Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 3818660847556054698 602 yokomohoyo the Magician (level 7, -5/36 HPs) Began as a Deep Elf Hedge Wizard on Nov 27, 2024. Was an Initiate of Ashenzari. Slain by a water moccasin (8 damage) ... on level 5 of the Dungeon. The game lasted 01:06:34 (4363 turns). yokomohoyo the Magician (Deep Elf Hedge Wizard) Turns: 4363, Time: 01:06:34 Health: -5/36 AC: 6 Str: 9 XL: 7 Next: 18% Magic: 17/25 EV: 11 Int: 21 God: Ashenzari [......] Gold: 304 SH: 0 Dex: 14 Spells: 2/16 levels left rFire . . . h - +2 short sword (vamp) rCold . . . (no shield) rNeg . . . b - +0 robe rPois + r - +1 helmet rElec . x - +0 cloak rCorr . (no gloves) SInv + u - +0 pair of boots Will ..... (no amulet) Stlth ++ o - ring "Ediakonu" {rPois MP+9 Str+2 SInv} HPRegen 0.26/turn m - ring of wizardry MPRegen 0.38/turn %: wizardry (x1) @: very slightly contaminated A: magic regeneration a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 304 gold pieces. Inventory: Hand Weapons h - a +2 vampiric short sword (weapon) y - a +0 shortbow Armour a - a +0 buckler b - a +0 robe (worn) r - a +1 helmet (worn) u - a +0 pair of boots (worn) x - a +0 cloak (worn) Jewellery i - a +5 ring of evasion m - a ring of wizardry (right hand) o - the ring "Ediakonu" (left hand) {rPois MP+9 Str+2 SInv} (You found it on level 2 of the Dungeon) [ring of see invisible] Str+2: It affects your strength (+2). rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. Talismans n - a flux talisman v - a granite talisman Wands s - a wand of flame (32) z - a wand of acid (7) A - a wand of iceblast (12) Scrolls c - 3 scrolls of poison {unknown} f - 2 scrolls of identify {unknown} l - 5 scrolls of teleportation {unknown} p - 2 scrolls of blinking {unknown} w - a scroll of silence {unknown} Potions d - a potion of magic e - 3 potions of heal wounds {unknown} g - 2 potions of attraction {unknown} j - a potion of enlightenment {unknown} k - 3 potions of haste {unknown} q - a potion of might {unknown} t - 3 potions of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 5.0 Spellcasting - Level 4.0 Conjurations - Level 3.0 Summonings + Level 3.7 Necromancy - Level 1.1 Translocations - Level 4.0 Air Magic - Level 4.0 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Static Discharge Conj/Air 44% 3-5/arc 1% 2 c - Grave Claw Necr 40% 2d9 1% 2 d - Call Imp Summ 34% N/A 1% 2 e - Mephitic Cloud Conj/Alch/Air 22% N/A 2% 3 f - Airstrike Air 11% 2d(2-18) 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 18% N/A 4% 2 Summon Lightning Spire Summ/Air 20% 3d5 11% 4 Summon Forest Summ/Tloc 6% N/A 45% 5 Eringya's Noxious Bog Alch 11% 4d6 75% 6 Summon Hydra Summ 8% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Elyvilon Kikubaaqudgha Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (severely wounded, ally target, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The water moccasin closely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, ally target, 100% to hit) The magic dart hits the water moccasin but does no damage. The water moccasin is severely wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Your cerulean imp closely misses the water moccasin. The water moccasin bites you but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, ally target, 100% to hit) The magic dart hits the water moccasin. The water moccasin is severely wounded. The water moccasin barely misses you. Your cerulean imp hits the water moccasin but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, ally target, 100% to hit) The magic dart hits the water moccasin. The water moccasin is severely wounded. The water moccasin closely misses you. Your cerulean imp completely misses the water moccasin. