Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 6655046964042174880 67 yokomohoyo the Conjurer (level 4, 24/24 HPs) Began as a Deep Elf Conjurer on Dec 3, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:08:44 (1854 turns). yokomohoyo the Conjurer (Deep Elf Conjurer) Turns: 1854, Time: 00:08:44 Health: 24/24 AC: 2 Str: 4 XL: 4 Next: 0% Magic: 12/12 EV: 11 Int: 25 God: Gold: 72 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . h - +1 dagger (holy) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons h - a +1 dagger of holy wrath (weapon) s - a +3 dagger Missiles l - a throwing net Armour a - a +0 robe (worn) Magical Staves u - a staff of air Talismans k - a granite talisman p - a flux talisman Scrolls c - 3 scrolls of teleportation {unknown} d - 2 scrolls of enchant armour {unknown} g - a scroll of identify {unknown} i - a scroll of poison {unknown} j - a scroll of vulnerability {unknown} q - 2 scrolls of immolation {unknown} v - a scroll of silence {unknown} x - a scroll of revelation {unknown} y - a scroll of torment {unknown} Potions b - a potion of magic e - a potion of degeneration {unknown} f - a potion of enlightenment {unknown} m - a potion of haste {unknown} n - a potion of resistance {unknown} o - a potion of ambrosia {unknown} r - a potion of mutation {unknown} t - a potion of lignification {unknown} w - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.6 Spellcasting + Level 5.3 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d6 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [:!=? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A ribbon worm comes into view. The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. A ribbon worm is nearby! The searing ray hits the ribbon worm! The ribbon worm is heavily wounded. (Press . to maintain the ray.) There are no items here. The searing ray hits the ribbon worm! You kill the ribbon worm! You now have 72 gold pieces (gained 12). x - a scroll labelled VAOTAHU HESKOI You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. There is an open door here. A bat comes into view. The magic dart hits the bat! You kill the bat! You have reached level 4! You feel clever. Found 5 stones. You see here 5 stones. y - a scroll labelled FEIVONL JOGGYIDGH Found 3 poisoned darts. You see here a bat skeleton. Things that are here: a +0 short sword; 3 stones Found a stone staircase leading down. There is a stone staircase leading down here. Done exploring. Done exploring. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # ## #######. #......# #.#####. #.# ## ###########># # #@..........###### #.###########..... #.##.....# #.#### #.##.###.# #.# #.##.# #.####.## #.##.###.#....†### #.##..........#... #.########...###.# #.# ##.#.#.## There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:2) 2 ribbon worms (D:2) 6 endoplasms (D:2) 3 giant cockroaches 4 goblins 6 hobgoblins 5 jackals 2 quokkas (D:2) 2 ball pythons (D:2) 6 bats 4 frilled lizards 4 kobolds 6 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yokomohoyo the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 177 | D:1 | Found Aniz's Book Emporium. 190 | D:1 | Found Lism's Distillery. 195 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 272 | D:1 | Found Yjadduc's Jewellery Boutique. 528 | D:1 | Found Gicoratt's Armour Boutique. 895 | D:1 | Found Lekoneat's Magic Scroll Shop. 1072 | D:2 | Learned a level 2 spell: Searing Ray 1106 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1140 | D:2 | Reached skill level 5 in Conjurations 1693 | D:2 | Reached XP level 4. HP: 24/24 MP: 10/12 1854 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_loops_ring, serial_shops, nicolae_shop_window_shopping, nicolae_shop_gibbet_a_chance, nicolae_shop_rolled_up, nicolae_shop_hallway_plus, shop_fountains D:2: layout_loops_ring, minmay_misc_feat_doors, hex_large, minmay_liquid_box, minmay_joined_circles Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.6 Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 4 | || 4 Cast: Magic Dart | 65 | || 65 Searing Ray | 9 | || 9 Armour: Robe | 8 | || 8 Dodge: Dodged | 12 | || 12