | robe ego:resistance . dagger ego:freezing | dagger ego:flaming | dagger ego:electrocution 3: elven rune of zot 4: 1: place:Slime 2: dissolution hp:430 exp:16041/ acid blob name:sulphuric n_adj col:white hp:450 exp:4488/ great orb of eyes name:greater_orb_of_eyes n_rpl n_des n_noc col:green hp:600 exp:2502 3: slimy rune of zot 5: 1: vault guard / place:Vaults 2: mennas hp:250 exp:6462/ mara hp:300 exp:8019 / vault guard name:captain n_suf n_noc col:lightcyan hp:800 hd:26 exp:9592 3: silver rune of zot 6: 1: soul eater / reaper / executioner / curse skull 2: gloorx vloq 3: dark rune of zot 7: 1: place:Dis:$ 2: dispater 3: iron rune of zot 8: 1: efreet / sun moth / undying armoury / balrug / brimstone fiend 2: cerebov 3: fiery rune of zot 9: 1: shadow demon / cacodemon / protean progenitor / tentacled monstrosity / glass eye / golden eye / eye of devastation / shining eye 2: mnoleg 3: glowing rune of zot 10: 1: pandemonium lord 2: ancient lich name:Master_Blaster n_rpl hd:30 hp:1500 exp:62027 col:lightmagenta spells:fire_storm.32.wizard;glaciate.16.wizard;miasma_breath.16.wizard;blink_away.16.wizard.emergency 3: demonic rune of zot 11: 1: place:Coc:$ 2: antaeus 3: icy rune of zot 12: 1: smoke demon / blizzard demon / green death / rakshasa / nekomata / nagaraja / merfolk aquamancer / jorogumo / fenstrider witch / titan / lich / draconian annihilator / deep elf annihilator 2: lom lobon 3: magical rune of zot 13: 1: guardian mummy w:15 / mummy priest w:3 / royal mummy w:2 2: khufu hp:500 exp:8988 3: golden rune of zot 14: 1: place:Tar:$ 2: ereshkigal 3: bone rune of zot >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (24, 34): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 west: 1 }}}} Lua marker 1 at (24, 35): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 west: 1 }}}} Lua marker 2 at (24, 36): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 west: 1 }}}} Lua marker 3 at (33, 29): {{{{ CLASS: PortalDescriptor props: north: 1 spawn_point: 1 west: 1 }}}} Lua marker 4 at (33, 41): {{{{ CLASS: PortalDescriptor props: south: 1 spawn_point: 1 west: 1 }}}} Lua marker 5 at (38, 20): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 north: 1 }}}} Lua marker 6 at (38, 49): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 south: 1 }}}} Lua marker 7 at (39, 20): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 north: 1 }}}} Lua marker 8 at (39, 35): {{{{ CLASS: TriggerableFunction repeated: true listeners: func: CLASS: FunctionWrapper name: thing_do_arena fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer target: any type: monster_dies 2: CLASS: DgnTriggerer countdown: 1 type: turn buildup_turns: 0 sub_type: countdown delay_max: 1 delay: 1 delay_min: 1 activating: false dgn_trigs_by_type: 1: 1: 2 256: 1: 1 activated: true data: boss_spawned: false finished: false spawn_dir: east num_killed: 6 monster_set: 1: w:15 earth elemental / w:5 gargoyle / w:5 boulder beetle / w:15 rust devil / w:15 iron imp spawn_rate: 154 lightning_round: false round_id: 4 style_mult: 4 spawn_timer: 1078 between_rounds: true round_enemies: 6 num_spawned: 6 time_left: 537 }}}} Lua marker 9 at (39, 35): {{{{ CLASS: PortalDescriptor props: centre_point: 1 }}}} Lua marker 11 at (39, 49): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 south: 1 }}}} Lua marker 12 at (40, 20): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 north: 1 }}}} Lua marker 13 at (40, 49): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 south: 1 }}}} Lua marker 14 at (45, 29): {{{{ CLASS: PortalDescriptor props: east: 1 spawn_point: 1 north: 1 }}}} Lua marker 15 at (45, 41): {{{{ CLASS: PortalDescriptor props: east: 1 spawn_point: 1 south: 1 }}}} Lua marker 16 at (54, 34): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 east: 1 }}}} Lua marker 17 at (54, 35): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 east: 1 }}}} Lua marker 18 at (54, 36): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 east: 1 }}}} >>>>>>>>>>>>>>>>>>>>>>