Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 454451514199510753 30 yokomohoyo the Magician (level 3, 25/25 HPs) Began as a Djinni Conjurer on Jan 4, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:02:50 (990 turns). yokomohoyo the Magician (Djinni Conjurer) Turns: 990, Time: 00:02:51 Health: 25/25 AC: 3 Str: 6 XL: 3 Next: 37% Gold: 74 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . d - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . g - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons b - a +0 falchion d - a +0 dagger (weapon) Armour a - a +0 robe (worn) f - a +0 buckler g - a +0 pair of gloves (worn) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of teleportation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d8 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 e - Apportation Tloc 44% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You reach down and open the door. There is an open door here. A quokka comes into view. The magic dart hits the quokka. The quokka is moderately wounded. The magic dart hits the quokka. The quokka is heavily wounded. The magic dart hits the quokka. You kill the quokka! c - 3 scrolls labelled MEFAGA MEDWES (gained 1) You now have 68 gold pieces (gained 4). 2 frilled lizards come into view. Found a hand axe. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (asleep, 100% to hit) The searing ray hits the frilled lizard. You kill the frilled lizard! (Press . to maintain the ray.) The searing ray misses the frilled lizard. The searing ray misses the frilled lizard. The searing ray hits the frilled lizard. You kill the frilled lizard! You finish channelling your searing ray. A bat comes into view. The searing ray hits the bat! You kill the bat! (Press . to maintain the ray.) A quokka comes into view. A quokka is nearby! The searing ray hits the quokka. The quokka is almost dead. (Press . to maintain the ray.) The searing ray hits the quokka! You kill the quokka! You reach down and open the door. There is an open door here. You now have 74 gold pieces (gained 6). Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## #. ######## #. #......# #. #.####.# ####. #.####.# ###.... #.#....##### ##.#.##. #.#...@....# ##....##. #.#....###.# #.....##. #.##.#.# #.# ##....##. #.##.#.###.######.#.### #......##...........# #........#.######.### #..#.###†### ##'## #..#..##.# ##...## #..##.##.# ##.....## There were no monsters in sight! Vanquished Creatures 2 goblins (D:1) 7 hobgoblins (D:1) 4 jackals (D:1) 2 quokkas (D:1) A ball python (D:1) 3 bats (D:1) 3 frilled lizards (D:1) 2 kobolds (D:1) 3 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yokomohoyo the Djinni Conjurer began the quest for the Orb. 0 | D:1 | yokomohoyo set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 69 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 105 | D:1 | Found Sautugix's Assorted Antiques. 572 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 572 | D:1 | Learned a level 1 spell: Apportation 990 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_loops_corners, serial_shops, nicolae_square_shop, chequers_garden, st_stairs_4, minmay_cut_off Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 46 Searing Ray || 4 Dodge: Dodged || 4