Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 4495183121625714125 26 yokomohoyo the Magician (level 3, 25/25 HPs) Began as a Djinni Conjurer on Jan 4, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:02:06 (510 turns). yokomohoyo the Magician (Djinni Conjurer) Turns: 510, Time: 00:02:07 Health: 25/25 AC: 2 Str: 6 XL: 3 Next: 22% Gold: 40 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . g - +1 whip (venom) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ e - ring of see invisible HPRegen 0.24/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons b - a +0 dagger g - a +1 whip of venom (weapon) Armour a - a +0 robe (worn) Jewellery e - a ring of see invisible (left hand) Scrolls c - 2 scrolls of blinking {unknown} d - 2 scrolls of brand weapon {unknown} h - a scroll of teleportation {unknown} Potions f - a potion of heal wounds {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d9 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 e - Freeze Ice 88% 1d9 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! The magic dart hits the goblin. The goblin is heavily wounded. A frilled lizard comes into view. The magic dart hits the goblin. You kill the goblin! The frilled lizard hisses angrily. The magic dart hits the frilled lizard. The frilled lizard is heavily wounded. A quokka comes into view. The magic dart hits the frilled lizard! You kill the frilled lizard! The magic dart hits the quokka! You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 dagger. The magic dart hits the goblin. The goblin is moderately wounded. The goblin shouts! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin is nearby! You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. You see here a frilled lizard corpse. There is a stone staircase leading down here. You now have 40 gold pieces (gained 6). Found a mace. You see here a +0 mace. You see here a ball python corpse. Found a dagger. You see here a +0 dagger. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ######## ..######## ######..)...# ...#.....#######@.....###.## ..........#......###### #.# ............#..### ##.# ..########.....# #..####### ..########'###+## #......... ........#.......########..#####.. .....>..'.......#..)......# ###.# ........#.⌠.ß.⌠.#..####.### #...# ..###'###.......#....†..# #.### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) 2 endoplasms (D:1) 3 giant cockroaches (D:1) 4 goblins (D:1) 2 quokkas (D:1) 2 bats (D:1) A frilled lizard (D:1) 4 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yokomohoyo the Djinni Conjurer began the quest for the Orb. 0 | D:1 | yokomohoyo set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 69 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 315 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 315 | D:1 | Learned a level 1 spell: Freeze 510 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 39 Searing Ray || 2 Dodge: Dodged || 1