Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 9042540248806984692 35 yokomohoyo the Magician (level 3, 25/25 HPs) Began as a Djinni Conjurer on Jan 4, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:03:46 (1064 turns). yokomohoyo the Magician (Djinni Conjurer) Turns: 1064, Time: 00:03:46 Health: 25/25 AC: 2 Str: 6 XL: 3 Next: 52% Gold: 56 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . e - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of enchant armour {unknown} c - 2 scrolls of identify {unknown} d - a scroll of poison {unknown} f - a scroll of amnesia {unknown} h - 3 scrolls of silence {unknown} Potions g - a potion of mutation {unknown} i - a potion of degeneration {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.3 Spellcasting + Level 4.3 Conjurations + Level 4.3 Hexes + Level 4.3 Summonings + Level 4.3 Necromancy + Level 4.3 Translocations + Level 4.3 Fire Magic + Level 4.3 Ice Magic + Level 4.3 Air Magic + Level 4.3 Earth Magic + Level 4.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 19% 4 e - Summon Small Mammal Summ 88% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) As you open the door, it creaks loudly! Done exploring. Done exploring. There is an open door here. You see here a +0 robe. There is a stone staircase leading down here. You fly downwards. The goblin shouts! Found a stone staircase leading down. There is a stone staircase leading up here. A goblin is nearby! A goblin is nearby! A goblin is nearby! The magic dart hits the goblin. The goblin is moderately wounded. The magic dart hits the goblin. The goblin is severely wounded. A hobgoblin comes into view. The magic dart hits the goblin. You kill the goblin! The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The magic dart hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The magic dart hits the hobgoblin. You kill the hobgoblin! You start resting. A bat comes into view. A bat is nearby! The magic dart hits the bat. You kill the bat! HP restored. You see here a hobgoblin corpse. i - a brown potion You need no library to learn spells. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ..# . #.########## .. #.#........# ... #.#........# .... #.#........# ..... #>#........### ......#<#........... #.......†.##@###### #.....##.....# #.......###..# #....##. #.)..# ##### #. ..#..# #. ... #.# ## ##. .. .. .. There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 3 ball pythons (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 3 goblins 3 hobgoblins A quokka (D:1) 7 bats 3 frilled lizards (D:1) 3 kobolds (D:1) 3 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yokomohoyo the Djinni Conjurer began the quest for the Orb. 0 | D:1 | yokomohoyo set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 65 | D:1 | Reached XP level 2. HP: 6/21 MP: 0/0 388 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 388 | D:1 | Learned a level 1 spell: Summon Small Mammal 409 | D:1 | Found a faded altar of an unknown god. 1064 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic, dreamdust_ecumenical_altar_grove, minmay_misc_feat_rows, minmay_octomino_j4 D:2: layout_rooms, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.3 Conjurations | 4 | 4.3 Hexes | 4 | 4.3 Summonings | 4 | 4.3 Necromancy | 4 | 4.3 Translocations | 4 | 4.3 Fire Magic | 4 | 4.3 Ice Magic | 4 | 4.3 Air Magic | 4 | 4.3 Earth Magic | 4 | 4.3 Alchemy | 4 | 4.3 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 54 Armour: Robe || 2