Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 10915943140662005898 (custom seed) 28 yokomohoyo the Conjurer (level 3, 19/19 HPs) Began as a Deep Elf Conjurer on Jan 5, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:02:33 (914 turns). yokomohoyo the Conjurer (Deep Elf Conjurer) Turns: 914, Time: 00:02:34 Health: 19/19 AC: 2 Str: 4 XL: 3 Next: 0% Magic: 10/10 EV: 11 Int: 24 God: Gold: 32 SH: 0 Dex: 13 Spells: 9/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} f - a scroll of revelation {unknown} g - a scroll of fog {unknown} h - a scroll of immolation {unknown} Potions b - a potion of magic d - a potion of haste {unknown} e - a potion of cancellation {unknown} i - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting + Level 5.0 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 56% 2d6 1% 2 Sublimation of Blood Necr 4% N/A 14% 2 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Ignite Poison Fire/Alch 4% N/A 67% 4 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A quokka and a hobgoblin come into view. There are monsters nearby! The magic dart hits the quokka. The quokka is heavily wounded. The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The magic dart hits the hobgoblin! You kill the hobgoblin! The magic dart hits the quokka but does no damage. The quokka is moderately wounded. The magic dart hits the quokka. The quokka is heavily wounded. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A quokka is nearby! The magic dart hits the quokka but does no damage. The quokka is heavily wounded. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A quokka is nearby! The magic dart hits the quokka. The quokka is almost dead. The magic dart hits the quokka. You kill the quokka! Your Conjurations skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 leather armour. You see here a +0 pair of gloves. There is an open door here. Done exploring. Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.........## ##.............# #.........[###.........###### #......................# ##.#......####..##.....# #.##.######.#.####....# #.##.#####.#..####.#.######## #.##.##..###'###...#......... #.##....##≈≈.≈≈##..########## #.#####.#≈≈≈@≈≈≈#..# ###### #.# #.#≈≈≈.≈≈≈#..# ##..... #.# #.+...∩...+..# #..#### #.# #.#§≈≈.§≈≈#..####.## #.# #.#§§≈§§≈≈#.......# #.# #.##≈≈§§≈##.#.....# #.# #.####'###........# #.# #.# ##.# ##.#....†##### #.#####.###..####.#........). There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 4 ball pythons (D:1) 3 endoplasms (D:1) A goblin (D:1) 3 hobgoblins (D:1) 2 quokkas (D:1) 2 bats (D:1) A frilled lizard (D:1) 5 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yokomohoyo the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 159 | D:1 | Reached XP level 2. HP: 14/15 MP: 2/8 207 | D:1 | Found a faded altar of an unknown god. 824 | D:1 | Reached skill level 5 in Conjurations 824 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/10 914 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_loops_ring, chequers_ecumenical_altar_island, kennysheep_flooded_box Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.0 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 44 Armour: Robe || 1