Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 5171161648809813789 (custom seed) 24 yokomohoyo the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on Jan 5, 2025. Was a Follower of Yredelemnul. Quit the game on level 1 of the Dungeon. The game lasted 00:03:15 (376 turns). yokomohoyo the Conjurer (Deep Elf Conjurer) Turns: 376, Time: 00:03:15 Health: 15/15 AC: 3 Str: 4 XL: 2 Next: 79% Magic: 8/8 EV: 11 Int: 22 God: Yredelemnul [*.....] Gold: 18 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . c - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . d - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: wreathed by umbra A: magic regeneration a: Renounce Religion, Light the Black Torch, Recall Undead Harvest You were on level 1 of the Dungeon. You worshipped Yredelemnul. Yredelemnul was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) e - a +0 sling Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) Potions b - 2 potions of magic f - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.9 Spellcasting + Level 4.9 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 52% 2d6 2% 2 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Petrify Alch/Erth 4% N/A 75% 4 Irradiate Conj/Alch 7% 3d14 75% 5 Fulsome Fusillade Conj/Alch 7% (3-5)d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The jackal closely misses you. The jackal misses you. Your goblin zombie closely misses the jackal. Unknown command. Hit: c) +0 short sword Press: ? - help, Dir - move target, f/p - jackal Aim: a jackal (moderately wounded, ally target, umbra, 51% to hit) You hit the jackal. The jackal is severely wounded. The jackal completely misses you. Unknown command. Hit: c) +0 short sword Press: ? - help, Dir - move target, f/p - jackal Aim: a jackal (severely wounded, ally target, umbra, 51% to hit) You hit the jackal. You kill the jackal! With your torch unlit, its soul goes wasted... The dead are walking! You start resting. HP restored. You start resting. Magic restored. You swap places. A bat comes into view. The magic dart hits the bat but does no damage. The bat barely misses you. The magic dart hits the bat. The bat is severely wounded. The bat barely misses you. The bat hits you but does no damage. The magic dart hits the bat! You kill the bat! With your torch unlit, its soul goes wasted... The dead are flying! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a jackal corpse. As you open the door, it creaks loudly! A hobgoblin comes into view. The hobgoblin shouts! You hear a loud squeak. Your bat zombie hits the hobgoblin. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##........###....# #######.....#....# # #..)..#....# # #.....#....# #####..)...# ##.....# #### ##†...# . ...# #...Z###.... ...# #...@Zg.# ...# #...Z##.# ...# #....# ...# #..... ...# #.....# ...# #.....# ...# #.....# ...# #.....# #### You could see a hobgoblin (ally target), a friendly bat zombie, a friendly jackal zombie and a friendly goblin zombie. Vanquished Creatures 3 dart slugs (D:1) 3 ball pythons (D:1) 3 bats (D:1) A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) 2 frilled lizards (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yokomohoyo the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 57 | D:1 | Reached XP level 2. HP: 5/15 MP: 4/8 149 | D:1 | Found a faded altar of an unknown god. 167 | D:1 | Prayed at the altar of an unknown god. 167 | D:1 | Became a worshipper of Yredelemnul the Fallen 167 | D:1 | Reached * piety under Yredelemnul 376 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic, chequers_ecumenical_altar_island Action || total ---------------------------++------- Melee: Short sword || 3 Cast: Magic Dart || 36 Armour: Robe || 6 Dodge: Dodged || 6