Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 5261470835738688844 158 yokomohoyo the Magician (level 5, 35/35 HPs) Began as a Djinni Conjurer on Dec 28, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:16:42 (1722 turns). yokomohoyo the Magician (Djinni Conjurer) Turns: 1722, Time: 00:16:43 Health: 35/35 AC: 2 Str: 9 XL: 5 Next: 66% Gold: 158 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . h - +6 dagger of Naybleik {pain, Str+3} rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 158 gold pieces. Inventory: Hand Weapons h - the +6 dagger of Naybleik (weapon) {pain, Str+3} (You found it on level 2 of the Dungeon) Str+3: It affects your strength (+3). Armour a - a +0 robe (worn) Talismans b - a flux talisman d - a dragon-blood talisman Wands i - a wand of flame (23) Scrolls c - a scroll of fog {unknown} e - a scroll of blinking {unknown} g - 2 scrolls of identify {unknown} Potions f - a potion of might {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.3 Spellcasting + Level 5.3 Conjurations + Level 5.3 Hexes + Level 5.3 Summonings + Level 5.3 Necromancy + Level 5.3 Translocations + Level 5.3 Fire Magic + Level 5.3 Ice Magic + Level 5.3 Air Magic + Level 5.3 Earth Magic + Level 5.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Fulminant Prism Conj/Alch 14% 3d8 12% 4 d - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 12% 4 e - Summon Small Mammal Summ 100% N/A 1% 1 f - Blink Tloc 56% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Things that are here: a +0 dagger; a kobold corpse You see here a jackal skeleton. You see here a jackal skeleton. Okay, then. Aiming: Fulminant Prism (quite dangerous; 12% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Natasha zaps a wand. The puff of flame hits your fulminant prism. Your fulminant prism resists. Natasha casts a spell. Your fulminant prism crackles loudly. You hear an explosion! You feel a bit more experienced. Unknown command. You start resting. HP restored. Found a robe. You see here the felid corpse of Natasha. There is a stone staircase leading down here. A bat comes into view. The bat moves out of view. A bat is nearby! The magic dart hits the bat. The bat is severely wounded. The magic dart hits the bat. You kill the bat! The goblin shouts! The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet hits you. The magic dart hits the goblin! You kill the goblin! Things that are here: a +0 sling; a +0 club Items here: (( )) = [ ÷÷. Items here: (( )) = [ ÷÷. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ♣♣♣####..#..#.##.# #.# #..#..#.##.# #.# #.....#.##.# #.# #..#....##.## #.# #....#)...... #.# ####....##... #.# ##.....>.. #.# ###.##### #@##########.# #............##### ############...... ####### There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:2) Natasha (twice) (D:2) An adder (D:2) An adder skeleton (D:2) 3 endoplasms A giant cockroach (D:1) 6 goblins 7 hobgoblins 8 jackals (D:2) 5 kobolds 2 quokkas (D:1) 2 ball pythons 6 bats 9 frilled lizards 2 giant cockroach zombies (D:2) 4 rats 2 spectral ball pythons (D:2) A spectral quokka (D:2) 63 creatures vanquished. Vanquished Creatures (others) 6 fulminant prisms (D:2) 6 creatures vanquished. Grand Total: 69 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yokomohoyo the Djinni Conjurer began the quest for the Orb. 0 | D:1 | yokomohoyo set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 69 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 481 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 481 | D:1 | Learned a level 1 spell: Summon Small Mammal 761 | D:2 | Reached XP level 4. HP: 20/31 MP: 0/0 954 | D:2 | Noticed Natasha 960 | D:2 | Killed Natasha 975 | D:2 | Reached XP level 5. HP: 16/35 MP: 0/0 975 | D:2 | Learned a level 2 spell: Blink 1083 | D:2 | Identified the +6 dagger of Naybleik {pain, Str+3} 1141 | D:2 | Reached skill level 5 in Spellcasting 1141 | D:2 | Reached skill level 5 in Conjurations 1141 | D:2 | Reached skill level 5 in Hexes 1141 | D:2 | Reached skill level 5 in Summonings 1141 | D:2 | Reached skill level 5 in Necromancy 1141 | D:2 | Reached skill level 5 in Translocations 1141 | D:2 | Reached skill level 5 in Fire Magic 1141 | D:2 | Reached skill level 5 in Ice Magic 1141 | D:2 | Reached skill level 5 in Air Magic 1141 | D:2 | Reached skill level 5 in Earth Magic 1141 | D:2 | Reached skill level 5 in Alchemy 1493 | D:2 | Noticed Natasha 1622 | D:2 | Killed Natasha 1722 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_loops_ring, minmay_pentomino_q2 D:2: layout_loops_ring, dilly_guarded_unrand_morg Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.3 Conjurations | 4 5 | 5.3 Hexes | 4 5 | 5.3 Summonings | 4 5 | 5.3 Necromancy | 4 5 | 5.3 Translocations | 4 5 | 5.3 Fire Magic | 4 5 | 5.3 Ice Magic | 4 5 | 5.3 Air Magic | 4 5 | 5.3 Earth Magic | 4 5 | 5.3 Alchemy | 4 5 | 5.3 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 34 | 27 || 61 Searing Ray | 5 | 9 || 14 Fulminant Prism | | 6 || 6 Iskenderun's Myst | | 1 || 1 Armour: Robe | 1 | 3 || 4 Dodge: Dodged | 2 | 5 || 7