Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 17900374267658515312 24 yokomohoyo the Magician (level 3, 25/25 HPs) Began as a Djinni Conjurer on Jan 4, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:02:29 (457 turns). yokomohoyo the Magician (Djinni Conjurer) Turns: 457, Time: 00:02:29 Health: 25/25 AC: 2 Str: 6 XL: 3 Next: 15% Gold: 15 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . c - +0 club rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of summoning {unknown} e - a scroll of revelation {unknown} Potions b - a potion of invisibility {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d9 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 e - Sandblast Erth 44% 2d11 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A rat comes into view. The magic dart hits the rat but does no damage. The rat squeaks loudly. A rat is nearby! The magic dart hits the rat. You kill the rat! HP restored. Found a robe. Found a stone staircase leading down. Found a leather armour. d - a scroll labelled MAGIMI XATEPA A kobold comes into view. It is wielding a +0 club. The magic dart hits the kobold. You kill the kobold! e - a scroll labelled EMNEDU FOCEAS Things that are here: a +0 club; 4 stones; a kobold corpse A ball python comes into view. The magic dart hits the ball python. The ball python is severely wounded. The ball python bites you. The ball python barely misses you. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ball python Aim: a ball python (severely wounded, 75% to hit) The searing ray hits the ball python! You kill the ball python! (Press . to maintain the ray.) You see here a ball python corpse. A frilled lizard comes into view. The searing ray hits the frilled lizard. You kill the frilled lizard! (Press . to maintain the ray.) Unknown command. You see here a frilled lizard corpse. You see here a frilled lizard corpse. You see here a ball python corpse. There is a stone staircase leading down here. Done exploring. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#..###.###########.#.######.## #.#..# #.# #...# #....## ..#..###.# #.######.##... ###.†..#.# #........####. #.#..#.# #.#####.#####. ######.#.# #.##.......... .......#.# ###.##......†... ######.#.# ###...##.......... #...## #@..####.....###.† ###..######.### #....#...## #(....#...# #...#...... #......>### #..#....... #.....#.# #..#....... #.#...#.# ##.#....... #.#.#.#.# #.#......<. #.#...#.### #.#......#. #...#.....# #.#......#. There were no monsters in sight! Vanquished Creatures 2 ball pythons (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 5 jackals (D:1) 3 kobolds (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yokomohoyo the Djinni Conjurer began the quest for the Orb. 0 | D:1 | yokomohoyo set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 159 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 238 | D:1 | Reached XP level 3. HP: 16/25 MP: 0/0 238 | D:1 | Learned a level 1 spell: Sandblast 457 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 33 Searing Ray || 4 Armour: Robe || 4 Dodge: Dodged || 5