Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 15191784671211518206 (custom seed) 38 yokomohoyo the Conjurer (level 3, 19/19 HPs) Began as a Deep Elf Conjurer on Jan 5, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:02:32 (851 turns). yokomohoyo the Conjurer (Deep Elf Conjurer) Turns: 851, Time: 00:02:33 Health: 19/19 AC: 4 Str: 4 XL: 3 Next: 25% Magic: 10/10 EV: 11 Int: 24 God: Gold: 70 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . c - +0 mace rCold . . . (no shield) rNeg . . . a - +0 robe rPois . g - +1 helmet rElec . f - scarf {repulsion} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: repel missiles @: very slow A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons c - a +0 mace (weapon) Armour a - a +0 robe (worn) f - a scarf of repulsion (worn) g - a +1 helmet (worn) Scrolls e - 2 scrolls of teleportation {unknown} h - a scroll of identify {unknown} Potions b - a potion of magic d - a potion of invisibility {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting + Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 20% N/A 10% 1 Call Imp Summ 10% N/A 14% 2 Ensorcelled Hibernation Hex/Ice 10% N/A 14% 2 Call Canine Familiar Summ 5% N/A 28% 3 Passwall Erth 5% N/A 28% 3 Swiftness Air 5% N/A 28% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Summon Blazeheart Golem Fire/Summ 5% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. A hobgoblin comes into view. The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin shouts! The magic dart hits the hobgoblin. The hobgoblin is almost dead. The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a hobgoblin corpse. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. There is a stone staircase leading down here. There is a stone staircase leading down here. There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some places. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ~~P~PP~~.)..#############...# ≈≈≈P≈~≈~~...................# ~≈≈≈≈≈≈≈~~.~...####.........# ≈~≈≈≈≈≈≈P~≈.....# #.........# ~~~~~≈≈≈≈≈~~~.~.#######..#### .P.~~≈PP≈≈≈≈~PP..## #.......# ...~P~~P~~≈≈≈P....###.......# #.....~...≈≈≈~P.............# #.###.....~≈≈≈≈P@~..#.......# #.# ###...~.~~≈≈~~~.#.####### ..#####.#....≈≈≈≈~~.#.# #............#≈≈≈##.#.# ########.....##≈≈≈#.#.# #....###≈≈##...# ###### ##≈≈##### ##≈≈# ### There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 4 hobgoblins (D:1) 9 jackals 2 quokkas 2 ball pythons (D:1) A bat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yokomohoyo the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 136 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 240 | D:1 | Found a faded altar of an unknown god. 272 | D:1 | You fall into a shaft and drop 1 floor! 310 | D:2 | Reached skill level 5 in Conjurations 310 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 313 | D:2 | Learned a level 2 spell: Searing Ray 851 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_rooms, ebering_ecumenical_altar_hall, chequers_big_river, st_stairs_11 D:2: layout_basic, minmay_tiny_reverse_x Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.2 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 42