Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 16059443033278699957 (custom seed) 43 yokomohoyo the Conjurer (level 3, 19/19 HPs) Began as a Deep Elf Conjurer on Jan 5, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:02:22 (840 turns). yokomohoyo the Conjurer (Deep Elf Conjurer) Turns: 840, Time: 00:02:22 Health: 19/19 AC: 2 Str: 4 XL: 3 Next: 37% Magic: 10/10 EV: 11 Int: 24 God: Gold: 12 SH: 0 Dex: 13 Spells: 9/10 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) k - a +2 short sword of electrocution Armour a - a +0 robe (worn) Jewellery h - a +6 ring of strength Scrolls g - a scroll of enchant weapon {unknown} i - a scroll of identify {unknown} j - a scroll of teleportation {unknown} Potions b - a potion of magic d - a potion of mutation {unknown} e - a potion of cancellation {unknown} f - a potion of degeneration {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting + Level 5.1 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 58% 2d6 1% 2 Inner Flame Hex/Fire 5% N/A 28% 3 Flame Wave Conj/Fire 17% 2d7 32% 4 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Sticky Flame Fire/Alch 5% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History 2 jackals come into view. The magic dart hits the jackal but does no damage. The jackal barks! A jackal comes into view. The magic dart hits the jackal. The jackal is moderately wounded. The jackal barks! The magic dart hits the jackal. The jackal is almost dead. The magic dart hits the jackal. You kill the jackal! The magic dart hits the jackal! You kill the jackal! The magic dart hits the jackal! You kill the jackal! A kobold comes into view. It is wielding a +2 short sword of electrocution. The kobold shouts! The magic dart hits the kobold! You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. You see here a +0 dagger. Things that are here: a +2 short sword of electrocution; 5 stones; a kobold corpse k - a +2 short sword of electrocution You see here a rat corpse. An endoplasm comes into view. The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm quivers. The magic dart hits the endoplasm! You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 12 gold pieces (gained 3). Done exploring. Done exploring. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...>...#.....# #########.#####... .......#.....# #.#...#.## ########..(..# #####.#...#.## ####'## #.....#...#.# #)# #.........#.# #.# #.........#.# #(# #.........#.# #†# #####..>......#.# #.# #@..[.......#)#.# #.# #.####......#.#.## #.# #.# ######.#..... #.# #.# #.###.## #.# #.# #.###.# #.# #.# #.....# #.# #.# ####### #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures 3 dart slugs (D:1) 4 ball pythons (D:1) A bat (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) 4 goblins (D:1) 2 hobgoblins (D:1) 6 jackals (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 2 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yokomohoyo the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 147 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 530 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 658 | D:1 | Reached skill level 5 in Conjurations 840 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.3 Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 55 Armour: Robe || 1 Dodge: Dodged || 2