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, ally target, 100% to hit) The magic dart hits the water moccasin. The water moccasin is almost dead. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Your cerulean imp misses the water moccasin. The water moccasin bites you! You die... #####...#........ #...# #..... #### #...####..... .§.# #...[.....#'# # ≈≈.# #.........#.# .# .≈.# ###.......#.##..# .≈.# #.......#.....# §≈.#####........S##.# .≈[......#######@...+ .≈..####)#.....#5##.# .≈..# #)#.)...#.# # .§§.# #.).._..#.# ≈≈§.#....#.....#.# ......##.#.....#.# ..###.##.#######.... ..# ............#.. ..# ###.##.###..... You could see a water moccasin (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures An ogre (D:5) A scorpion (D:5) A bombardier beetle (D:5) An orc priest (D:5) A hound (D:4) A sleepcap (D:5) An orc wizard (D:5) 3 adders A white imp (D:5) A ribbon worm (D:4) A dart slug (D:1) 9 orcs 8 ball pythons 6 bats A bat zombie (D:4) 5 endoplasms A giant cockroach (D:4) 12 goblins 7 hobgoblins 3 jackals (D:1) 2 quokkas 2 frilled lizards 3 frilled lizard zombies (D:4) 9 kobolds 7 rats 88 creatures vanquished. Vanquished Creatures (collateral kills) A sky beast (D:5) A centaur (D:5) An adder (D:2) An orc (D:5) A giant cockroach (D:3) 2 goblins (D:2) A hobgoblin (D:3) A ball python (D:4) 3 kobolds 12 creatures vanquished. Grand Total: 100 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yokomohoyo the Deep Elf Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 234 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/9 340 | D:1 | Learned a level 2 spell: Static Discharge 343 | D:1 | Learned a level 2 spell: Grave Claw 346 | D:1 | Learned a level 2 spell: Call Imp 1227 | D:2 | Reached XP level 3. HP: 14/19 MP: 7/11 1234 | D:2 | Learned a level 3 spell: Mephitic Cloud 1373 | D:2 | Reached skill level 1 in Air Magic 1554 | D:2 | Identified the ring "Ediakonu" {rPois MP+9 Str+2 SInv} 2104 | D:3 | Reached skill level 1 in Alchemy 2104 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/12 3169 | D:4 | Reached XP level 5. HP: 28/28 MP: 14/14 3268 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 3777 | D:5 | Entered Level 5 of the Dungeon 3783 | D:5 | Reached skill level 5 in Spellcasting 3788 | D:5 | Learned a level 4 spell: Airstrike 3969 | D:5 | Noticed a centaur 3976 | D:5 | Killed a centaur 3977 | D:5 | Reached XP level 6. HP: 16/32 MP: 13/15 4096 | D:5 | Noticed a sky beast 4121 | D:5 | Found a white marble altar of Elyvilon. 4126 | D:5 | Killed a sky beast 4238 | D:5 | Reached XP level 7. HP: 36/36 MP: 16/16 4273 | D:5 | Found a broken altar of Ashenzari. 4318 | D:5 | Became a worshipper of Ashenzari the Shackled 4363 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_loops_ring D:2: layout_basic, lightli_corner_chamber D:3: layout_loops_cross, corexii_corridor_pit D:4: layout_basic, lemuel_zombie_altar_kikubaaqudgha, kennysheep_generic_room_7 D:5: layout_basic, mainiacjoe_overflow_brackets, amcnicky_altar_gilded, temple_statues, minmay_circle_x Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Summonings | 2 3 | 3.0 Conjurations | 3 4 | 4.0 Air Magic | 1 2 3 4 | 4.0 Alchemy | 1 2 3 4 | 4.0 Necromancy | 2 3 | 3.7 Spellcasting | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Translocations | | 1.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 14 | 29 | 13 || 56 Cast: Magic Dart | 67 | 77 | 8 || 152 Call Imp | 15 | 32 | 3 || 50 Grave Claw | 2 | 7 | 1 || 10 Mephitic Cloud | | 16 | 5 || 21 Static Discharge | | 3 | 1 || 4 Airstrike | | 3 | 1 || 4 Evoke: Wand | | | 3 || 3 Stab: Sleeping | 1 | | || 1 Confused | | | 1 || 1 Armour: Robe | 17 | 23 | 23 || 63 Dodge: Dodged | 22 | 24 | 11 || 57