Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 2437124024099108630 7 yokomohoyo the Caller (level 2, 0/19 HPs) Began as a Formicid Summoner on Dec 6, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:46 (343 turns). yokomohoyo the Caller (Formicid Summoner) Turns: 343, Time: 00:01:47 Health: 0/19 AC: 2 Str: 12 XL: 2 Next: 10% Magic: 3/5 EV: 11 Int: 14 God: Gold: 21 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . f - +0 sling rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons f - a +0 sling (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} g - a scroll of immolation {unknown} Potions b - 2 potions of magic d - a potion of lignification {unknown} e - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting + Level 4.4 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 26% N/A 6% 2 Call Canine Familiar Summ 13% N/A 12% 3 Summon Blazeheart Golem Fire/Summ 7% N/A 67% 4 Summon Lightning Spire Summ/Air 7% 3d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The jackal closely misses you. The jackal bites you but does no damage. The jackal barely misses you. The jackal closely misses you. The jackal bites you. The jackal closely misses you. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The jackal closely misses you. The jackal bites you. The jackal closely misses you. The jackal misses you. The jackal bites you. The jackal barely misses you. The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you. The jackal misses you. Your bat misses the jackal. The jackal bites you. The jackal barely misses you. Your bat hits the jackal but does no damage. The jackal closely misses you. The jackal bites you. x2 Fire: f) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (ally target, 45% to hit) You shoot a sling bullet. The sling bullet closely misses the jackal. Your bat misses the jackal. Your bat barely misses the jackal. x2 The jackal barely misses you. Your bat hits the jackal but does no damage. The jackal bites you but does no damage. The jackal bites you. The jackal closely misses you. x2 Your bat misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Fire: f) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (ally target, 45% to hit) You shoot a sling bullet. The sling bullet hits the jackal but does no damage. Your bat completely misses the jackal. Your bat closely misses the jackal. Your bat completely misses the jackal. The jackal misses you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Your bat barely misses the jackal. The jackal bites you. You die... .### #.#...# .## #h ####.#?..# ........# .##......... ...##.#.## ,........#.# #..##.#.## ###......#.# #..##.#.## ........#.###..##.#.## #.bhh........##.#.## ######.#@###.###.###.#... .......h.b............... .#####.#.###.###.######## { ..>#.###.......... #.#####.#......###... #.....#.#.#.#...##..# #.###.#.#.#.#.......# #.......#.#.#.##.#..# #.#.###...#.#.#.......# You could see 3 jackals and 2 friendly bats. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) A frilled lizard (D:1) A rat (D:1) 3 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yokomohoyo the Formicid Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 262 | D:1 | Reached XP level 2. HP: 17/19 MP: 5/5 343 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 1 Fire: Sling || 28 Cast: Summon Small Mamm || 6 Armour: Robe || 29 Dodge: Dodged || 34