Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 11492746568071706713 62 yokomohoyo the Conjurer (level 3, -6/19 HPs) Began as a Deep Elf Conjurer on Dec 3, 2024. Mangled by Sigmund ... wielding a +1 scythe of protection (7 damage) ... on level 2 of the Dungeon. The game lasted 00:08:03 (1703 turns). yokomohoyo the Conjurer (Deep Elf Conjurer) Turns: 1703, Time: 00:08:03 Health: -6/19 AC: 2 Str: 4 XL: 3 Next: 85% Magic: 2/10 EV: 11 Int: 24 God: Gold: 97 SH: 0 Dex: 13 Spells: 5/10 levels left rFire . . . f - +0 arbalest rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons f - a +0 arbalest (weapon) Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of teleportation {unknown} d - a scroll of revelation {unknown} Potions b - a potion of magic e - a potion of degeneration {unknown} g - 3 potions of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 4.0 Spellcasting - Level 5.0 Conjurations + Level 2.3 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Scorch Fire 30% 2d6 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 12% N/A 16% 3 Dazzling Flash Hex/Fire 20% N/A 19% 3 Flame Wave Conj/Fire 22% 2d8 22% 4 Fugue of the Fallen Necr 4% N/A 28% 3 Tukima's Dance Hex 4% N/A 28% 3 Fulminant Prism Conj/Alch 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Anguish Hex/Necr 2% N/A 67% 4 Dimensional Bullseye Hex/Tloc 2% N/A 67% 4 Silence Hex/Air 2% N/A 95% 5 Summon Cactus Giant Summ 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 1 runed translucent door, Crazy Yiuf, Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Nothing appears to happen. The magic dart hits the ball python. You kill the ball python! Your magical contamination has completely faded away. Magic restored. There is a stone staircase leading down here. Found a hammer. Found a runed translucent door. Sigmund shouts! The searing ray misses Sigmund. (Press . to maintain the ray.) An endoplasm comes into view. Sigmund hits you from afar with a +1 scythe of protection. The searing ray hits Sigmund. Sigmund is moderately wounded. The searing ray hits Sigmund but does no damage. Sigmund is moderately wounded. Sigmund hits you from afar with a +1 scythe of protection. The searing ray hits Sigmund. Sigmund is heavily wounded. You finish channelling your searing ray. Sigmund closely misses you. You are too injured to fight recklessly! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +1 scythe of protection, wearing a +0 robe and carrying a wand of polymorph (heavily wounded, 77% to hit) The searing ray hits Sigmund but does no damage. Sigmund is heavily wounded. The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is severely wounded. Sigmund gestures at you while chanting. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits Sigmund. Sigmund is almost dead. Sigmund hits you from afar with a +1 scythe of protection! You die... Sigmund begins carving another notch in his scythe. .......###.P♣♣♣...# #.# #.# .......###.P♣♣P♣..# #.# #.# .......#...P♣♣♣...# #.# #.# .......#.#.P.P♣...# #.# #.# ...#+#.#.#...PP.P.# #.# #.# ####.#.#.#.#.P♣.### #.# #.# .......#.#.##...# #.# #.# ####.###.#.###♣.#######.###.## #)..............@.........#..# ..##.###.#.###..##♣♣♣♣♣♣♣♣♣♣.# ...............@..♣♣♣♣PP♣♣.♣.# #...............#............# .........#...#..##♣.♣♣..♣.♣♣## .#...#.####..#..#<♣♣♣♣♣♣♣♣♣♣## .#.....†.....#...............# .#.............###.######.#### .#.#...................##.# You could see Sigmund. Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) 3 dart slugs (D:1) 3 endoplasms 2 giant cockroaches 4 hobgoblins 5 ball pythons 3 bats 2 frilled lizards 3 goblins (D:2) 3 kobolds 3 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yokomohoyo the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 99 | D:1 | Found Furokes's Antique Armour Emporium. 237 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 800 | D:1 | Learned a level 2 spell: Searing Ray 803 | D:1 | Learned a level 2 spell: Scorch 1039 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1105 | D:2 | Reached skill level 5 in Conjurations 1107 | D:2 | Reached skill level 1 in Fire Magic 1440 | D:2 | Noticed Sigmund 1629 | D:2 | Found a runed translucent door. 1630 | D:2 | Noticed Crazy Yiuf 1703 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_loops_ring, serial_shops, shop D:2: layout_basic, serial_forest, infiniplex_forest_pool, infiniplex_forest_lined_2, infiniplex_forest_clump_long, infiniplex_forest_straight_5, infiniplex_forest_3_way, infiniplex_forest_clump_small, minmay_distorted, uniq_sigmund, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.0 Conjurations | 5 | 5.0 Fire Magic | 2 | 2.3 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 67 Searing Ray || 5 Armour: Robe || 7 Dodge: Dodged || 3