yokomohoyo Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (3, -10, D:1) a +0 ring mail (6, -4, D:1) a +0 club (9, -25, D:1) a hobgoblin corpse (skeletalised by now) (9, -24, D:1) a +0 club a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (9, -17, D:1) a +0 robe (13, -37, D:1) a hobgoblin corpse (skeletalised by now) (14, -14, D:1) a +0 short sword 2 stones (14, 0, D:1) a +0 club (15, -39, D:1) a +0 robe (18, -28, D:1) a +0 dagger (22, -3, D:1) a +0 whip (28, -8, D:1) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (31, -7, D:1) a +0 spear (34, -16, D:1) a +0 club a +0 club a +0 club a jackal skeleton a goblin skeleton (39, -17, D:1) a +0 club (41, -12, D:1) a bat corpse (skeletalised by now) (43, -26, D:1) a frilled lizard skeleton (51, -27, D:1) a +0 leather armour (52, -8, D:1) a +0 club Level 2 of the Dungeon [Shop] Cogiascha's Assorted Antiques a scroll of identify (48 gold) a scroll of identify (48 gold) a potion of curing (72 gold) a +0 halberd (96 gold) a wand of roots (5) (288 gold) a +0 robe (16 gold) 2 potions of might (192 gold) a +0 mace (72 gold) 3 scrolls of teleportation (216 gold) a scroll of identify (48 gold) a +0 flail (84 gold) (0, 0, D:2) a +0 dagger (0, 11, D:2) 5 stones (2, -3, D:2) a +0 rapier (11, 9, D:2) a +0 whip (11, 14, D:2) a ball python skeleton a ball python skeleton a quokka skeleton an adder skeleton an adder skeleton a rat skeleton an adder skeleton (12, -9, D:2) a rat corpse (skeletalised by now) (17, -5, D:2) a bat corpse (skeletalised by now) (31, 2, D:2) a +0 ring mail (33, 7, D:2) a +0 plate armour (34, -5, D:2) a +0 club a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) (41, 12, D:2) the +5 leather armour "Filyir" {Harm rF- Str+3} Str+3: It affects your strength (+3). rF-: It makes you vulnerable to fire. Harm: It increases damage dealt and taken. (50, 0, D:2) a +0 dagger (53, -2, D:2) a +0 leather armour (54, -9, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (1, -17, D:3) a +0 hand axe (3, -14, D:3) a rat corpse (skeletalised by now) (10, -28, D:3) a +0 giant spiked club (16, -25, D:3) a +0 orcbow (17, 7, D:3) a +0 flail (24, -12, D:3) a +0 dagger a goblin skeleton (28, -20, D:3) a +0 trident (31, 9, D:3) a +0 whip a gnoll skeleton (31, 13, D:3) an adder skeleton (36, -3, D:3) a ball python skeleton (36, -1, D:3) a quokka skeleton (46, 5, D:3) the +0 robe of the Swamp {rElec Will- Str+4 Slay-5} Str+4: It affects your strength (+4). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). rElec: It insulates you from electricity. Will-: It decreases your willpower. (47, -6, D:3) a +0 halberd (47, -3, D:3) a +0 short sword 4 stones (47, 1, D:3) a +0 club a +0 spear Level 4 of the Dungeon (0, 0, D:4) a giant cockroach corpse (1, 9, D:4) a +0 hand axe