Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 4373257772642167088 0 yokomohoyo the Conjurer (level 1, 13/13 HPs) Began as a Formicid Wanderer on Nov 29, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (1 turns). yokomohoyo the Conjurer (Formicid Wanderer) Turns: 1, Time: 00:00:14 Health: 13/13 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . a - +0 short sword rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . b - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 pair of gloves (worn) d - a +0 robe (worn) Scrolls c - a scroll of fear Skills: + Level 1.0 Short Blades + Level 1.7 Dodging + Level 1.1 Spellcasting + Level 2.6 Conjurations + Level 2.1 Evocations + Level 1.1 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 28% 1d4 10% 1 Searing Ray Conj 14% 2d5 14% 2 Foxfire Conj/Fire 16% 2x1d4 16% 1 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, yokomohoyo the Formicid Wanderer. Are you destined to find the fantabulous Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 short sword, a +0 pair of gloves, a scroll of fear, a +0 robe; and the following spells available to memorise: Magic Dart, Searing Ray, Foxfire. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #+# ##.## #...# #<..# ##@.+ #### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yokomohoyo the Formicid Wanderer began the quest for the | Orb. 0 | D:1 | yokomohoyo set off with the following items: a +0 short | sword, a +0 pair of gloves, a scroll of fear, a +0 robe; | and the following spells available to memorise: Magic Dart, | Searing Ray, Foxfire. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 1 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_loops_cross, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks]