Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 4631105822988536630 25 yokomohoyo the Caller (level 3, 24/24 HPs) Began as a Formicid Summoner on Dec 6, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:05:16 (777 turns). yokomohoyo the Caller (Formicid Summoner) Turns: 777, Time: 00:05:17 Health: 24/24 AC: 2 Str: 12 XL: 3 Next: 20% Magic: 6/6 EV: 11 Int: 16 God: Gold: 40 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . m - +0 spear rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... e - amulet of faith Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons j - a +0 whip k - a +0 club m - a +0 spear (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of fire e - an amulet of faith (around neck) Scrolls f - a scroll of poison {unknown} i - a scroll of fear {unknown} l - a scroll of revelation {unknown} Potions b - a potion of magic d - a potion of heal wounds {unknown} g - a potion of lignification {unknown} h - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting + Level 4.9 Summonings You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 68% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 34% N/A 4% 2 Call Canine Familiar Summ 17% N/A 8% 3 Summon Ice Beast Ice/Summ 9% N/A 22% 3 Tukima's Dance Hex 1% N/A 52% 3 Summon Blazeheart Golem Fire/Summ 9% N/A 58% 4 Summon Lightning Spire Summ/Air 9% 3d4 58% 4 Dimensional Bullseye Hex/Tloc 0% N/A 90% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Your bat misses the goblin. Your bat barely misses the goblin. The goblin hits you with a +0 dagger. Reach: m) +0 spear Press: ? - help, Dir - move target, f/p - goblin Aim: a goblin, wielding a +0 dagger (almost dead, ally target, 53% to hit) You barely miss the goblin. The goblin is almost dead. Your bat barely misses the goblin. The goblin hits you but does no damage. The goblin misses you. Reach: m) +0 spear Press: ? - help, Dir - move target, f/p - goblin Aim: a goblin, wielding a +0 dagger (severely wounded, ally target, 53% to hit) You closely miss the goblin. The goblin is severely wounded. The goblin barely misses you. Unknown command. Reach: m) +0 spear Press: ? - help, Dir - move target, f/p - goblin Aim: a goblin, wielding a +0 dagger (severely wounded, ally target, 53% to hit) You barely miss the goblin. The goblin is severely wounded. Your bat hits the goblin. The goblin hits you with a +0 dagger. Unknown command. Reach: m) +0 spear Press: ? - help, Dir - move target, f/p - goblin Aim: a goblin, wielding a +0 dagger (almost dead, ally target, 53% to hit) You hit the goblin. You kill the goblin! Unknown command. You swap places. You swap places. Things that are here: a +0 dagger; a goblin corpse Okay, then. Your bat disappears in a puff of smoke! You see here a frilled lizard skeleton. Your rat disappears in a puff of smoke! Done exploring. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...................... #........#########..... #####.#......# #...... #.#......# #...... #.#......# #...... #....)...# #...... ##.....†.####...... #................. #@......######.... #.......# #.... #.......# #.... #.......# #.... #...##### #.... #...# #.... #...# ####. ##..# ########. #..# #........ There were no monsters in sight! Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A jackal (D:1) A frilled lizard (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) 2 dart slugs (D:1) 2 endoplasms (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) A jackal (D:1) A kobold (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 16 creatures vanquished. Grand Total: 20 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yokomohoyo the Formicid Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 134 | D:1 | Reached XP level 2. HP: 16/19 MP: 0/5 326 | D:1 | Got Xongoir's Excursus on Production and Fate 459 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 777 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_rooms, minmay_pentomino_p4 Action || total ---------------------------++------- Melee: Unarmed || 7 Club || 7 Spear || 11 Cast: Summon Small Mamm || 28 Armour: Robe || 15 Dodge: Dodged || 13