Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 17891860171057401454 456 yokomohoyo the Conjurer (level 6, -3/32 HPs) Began as a Deep Elf Conjurer on Dec 4, 2024. Slain by ThunderHyde's ghost (7 damage) ... on level 4 of the Dungeon. The game lasted 00:17:09 (2867 turns). yokomohoyo the Conjurer (Deep Elf Conjurer) Turns: 2867, Time: 00:17:10 Health: -3/32 AC: 4 Str: 4 XL: 6 Next: 77% Magic: 2/14 EV: 11 Int: 25 God: Gold: 193 SH: 0 Dex: 13 Spells: 2/13 levels left rFire + . . j - +1 long sword (vamp) rCold . . . (no shield) rNeg . . . t - +1 robe {rF+} rPois + o - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of poison resistance HPRegen 0.25/turn (no ring) MPRegen 0.28/turn %: no passive effects @: freezing walls, very slightly contaminated A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 193 gold pieces. Inventory: Hand Weapons c - a +0 sling j - a +1 vampiric long sword (weapon) Armour o - a +0 helmet (worn) q - the +2 ring mail "Daru Atz" {Dex+6} (You found it on level 3 of the Dungeon) Dex+6: It affects your dexterity (+6). t - a +1 robe of fire resistance (worn) Magical Staves a - a staff of death u - a staff of earth Jewellery e - a ring of poison resistance (left hand) Talismans d - a serpent talisman l - a beast talisman Wands h - a wand of digging (2) Scrolls f - 2 scrolls of identify {unknown} i - a scroll of teleportation {unknown} n - a scroll of summoning {unknown} s - a scroll of revelation {unknown} Potions b - a potion of magic g - 2 potions of haste {unknown} k - a potion of heal wounds {unknown} m - a potion of brilliance {unknown} p - a potion of cancellation {unknown} r - a potion of lignification {unknown} v - 2 potions of enlightenment {unknown} w - a potion of resistance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 4.3 Spellcasting - Level 5.1 Conjurations * Level 4.8 Hexes + Level 5.0 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Frozen Ramparts Ice 60% 1d10 3% 3 d - Metabolic Englaciati Hex/Ice 15% N/A 32% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 30% N/A 3% 3 Sigil of Binding Hex 29% N/A 3% 3 Dazzling Flash Hex/Fire 34% N/A 10% 3 Mephitic Cloud Conj/Alch/Air 14% N/A 13% 3 Call Canine Familiar Summ 5% N/A 26% 3 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Dimensional Bullseye Hex/Tloc 8% N/A 32% 4 Hoarfrost Cannonade Ice/Alch 9% 3d6/3d12 65% 5 Silence Hex/Air 8% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 ThunderHyde's ghost, novice DsGl Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History (Press . to maintain the ray.) The wall freezes the centaur. The centaur hits you. The centaur kicks you but does no damage. The wall freezes ThunderHyde's ghost but does no damage. The searing ray hits the centaur! The centaur is almost dead. The searing ray hits ThunderHyde's ghost. ThunderHyde's ghost is lightly damaged. The wall freezes the centaur. You kill the centaur! The wall freezes ThunderHyde's ghost! Your Ice Magic skill increases to level 5! The searing ray hits ThunderHyde's ghost. ThunderHyde's ghost is heavily damaged. The wall freezes ThunderHyde's ghost but does no damage. ThunderHyde's ghost closely misses you. The searing ray misses ThunderHyde's ghost. You finish channelling your searing ray. The wall freezes ThunderHyde's ghost but does no damage. ThunderHyde's ghost hits you. You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The wall freezes ThunderHyde's ghost but does no damage. ThunderHyde's ghost hits you. The searing ray hits ThunderHyde's ghost! ThunderHyde's ghost is heavily damaged. (Press . to maintain the ray.) The wall freezes ThunderHyde's ghost but does no damage. ThunderHyde's ghost says, "You can run, but you can't hide!" ThunderHyde's ghost hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits ThunderHyde's ghost but does no damage. ThunderHyde's ghost is heavily damaged. The wall freezes ThunderHyde's ghost. ThunderHyde's ghost closely misses you. The searing ray hits ThunderHyde's ghost. ThunderHyde's ghost is severely damaged. The wall freezes ThunderHyde's ghost. ThunderHyde's ghost hits you! You die... #.##.........# # #.#....#.##### # #.#...##.# # ##.#......# # ####.......### ## #....##.##.# ######. #.########.# #...... #...#§§ #..# #...... #..@W§§ #..# #...... ##..#§§ #.>###...... ########...##...... #.......######. ##.....## ## #....## #### #.#.## #... #.#########.## #............. You could see ThunderHyde's ghost. Vanquished Creatures A centaur (D:4) A scorpion (D:4) A jelly (D:4) A hound (D:4) 5 orc wizards 6 adders A ribbon worm (D:3) 5 orcs 5 ball pythons 6 bats 8 endoplasms 3 giant cockroaches 11 goblins 4 hobgoblins 5 jackals 4 quokkas A frilled lizard (D:3) 2 kobolds (D:2) 4 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yokomohoyo the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 173 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 484 | D:1 | Learned a level 2 spell: Searing Ray 760 | D:2 | Reached skill level 5 in Conjurations 760 | D:2 | Reached XP level 3. HP: 10/19 MP: 6/10 764 | D:2 | Learned a level 3 spell: Frozen Ramparts 807 | D:2 | Reached skill level 1 in Ice Magic 807 | D:2 | Reached XP level 4. HP: 10/24 MP: 3/12 1643 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/13 1649 | D:3 | Learned a level 5 spell: Metabolic Englaciation 1848 | D:3 | Reached skill level 1 in Hexes 1867 | D:3 | Identified the +2 ring mail "Daru Atz" {Dex+6} 2346 | D:4 | Reached XP level 6. HP: 30/32 MP: 9/14 2855 | D:4 | Found a runed translucent door. 2855 | D:4 | Noticed ThunderHyde's ghost (novice DsGl) 2862 | D:4 | Reached skill level 5 in Ice Magic 2867 | D:4 | Slain by ThunderHyde's ghost Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_loops_ring D:2: layout_loops_ring, minivault_25 D:3: layout_rooms D:4: layout_loops_cross, ebering_ghost_inner_flame, minmay_tree_intersection, corexii_item_surrounded_by_moat Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 | 4.3 Conjurations | 5 | 5.1 Ice Magic | 1 3 4 5 | 5.0 Hexes | 3 4 | 4.8 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 2 || 2 Cast: Magic Dart | 43 | 68 || 111 Searing Ray | 2 | 21 || 23 Frozen Ramparts | | 3 || 3 Armour: Robe | 4 | 13 || 17 Dodge: Dodged | 2 | 11 || 13