Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 17184127879207760961 (custom seed) 5 yokomohoyo the Conjurer (level 1, -3/10 HPs) Began as a Deep Elf Conjurer on Jan 5, 2025. Slain by a goblin ... wielding a +0 dagger (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:46 (178 turns). yokomohoyo the Conjurer (Deep Elf Conjurer) Turns: 178, Time: 00:00:46 Health: -3/10 AC: 2 Str: 4 XL: 1 Next: 66% Magic: 0/6 EV: 11 Int: 22 God: Gold: 12 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . c - +0 whip rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons c - a +0 whip (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic d - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting + Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Hit: c) +0 whip Press: ? - help, Dir - move target, f/p - hobgoblin Aim: a hobgoblin (almost dead, 56% to hit) You hit the hobgoblin. You kill the hobgoblin! The goblin hits you with a +0 dagger. The endoplasm hits you. The endoplasm closely misses you. The goblin barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) Okay, then. Hit: c) +0 whip Press: ? - help, Dir - move target, f - goblin Aim: a goblin, wielding a +0 dagger (47% to hit) You miss the goblin. The endoplasm closely misses you. A rat comes into view. The goblin hits you but does no damage. Unknown command. The magic dart hits the endoplasm. The endoplasm is heavily wounded. The rat squeaks loudly. The goblin closely misses you. The endoplasm closely misses you. Hit: c) +0 whip Press: ? - help, Dir - move target, f/p - endoplasm Aim: an endoplasm (heavily wounded, 86% to hit) You hit the endoplasm. The endoplasm is severely wounded. The goblin hits you with a +0 dagger. The endoplasm barely misses you. Unknown command. Hit: c) +0 whip Press: ? - help, Dir - move target, f/p - endoplasm Aim: an endoplasm (severely wounded, 86% to hit) You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. You die... .. ## #. .. ###. ## .# ... #.. .##.† ..# #rr$ #.##Jg# #...@# #.###....# #.....#.##### #..#.......# #. #.#.###.# # #.#.# #.# # #.# #.# #.. #.# ###.#.# .# You could see an endoplasm, a goblin and 2 rats. Vanquished Creatures A bat (D:1) A goblin (D:1) A hobgoblin (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yokomohoyo the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 178 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_loops_corners, shapermc_ecumenical_altar_mp_vishouse, minmay_vboxes Action || total ---------------------------++------- Melee: Whip || 6 Cast: Magic Dart || 14 Armour: Robe || 8 Dodge: Dodged || 8