Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 7988089705560885555 20 yokomohoyo the Caller (level 3, 24/24 HPs) Began as a Formicid Summoner on Dec 6, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:04:18 (814 turns). yokomohoyo the Caller (Formicid Summoner) Turns: 814, Time: 00:04:19 Health: 24/24 AC: 2 Str: 12 XL: 3 Next: 0% Magic: 6/6 EV: 11 Int: 16 God: Gold: 33 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . d - +0 club rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) Armour a - a +0 robe (worn) c - a +0 pair of boots Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting + Level 4.8 Summonings You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 68% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 34% N/A 4% 2 Call Canine Familiar Summ 17% N/A 9% 3 Summon Blazeheart Golem Fire/Summ 9% N/A 58% 4 Summon Lightning Spire Summ/Air 9% 3d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You closely miss the bat. The bat is severely wounded. The bat misses you. The bat hits you. You closely miss the bat. The bat is heavily wounded. The bat closely misses you. You hit the bat. The bat is severely wounded. The bat hits you. The bat barely misses your rat. Your rat completely misses the bat. The bat closely misses your quokka. Your quokka closely misses the bat. You see here a +0 robe. The goblin hits your rat but does no damage. The bat closely misses your quokka. The bat misses your quokka. The bat hits your quokka but does no damage. Your quokka bites the bat. The bat dies! The goblin hits you with a +0 club. Hit: d) +0 club Press: ? - help, Dir - move target, f - goblin Aim: a goblin, wielding a +0 club (ally target, 51% to hit) You hit the goblin. You kill the goblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Your quokka disappears in a puff of smoke! Things that are here: a +0 club; a goblin corpse Your rat disappears in a puff of smoke! You now have 33 gold pieces (gained 8). Found a mace. You see here a +0 mace. You open the door. There is an open door here. Done exploring. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...# #.# #.##..###.### ###.###.# #............ #.....# ########.#### ####..## #........... #.....####.###..##### #..........##..#..... #........>....##.#### #.....##.#######.# # #...@.##.# #.# # #.....##.#######.# # #.....##.........# # #.....############ # #.....# #.....# #.....# ####### There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 2 endoplasms (D:1) A goblin (D:1) 2 kobolds (D:1) A quokka (D:1) 3 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) 14 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yokomohoyo the Formicid Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 189 | D:1 | Reached XP level 2. HP: 15/19 MP: 1/5 738 | D:1 | Reached XP level 3. HP: 19/24 MP: 4/6 814 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 2 Club || 9 Cast: Summon Small Mamm || 26 Armour: Robe || 16 Dodge: Dodged || 12