Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 8298449761717089903 (custom seed) 35 yokomohoyo the Conjurer (level 3, 19/19 HPs) Began as a Deep Elf Conjurer on Jan 5, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:02:25 (981 turns). yokomohoyo the Conjurer (Deep Elf Conjurer) Turns: 981, Time: 00:02:25 Health: 19/19 AC: 2 Str: 4 XL: 3 Next: 16% Magic: 10/10 EV: 11 Int: 24 God: Gold: 10 SH: 0 Dex: 13 Spells: 9/10 levels left rFire . . . d - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of protection from fire k - a +4 ring of slaying Scrolls f - a scroll of silence {unknown} g - a scroll of identify {unknown} Potions b - 2 potions of magic e - a potion of lignification {unknown} h - a potion of cancellation {unknown} i - a potion of brilliance {unknown} j - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting + Level 5.0 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 58% 2d6 1% 2 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin shouts! You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the hobgoblin! You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. You see here a +0 ring mail. A hobgoblin comes into view. The magic dart hits the hobgoblin but does no damage. The hobgoblin shouts! The magic dart hits the hobgoblin but does no damage. The magic dart hits the hobgoblin. The hobgoblin is lightly wounded. The magic dart hits the hobgoblin. You kill the hobgoblin! Found a ring mail. An endoplasm comes into view. The endoplasm quivers. The magic dart hits the endoplasm. The endoplasm is moderately wounded. The magic dart hits the endoplasm. The endoplasm is severely wounded. The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 dagger; a goblin skeleton You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a +0 dagger; a goblin skeleton You see here a +0 ring mail. Partly explored, can't reach some places. You can't go up here! Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .########.#####.# #### ##..##### ## #.# #.# ##P.###........ # #[#####.###P...##.#...÷÷. # #...........♣P.##.#.####. # #######.#.PP♣♣..#.#...... # #.#P♣♣♣♣.P..######. ###############.#.P♣ ♣♣.......... ..............#.#.P♣♣PP.#.######. #############.#.@..♣♣PP...# #. #.###PP♣P.P.### #. ##.##...PP...# #. #...#.#P.P...########. #..........#.......... #...####.....########. ##### ####### #. #. ## There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) A ball python (D:1) 4 bats (D:1) 2 endoplasms (D:1) 3 giant cockroaches (D:1) 2 goblins (D:1) 5 hobgoblins (D:1) A quokka (D:1) A frilled lizard (D:1) 4 kobolds (D:1) A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yokomohoyo the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 96 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 249 | D:1 | Found a faded altar of an unknown god. 292 | D:1 | Found Iseitah's Jewellery Shoppe. 555 | D:1 | Reached skill level 5 in Conjurations 555 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 981 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_loops_ring, serial_shops, nicolae_shop_trees, hellmonk_ecumenical_altar_run_dry, serial_forest, infiniplex_forest_clump_long, infiniplex_forest_clump_medium, infiniplex_forest_clump_tiny, infiniplex_forest_pool Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.1 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 50 Armour: Robe || 1 Dodge: Dodged || 1