Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 12229569196510404163 56 yokomohoyo the Magician (level 4, -2/31 HPs) Began as a Djinni Conjurer on Dec 29, 2024. Slain by an ufetubus (5 damage) ... on level 3 of the Dungeon. The game lasted 00:06:42 (1696 turns). yokomohoyo the Magician (Djinni Conjurer) Turns: 1696, Time: 00:06:42 Health: -2/31 AC: 2 Str: 6 XL: 4 Next: 17% Gold: 129 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . n - +2 dagger (elec) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ e - ring of willpower HPRegen 0.25/turn (no ring) %: infuse magic (-3 HP) @: untranslocatable, immotile, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons n - a +2 dagger of electrocution (weapon) Armour a - a +0 robe (worn) Jewellery e - a ring of willpower (left hand) Talismans l - a beast talisman Scrolls b - 3 scrolls of identify {unknown} d - 2 scrolls of enchant weapon {unknown} f - 2 scrolls of blinking {unknown} g - 2 scrolls of enchant armour {unknown} m - a scroll of butterflies {unknown} Potions h - a potion of lignification {unknown} i - a potion of haste {unknown} j - a potion of mutation {unknown} k - 2 potions of attraction {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.5 Spellcasting + Level 4.5 Conjurations + Level 4.5 Hexes + Level 4.5 Summonings + Level 4.5 Necromancy + Level 4.5 Translocations + Level 4.5 Fire Magic + Level 4.5 Ice Magic + Level 4.5 Air Magic + Level 4.5 Earth Magic + Level 4.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d8 17% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 17% 4 e - Kiss of Death Conj/Necr 96% 2d12 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Portals: Abyss: D:3 Annotations: D:3 1 transporter, pegasus's ghost, novice MiFi Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the iron imp. The iron imp is heavily wounded. You have nothing you can fire or use right now. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll, p - iron imp Aim: a gnoll, wielding a +2 spear of distortion (81% to hit) The searing ray hits the iron imp. The iron imp is severely wounded. The searing ray hits the gnoll! The gnoll is almost dead. (Press . to maintain the ray.) The iron imp misses you. The searing ray hits the iron imp. The iron imp is almost dead. The searing ray hits the gnoll. You kill the gnoll! You have reached level 4! You feel agile. The searing ray misses the iron imp. The searing ray hits the ufetubus. The ufetubus is heavily wounded. The iron imp hits you. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Space bends around you. You are magically locked in place. The iron imp hits you. Unknown command. Casting: Iskenderun's Mystic Blast (extremely dangerous; 17% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You miscast Iskenderun's Mystic Blast. A strange surge of energy strikes you from nowhere! * * * LOW HITPOINT WARNING * * * x2 The iron imp closely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - iron imp Aim: an iron imp (almost dead, 100% to hit) The magic dart hits the iron imp. You kill the iron imp! * * * LOW HITPOINT WARNING * * * The ufetubus hits you. You die... <.....###.......####....# .....##5###...###©.#....# .....#.## #..## ..##....# .<...## #####.##.#.....# .##...## ..?.. #.##....# .##....##.##..####.##...# .##....©#W$#..)#...$#...# .##...###.#.###5##.##...# .##..##W. ###.##@###....# >##..#.∩.##....#..##....# .##..##.##...###.#.##...# ..÷..##.##..##..###.#...# #.....#..#..#..#.©.##...# ..#...#.##..##..####....# ......###....####.......# ..#...........##........# ........................# You could see an ufetubus. Vanquished Creatures An iron imp (D:3) A gnoll (D:3) An adder (D:2) A ribbon worm (D:2) 5 ball pythons 2 endoplasms A giant cockroach (D:2) 2 goblins (D:1) 5 hobgoblins 6 bats (D:1) 6 kobolds 4 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yokomohoyo the Djinni Conjurer began the quest for the Orb. 0 | D:1 | yokomohoyo set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 128 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 504 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 504 | D:1 | Learned a level 1 spell: Kiss of Death 1313 | D:3 | Found a one-way gate to the infinite horrors of the Abyss. 1313 | D:3 | Noticed pegasus's ghost (novice MiFi) 1581 | D:3 | Found a transporter. 1640 | D:3 | Found a transporter. 1693 | D:3 | Reached XP level 4. HP: 26/31 MP: 0/0 1696 | D:3 | Slain by an ufetubus Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_basic D:2: layout_basic D:3: layout_rooms, lemuel_doored_altar, gammafunk_ghost_abyssal_escape Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.5 Conjurations | 4 | 4.5 Hexes | 4 | 4.5 Summonings | 4 | 4.5 Necromancy | 4 | 4.5 Translocations | 4 | 4.5 Fire Magic | 4 | 4.5 Ice Magic | 4 | 4.5 Air Magic | 4 | 4.5 Earth Magic | 4 | 4.5 Alchemy | 4 | 4.5 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 50 | 1 || 51 Searing Ray | 8 | || 8 Armour: Robe | 4 | 3 || 7 Dodge: Dodged | 6 | 1 || 7