Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 17181642873009770135 0 yokomohoyo the Grave Robber (level 1, 13/13 HPs) Began as a Formicid Necromancer on Nov 29, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:23 (0 turns). yokomohoyo the Grave Robber (Formicid Necromancer) Turns: 0, Time: 00:01:23 Health: 13/13 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of magic Skills: - Level 1.7 Dodging - Level 2.4 Stealth + Level 2.1 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 24% 2d8 7% 2 Vampiric Draining Necr 12% 2d6 14% 3 Animate Dead Necr 12% N/A 41% 4 Curse of Agony Necr 12% N/A 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 2 transporters Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, yokomohoyo the Formicid Necromancer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. Found two transporters. Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####~≈~≈≈≈~≈ . ##~≈≈≈≈≈≈~~.~ ..#≈≈≈≈≈≈≈≈~.©. ..≈≈≈≈≈≈≈≈≈~⌠>. ..≈≈≈≈~~≈≈≈~.©. ..~≈≈≈~.~≈≈≈~.~ ...≈≈~.©.~≈≈≈~~ ..≈.≈..@⌠~≈≈≈≈≈ ..~≈.~.©.~≈≈≈≈≈ ..~≈≈≈~.~≈≈≈≈≈≈ ..~≈≈≈≈~~≈≈≈≈~# ###≈≈≈≈≈≈≈~...# .........#.#.# #.###.#...#.# # #. ....... . There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yokomohoyo the Formicid Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_basic