Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 14699800677275811257 11 yokomohoyo the Caller (level 2, -1/19 HPs) Began as a Formicid Summoner on Dec 6, 2024. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:02:08 (221 turns). yokomohoyo the Caller (Formicid Summoner) Turns: 221, Time: 00:02:08 Health: -1/19 AC: 2 Str: 12 XL: 2 Next: 40% Magic: 3/5 EV: 11 Int: 14 God: Gold: 26 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons d - a +0 short sword e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting + Level 4.5 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Summon Blazeheart Golem Fire/Summ 7% N/A 67% 4 Summon Lightning Spire Summ/Air 7% 3d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Aim: an endoplasm (lightly wounded, ally target, 88% to hit) You hit the endoplasm. The endoplasm is heavily wounded. A quokka comes into view. The endoplasm freezes you. You are frozen. Hit: e) +0 dagger Press: ? - help, Dir - move target, f/p - endoplasm Aim: an endoplasm (heavily wounded, ally target, 88% to hit) You hit the endoplasm. The endoplasm is almost dead. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Hit: e) +0 dagger Press: ? - help, Dir - move target, f/p - endoplasm Aim: an endoplasm (almost dead, ally target, 88% to hit) You hit the endoplasm but do no damage. The endoplasm is almost dead. The quokka closely misses your rat. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Hit: e) +0 dagger Press: ? - help, Dir - move target, f/p - endoplasm Aim: an endoplasm (almost dead, ally target, 88% to hit) You hit the endoplasm. You kill the endoplasm! The quokka misses you. Your rat closely misses the quokka. x2 Unknown command. Hit: e) +0 dagger Press: ? - help, Dir - move target, f - quokka Aim: a quokka (ally target, 53% to hit) You closely miss the quokka. The quokka barely misses you. Your rat barely misses the quokka. Your rat bites the quokka. Unknown command. Hit: e) +0 dagger Press: ? - help, Dir - move target, f/p - quokka Aim: a quokka (moderately wounded, ally target, 53% to hit) You closely miss the quokka. The quokka is moderately wounded. The quokka bites you. You die... #...# #......# # { #...# #......# .. .. #...# #......##.. ... { #)..# #(.....##.. .... #...# ####....+.. .....,#...# #.####.. .....)##.#### #.# #... ........r...# #.###.#. ......#r@##.# #....... ##### #.r...# #####... ###...# #... ##..# #... #.# ##.. ..# #.. ... #.# #. {#.# #. You could see a quokka (ally target) and 2 friendly rats. Vanquished Creatures An endoplasm (D:1) 2 bats (D:1) A frilled lizard (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) 2 goblins (D:1) 3 kobolds (D:1) A ball python (D:1) 2 bats (D:1) 8 creatures vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yokomohoyo the Formicid Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 104 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 221 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 4 Dagger || 7 Cast: Summon Small Mamm || 10 Armour: Robe || 9 Dodge: Dodged || 12